Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
AcrynxNoah
Surtr
Level 123
God Stats
0W - 2L
1,323 SR
Queue Stats
269W - 249L
1,486 Elo+
Party 1
Mercury
Mercury
Pac1f1c1land3r
Mercury
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 221L
1,616 Elo+
Party 1
Agni
Agni
alanwinner17
Agni
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 325L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
longvols
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 101L
1,585 Elo+
Solo
Team Averages
Level 125
1,465 SR
1,533 Elo+

VS

Team Averages
Level 119
1,578 SR
1,469 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
AedanAaron97
Poseidon
Level 159
God Stats
1W - 0L
1,760 SR
Queue Stats
30W - 27L
1,377 Elo+
Solo
He Bo
He Bo
PharmacyNerd
He Bo
Level 103
God Stats
3W - 3L
1,543 SR
Queue Stats
170W - 149L
1,489 Elo+
Solo
Amaterasu
Amaterasu
daddymogi
Amaterasu
Level 88
God Stats
23W - 9L
1,585 SR
Queue Stats
507W - 540L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 3 / 3
4,982
498
2,289
10,016
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
4
0 / 2 / 0
3,896
390
2,526
3,115
1,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
4 / 0 / 2
5,828
583
4,468
10,243
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 0
6,269
627
3,291
3,864
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
longvols
Ah Muzen Cab
9
2 / 0 / 1
5,255
526
3,988
2,437
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 1
6,353
635
5,278
4,474
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
 
Sylvanus
9
1 / 2 / 2
5,274
527
2,454
7,308
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
AedanAaron97
Poseidon
11
0 / 2 / 0
6,016
602
1,150
4,393
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
5,154
515
3,301
7,909
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
daddymogi
Amaterasu
10
2 / 0 / 0
6,361
636
3,113
7,457
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
3
0.5
W
Charybdis
 
Charybdis
2
0
1
2.5
W
Sylvanus
 
Sylvanus
1
2
2
1
L
Surtr
0
2
0
0
W
Poseidon
AedanAaron97
Poseidon
0
2
0
0
L
4
0
2
5
W
0
4
0
0
L
2
0
0
2
W
Amaterasu
daddymogi
Amaterasu
2
0
0
2
L
Ah Muzen Cab
longvols
Ah Muzen Cab
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,562
Damage
15,296
29,675
Taken
31,541
14,677
Mitigated
15,562
9,749
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,289
818
32
3,575
10,016
7,036
0
1,684
8,332
17,550
0
W
Charybdis
 
Charybdis
5,278
3,274
0
1,135
4,474
1,801
0
729
3,745
0
48,465
W
Sylvanus
 
Sylvanus
2,454
1,053
339
2,512
7,308
4,943
14
1,380
5,928
16,251
11,067
L
Surtr
2,526
1,066
0
784
3,115
1,389
0
0
3,115
114
10,839
W
Poseidon
AedanAaron97
Poseidon
1,150
198
0
0
4,393
1,673
0
2,804
1,589
40,901
2,044
L
4,468
2,908
0
3,202
10,243
4,092
0
2,866
7,377
0
43,749
W
3,301
248
0
3,310
7,909
2,257
0
785
7,124
37,866
787
L
3,291
300
0
1,750
3,864
1,335
0
1,701
2,163
41,012
78
W
Amaterasu
daddymogi
Amaterasu
3,113
1,464
0
4,276
7,457
4,888
781
199
6,957
0
39,365
L
Ah Muzen Cab
longvols
Ah Muzen Cab
3,988
1,943
0
406
2,437
825
0
243
2,194
0
40,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
29,158
257
Minions Killed
396
0
Camps Cleared
0
921,673
Distance Traveled
945,934
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,982
498
31
3
0
198,942
1
W
Charybdis
6,353
635
106
11
0
194,345
1
W
Sylvanus
5,274
527
43
4
0
176,919
2
L
Surtr
3,896
390
19
2
0
70,482
0
W
Poseidon
6,016
602
102
10
0
196,234
0
L
Mercury
5,828
583
70
7
0
254,307
0
W
He Bo
5,154
515
64
6
0
207,302
0
L
Agni
6,269
627
72
7
0
197,054
0
W
Amaterasu
6,361
636
81
8
0
171,134
0
L
Ah Muzen Cab
5,255
526
65
7
0
200,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role