Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NovaSythe18
Hades
Level 102
God Stats
1W - 1L
1,676 SR
Queue Stats
162W - 146L
1,508 Elo+
Party 1
Neith
Neith
StyxSin
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 15L
1,496 Elo+
Party 1
Cerberus
Cerberus
THE REAPER4317
Cerberus
Level 123
God Stats
18W - 12L
1,606 SR
Queue Stats
403W - 389L
1,511 Elo+
Party 1
Loki
Loki
iPlindeTake
Loki
Level 131
God Stats
1W - 1L
1,201 SR
Queue Stats
9W - 16L
1,449 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,493 Elo+

VS

Team Averages
Level 77
1,438 SR
1,473 Elo+
Neith
Neith
Bxbyx160223
Neith
Level 68
God Stats
11W - 11L
1,580 SR
Queue Stats
141W - 125L
1,509 Elo+
Solo
Artemis
Artemis
FlungPuPanda69
Artemis
Level 79
God Stats
0W - 2L
1,284 SR
Queue Stats
303W - 330L
1,432 Elo+
Solo
Cerberus
Cerberus
Paverthebull20
Cerberus
Level 88
God Stats
1W - 2L
1,491 SR
Queue Stats
152W - 144L
1,508 Elo+
Solo
Surtr
Surtr
Sword0f1kTruths
Surtr
Level 108
God Stats
3W - 10L
1,335 SR
Queue Stats
49W - 36L
1,496 Elo+
Solo
Set
Set
tryxe-fx
Set
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
2 / 3 / 1
5,164
516
2,544
9,736
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 2
5,753
575
4,192
7,515
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Neith
StyxSin
Neith
12
9 / 1 / 1
7,194
719
6,942
5,257
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
9
3 / 2 / 5
6,130
613
4,420
9,151
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 2 / 2
5,037
504
1,971
6,185
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,983
498
5,317
5,878
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
4,915
492
3,492
7,583
2,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
3
0 / 1 / 0
3,964
396
828
2,061
945
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
7 / 2 / 1
7,531
753
8,442
7,992
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
2 / 5 / 3
5,239
524
3,647
8,814
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
9
9
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
1
0.83
L
0
1
2
1
L
0
5
1
0.1
W
0
1
2
1
L
Cerberus
0
1
0
0
W
Neith
StyxSin
Neith
9
1
1
9.5
L
7
2
1
3.75
W
Cerberus
3
2
5
2.75
W
0
2
2
0.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,069
Damage
21,726
37,844
Taken
32,328
19,668
Mitigated
14,603
11,388
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,544
276
0
2,180
9,736
6,089
0
259
8,989
0
22,400
L
5,317
1,567
0
1,186
5,878
1,874
0
3,086
2,412
0
33,265
L
3,492
1,559
0
1,581
7,583
2,550
0
681
6,902
0
24,452
W
4,192
258
278
2,451
7,515
4,506
0
0
7,515
34,011
1,432
L
Cerberus
828
131
186
519
2,061
945
0
181
1,880
4,416
0
W
Neith
StyxSin
Neith
6,942
2,089
122
1,367
5,257
2,020
1,217
199
5,014
0
37,265
L
8,442
2,977
0
2,372
7,992
5,162
368
1,204
6,752
1,362
41,748
W
Cerberus
4,420
776
95
2,515
9,151
5,052
45
745
8,359
18,323
2,616
W
1,971
372
0
2,380
6,185
2,001
0
67
6,050
0
31,414
L
3,647
1,649
0
549
8,814
4,072
0
2,827
5,872
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
26,632
268
Minions Killed
204
0
Camps Cleared
0
933,675
Distance Traveled
761,736
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,164
516
35
4
0
175,785
0
L
Neith
4,983
498
47
5
0
188,012
0
L
Artemis
4,915
492
30
3
0
176,449
0
W
Hades
5,753
575
73
7
0
177,746
0
L
Cerberus
3,964
396
5
1
0
35,864
0
W
Neith
7,194
719
66
7
0
162,309
0
L
Surtr
7,531
753
84
8
0
171,403
0
W
Cerberus
6,130
613
45
5
0
180,513
0
W
Loki
5,037
504
49
5
0
237,322
1
L
Set
5,239
524
38
4
0
190,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role