Player Matchup

Zhong Kui
Zhong Kui
Bluefoxz
Zhong Kui
Level 149
God Stats
17W - 10L
1,471 SR
Queue Stats
110W - 99L
1,488 Elo+
Party 3
Nu Wa
Nu Wa
Crayvita
Nu Wa
Level 66
God Stats
7W - 6L
1,494 SR
Queue Stats
82W - 69L
1,514 Elo+
Party 3
Bacchus
Bacchus
DetectiveCho
Bacchus
Level 123
God Stats
10W - 8L
1,536 SR
Queue Stats
108W - 131L
1,433 Elo+
Solo
Ne Zha
Ne Zha
Gotchuz
Ne Zha
Level 24
God Stats
6W - 0L
1,927 SR
Queue Stats
29W - 17L
1,531 Elo+
Party 3
Gilgamesh
Gilgamesh
mendigomuerto
Gilgamesh
Level 133
God Stats
10W - 3L
1,697 SR
Queue Stats
65W - 56L
1,511 Elo+
Solo
Team Averages
Level 99
1,625 SR
1,496 Elo+

VS

Team Averages
Level 126
1,423 SR
1,483 Elo+
Jormungandr
Jormungandr
Chris das Schaf
Jormungandr
Level 209
God Stats
0W - 2L
1,258 SR
Queue Stats
143W - 165L
1,455 Elo+
Party 2
Zeus
Zeus
FCG Savage
Zeus
Level 141
God Stats
2W - 3L
1,250 SR
Queue Stats
84W - 88L
1,543 Elo+
Party 2
Cerberus
Cerberus
Hagreto
Cerberus
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 85L
1,471 Elo+
Party 2
Thanatos
Thanatos
HeychT
Thanatos
Level 77
God Stats
6W - 6L
1,605 SR
Queue Stats
89W - 71L
1,443 Elo+
Party 1
Medusa
Medusa
iobotheangryest
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bluefoxz
Zhong Kui
15
5 / 2 / 4
9,148
572
10,997
9,909
8,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Nu Wa
Crayvita
Nu Wa
14
4 / 5 / 3
8,879
555
8,226
9,688
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
DetectiveCho
Bacchus
13
4 / 1 / 11
9,013
563
7,021
13,915
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Gotchuz
Ne Zha
16
4 / 2 / 8
8,937
559
12,152
13,469
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
mendigomuerto
Gilgamesh
17
5 / 5 / 0
10,473
655
19,748
29,271
19,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chris das Schaf
Jormungandr
15
4 / 4 / 1
9,527
595
16,128
24,320
29,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 3 / 2
8,793
550
12,994
8,285
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Hagreto
Cerberus
12
1 / 1 / 2
7,148
447
4,484
17,314
12,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thanatos
HeychT
Thanatos
13
3 / 8 / 6
7,969
498
5,979
16,381
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 6 / 1
7,577
474
5,048
12,945
4,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
22
Kills
15
15
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bluefoxz
Zhong Kui
5
2
4
3.5
L
Jormungandr
Chris das Schaf
Jormungandr
4
4
1
1.13
W
Nu Wa
Crayvita
Nu Wa
4
5
3
1.1
W
Bacchus
DetectiveCho
Bacchus
4
1
11
9.5
L
6
3
2
2.33
W
Ne Zha
Gotchuz
Ne Zha
4
2
8
4
L
Cerberus
Hagreto
Cerberus
1
1
2
2
L
Thanatos
HeychT
Thanatos
3
8
6
0.75
L
1
6
1
0.25
W
Gilgamesh
mendigomuerto
Gilgamesh
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,144
Damage
44,633
76,252
Taken
79,245
55,192
Mitigated
56,199
25,000
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bluefoxz
Zhong Kui
10,997
3,658
0
4,900
9,909
8,150
1,047
1,506
8,403
66,481
13,750
L
Jormungandr
Chris das Schaf
Jormungandr
16,128
6,996
0
4,287
24,320
29,307
0
911
23,305
71,461
1,965
W
Nu Wa
Crayvita
Nu Wa
8,226
1,022
0
1,038
9,688
3,505
24
8,273
1,415
45,492
1,021
W
Bacchus
DetectiveCho
Bacchus
7,021
885
301
2,345
13,915
16,522
16
4,311
9,604
22,117
1,306
L
12,994
1,692
0
466
8,285
2,697
0
3,748
4,105
60,130
0
W
Ne Zha
Gotchuz
Ne Zha
12,152
3,688
0
2,784
13,469
7,386
0
4,067
9,402
0
82,816
L
Cerberus
Hagreto
Cerberus
4,484
65
0
4,369
17,314
12,917
0
7,948
9,090
40,734
3,719
L
Thanatos
HeychT
Thanatos
5,979
1,779
0
8,828
16,381
6,284
0
4,239
12,028
0
42,986
L
5,048
2,348
0
2,982
12,945
4,994
0
7,119
5,724
0
62,769
W
Gilgamesh
mendigomuerto
Gilgamesh
19,748
9,258
0
13,632
29,271
19,629
1,839
14,727
14,544
0
93,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
41,014
478
Minions Killed
482
0
Camps Cleared
0
1,539,068
Distance Traveled
1,424,115
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,148
572
118
7
0
277,640
4
L
Jormungandr
9,527
595
117
7
0
253,062
1
W
Nu Wa
8,879
555
83
5
0
307,987
3
W
Bacchus
9,013
563
29
2
0
340,694
7
L
Zeus
8,793
550
96
6
0
249,171
3
W
Ne Zha
8,937
559
102
6
0
334,058
0
L
Cerberus
7,148
447
108
7
0
328,548
6
L
Thanatos
7,969
498
66
4
0
293,175
2
L
Medusa
7,577
474
95
6
0
300,159
0
W
Gilgamesh
10,473
655
146
9
0
278,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role