Player Matchup

Janus
Janus
E x P e D l T E
Janus
Level 108
God Stats
8W - 6L
1,577 SR
Queue Stats
85W - 73L
1,526 Elo+
Solo
Camazotz
Camazotz
Heffe_TheMainMan
Camazotz
Level 66
God Stats
1W - 2L
1,301 SR
Queue Stats
194W - 198L
1,444 Elo+
Party 3
Achilles
Achilles
Ink_LeMonarque
Achilles
Level 66
God Stats
5W - 3L
1,559 SR
Queue Stats
114W - 111L
1,475 Elo+
Party 3
Cupid
Cupid
NarcoticRabit
Cupid
Level 105
God Stats
3W - 1L
1,447 SR
Queue Stats
239W - 242L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
idkman90
Ah Muzen Cab
Level 121
God Stats
9W - 6L
1,639 SR
Queue Stats
72W - 90L
1,449 Elo+
Party 2
Team Averages
Level 93
1,505 SR
1,482 Elo+

VS

Team Averages
Level 80
1,601 SR
1,454 Elo+
Rama
Rama
DonarAtreides
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
Jackson_Harrys53
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 369L
1,473 Elo+
Solo
Poseidon
Poseidon
MaFaYer2point0
Poseidon
Level 60
God Stats
0W - 2L
1,861 SR
Queue Stats
58W - 71L
1,409 Elo+
Solo
Shiva
Shiva
Rav02
Shiva
Level 65
God Stats
6W - 4L
1,643 SR
Queue Stats
88W - 107L
1,366 Elo+
Solo
Fafnir
Fafnir
iDunnyX
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
9,036
602
8,210
6,818
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 4
9,040
603
8,994
17,677
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
12
1 / 2 / 4
7,197
480
6,691
12,354
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 1 / 2
8,256
550
5,914
9,106
3,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
idkman90
Ah Muzen Cab
16
3 / 2 / 1
9,842
656
11,946
11,434
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,596
506
10,536
12,987
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 1
6,264
418
3,508
14,206
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
11
2 / 7 / 0
6,755
450
7,766
11,397
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
Rav02
Shiva
14
2 / 3 / 0
8,240
549
7,371
15,201
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
iDunnyX
Fafnir
10
1 / 2 / 4
7,328
489
4,664
10,044
12,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
8
8
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
7
1
4
9
W
7
2
4
4.5
W
Achilles
1
2
4
1.5
L
0
5
1
0.1
L
Poseidon
2
7
0
0.29
W
1
1
2
2
L
Shiva
Rav02
Shiva
2
3
0
0.67
L
Fafnir
iDunnyX
Fafnir
1
2
4
1.5
W
Ah Muzen Cab
idkman90
Ah Muzen Cab
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,755
Damage
33,845
57,389
Taken
63,835
29,194
Mitigated
36,301
14,098
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,536
8,420
0
6,021
12,987
5,319
0
313
12,404
0
66,235
W
8,210
163
0
0
6,818
2,598
665
4,177
2,641
54,029
0
W
8,994
3,233
0
7,331
17,677
7,831
0
2,433
15,244
0
66,196
W
Achilles
6,691
1,575
119
3,157
12,354
11,080
162
3,908
8,446
0
26,433
L
3,508
550
0
4,234
14,206
5,097
0
1,708
12,243
0
39,663
L
Poseidon
7,766
1,187
0
1,114
11,397
3,586
0
4,203
6,684
42,860
911
W
5,914
4,070
133
2,033
9,106
3,585
665
714
8,392
0
71,198
L
Shiva
Rav02
Shiva
7,371
1,923
0
4,894
15,201
10,248
0
0
15,157
0
60,811
L
Fafnir
iDunnyX
Fafnir
4,664
1,631
0
3,021
10,044
12,051
0
1,199
8,369
12,034
0
W
Ah Muzen Cab
idkman90
Ah Muzen Cab
11,946
5,672
0
1,325
11,434
4,100
2,545
992
9,784
0
82,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
36,183
460
Minions Killed
354
0
Camps Cleared
0
1,495,685
Distance Traveled
1,342,718
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,596
506
105
7
0
278,970
0
W
Janus
9,036
602
87
6
0
318,280
0
W
Camazotz
9,040
603
81
5
0
340,922
0
W
Achilles
7,197
480
48
3
0
287,839
6
L
Ne Zha
6,264
418
69
5
0
288,000
0
L
Poseidon
6,755
450
59
4
0
255,922
0
W
Cupid
8,256
550
100
7
0
282,729
0
L
Shiva
8,240
549
113
8
0
233,741
0
L
Fafnir
7,328
489
8
1
0
286,085
1
W
Ah Muzen Cab
9,842
656
144
10
0
265,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role