Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ElGordoTocaNenas
Bakasura
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 208L
1,570 Elo+
Party 1
Fenrir
Fenrir
ElMazii
Fenrir
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 100L
1,499 Elo+
Party 1
Poseidon
Poseidon
RRM-Rodrigo
Poseidon
Level 197
God Stats
2W - 2L
1,500 SR
Queue Stats
370W - 362L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
kelakaa
Kuzenbo
Level 89
God Stats
2W - 2L
1,366 SR
Queue Stats
82W - 74L
1,496 Elo+
Solo
Team Averages
Level 129
1,473 SR
1,503 Elo+

VS

Team Averages
Level 127
1,460 SR
1,567 Elo+
Yemoja
Yemoja
 
Yemoja
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chavosim
Ra
Level 154
God Stats
2W - 3L
1,617 SR
Queue Stats
45W - 40L
1,588 Elo+
Party 2
Sun Wukong
Sun Wukong
Dark bladexx243
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,740 Elo+
Solo
Ne Zha
Ne Zha
Edgardo02
Ne Zha
Level 125
God Stats
6W - 9L
1,450 SR
Queue Stats
84W - 83L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
silifer
Cernunnos
Level 144
God Stats
4W - 7L
1,231 SR
Queue Stats
257W - 267L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
5 / 0 / 2
10,120
595
9,847
11,342
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 5
9,152
538
11,557
19,161
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
ElMazii
Fenrir
13
7 / 3 / 2
9,253
544
8,337
16,490
6,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
RRM-Rodrigo
Poseidon
14
2 / 1 / 5
8,653
509
11,752
9,586
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
kelakaa
Kuzenbo
12
0 / 2 / 3
7,661
451
5,773
13,628
13,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 4
8,134
478
7,002
16,522
14,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 4
8,774
516
15,657
11,858
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sun Wukong
Dark bladexx243
Sun Wukong
10
0 / 6 / 4
6,534
384
5,821
13,707
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Edgardo02
Ne Zha
14
3 / 5 / 2
7,988
470
10,028
15,667
8,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
silifer
Cernunnos
14
0 / 2 / 0
7,644
450
5,601
9,077
3,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
18
Kills
8
8
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
2
6
L
Yemoja
 
Yemoja
1
0
4
3
L
4
5
4
1.2
L
Sun Wukong
Dark bladexx243
Sun Wukong
0
6
4
0.33
L
Ne Zha
Edgardo02
Ne Zha
3
5
2
0.8
W
4
2
5
3.25
W
Fenrir
ElMazii
Fenrir
7
3
2
2.67
W
Poseidon
RRM-Rodrigo
Poseidon
2
1
5
4.5
W
Kuzenbo
kelakaa
Kuzenbo
0
2
3
0.75
L
Cernunnos
silifer
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,266
Damage
44,109
70,207
Taken
66,831
36,750
Mitigated
39,425
20,705
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,847
2,428
0
5,429
11,342
5,252
730
2,117
9,101
81,476
4,078
L
Yemoja
 
Yemoja
7,002
860
3,290
4,994
16,522
14,276
140
8,220
6,961
26,378
0
L
15,657
320
1,503
2,295
11,858
5,037
0
4,912
5,889
81,461
602
L
Sun Wukong
Dark bladexx243
Sun Wukong
5,821
1,553
0
1,837
13,707
8,037
43
4,319
8,819
0
31,476
L
Ne Zha
Edgardo02
Ne Zha
10,028
1,593
0
1,898
15,667
8,395
0
3,920
11,375
0
70,482
W
11,557
6,401
0
7,087
19,161
8,773
0
6,436
12,028
0
71,416
W
Fenrir
ElMazii
Fenrir
8,337
4,702
0
5,145
16,490
6,583
0
3,511
12,531
0
47,894
W
Poseidon
RRM-Rodrigo
Poseidon
11,752
1,125
0
1,537
9,586
3,041
300
4,593
4,771
67,099
1,130
W
Kuzenbo
kelakaa
Kuzenbo
5,773
2,825
0
1,507
13,628
13,101
31
4,936
8,326
24,896
0
L
Cernunnos
silifer
Cernunnos
5,601
2,431
0
2,381
9,077
3,680
0
4,499
4,216
0
78,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
39,074
476
Minions Killed
446
0
Camps Cleared
0
1,808,399
Distance Traveled
1,733,273
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,120
595
152
9
0
353,695
6
L
Yemoja
8,134
478
36
2
0
361,952
5
L
Ra
8,774
516
163
10
0
364,629
3
L
Sun Wukong
6,534
384
34
2
0
318,164
1
L
Ne Zha
7,988
470
87
5
0
366,706
1
W
Bakasura
9,152
538
127
7
0
412,779
0
W
Fenrir
9,253
544
67
4
0
333,109
2
W
Poseidon
8,653
509
101
6
0
357,738
4
W
Kuzenbo
7,661
451
29
2
0
351,078
5
L
Cernunnos
7,644
450
126
7
0
321,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role