Player Matchup

Nu Wa
Nu Wa
A_Soul_Rune
Nu Wa
Level 16
God Stats
2W - 0L
1,703 SR
Queue Stats
13W - 13L
1,432 Elo+
Party 1
Surtr
Surtr
Helbrecht7
Surtr
Level 108
God Stats
5W - 1L
1,437 SR
Queue Stats
171W - 139L
1,505 Elo+
Solo
Ymir
Ymir
Kaiju_2K
Ymir
Level 109
God Stats
6W - 1L
1,547 SR
Queue Stats
163W - 153L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
LuckOfTheReaper
Danzaburou
Level 118
God Stats
21W - 3L
1,907 SR
Queue Stats
96W - 85L
1,540 Elo+
Solo
Lancelot
Lancelot
Vorceful
Lancelot
Level 43
God Stats
59W - 51L
1,573 SR
Queue Stats
88W - 98L
1,463 Elo+
Solo
Team Averages
Level 79
1,633 SR
1,488 Elo+

VS

Team Averages
Level 92
1,713 SR
1,536 Elo+
Guan Yu
Guan Yu
AngleOfDeath639
Guan Yu
Level 112
God Stats
2W - 4L
1,869 SR
Queue Stats
273W - 237L
1,597 Elo+
Solo
Maui
Maui
Dspairs20
Maui
Level 41
God Stats
21W - 11L
1,647 SR
Queue Stats
67W - 62L
1,551 Elo+
Party 2
Chernobog
Chernobog
KirinFFxi
Chernobog
Level 92
God Stats
3W - 5L
1,349 SR
Queue Stats
164W - 149L
1,500 Elo+
Solo
Ah Puch
Ah Puch
StorableSoup661
Ah Puch
Level 89
God Stats
0W - 1L
1,934 SR
Queue Stats
147W - 139L
1,527 Elo+
Solo
Bellona
Bellona
THEGAMER91902
Bellona
Level 128
God Stats
2W - 2L
1,767 SR
Queue Stats
111W - 107L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,390
639
5,504
3,880
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
3 / 1 / 2
7,249
725
5,331
7,078
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
10
3 / 1 / 4
6,455
646
3,227
8,984
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LuckOfTheReaper
Danzaburou
10
0 / 2 / 6
6,183
618
7,891
6,606
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Vorceful
Lancelot
10
4 / 0 / 3
5,931
593
4,228
8,979
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
5,699
570
4,525
11,223
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
9
1 / 3 / 2
5,359
536
3,444
9,761
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
KirinFFxi
Chernobog
10
2 / 3 / 1
5,438
544
6,514
8,901
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
5,502
550
2,864
5,016
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
9
0 / 3 / 1
4,907
491
1,814
8,887
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
5
5
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
2
5
2
0.6
L
Maui
1
3
2
0.67
W
Surtr
3
1
2
4
W
Ymir
3
1
4
5
L
Chernobog
KirinFFxi
Chernobog
2
3
1
0.83
W
Danzaburou
LuckOfTheReaper
Danzaburou
0
2
6
1.5
L
0
0
1
0.5
L
Bellona
0
3
1
0.17
W
Lancelot
Vorceful
Lancelot
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,181
Damage
19,161
35,527
Taken
43,788
16,275
Mitigated
24,989
13,258
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,504
1,639
0
1,140
3,880
1,253
0
1,304
2,576
45,212
0
L
4,525
221
108
4,108
11,223
5,815
0
1,544
9,679
0
36,158
L
Maui
3,444
1,699
0
2,877
9,761
7,068
0
2,317
7,444
9,491
294
W
Surtr
5,331
1,863
0
1,741
7,078
3,263
0
0
7,078
1,443
49,777
W
Ymir
3,227
917
0
2,981
8,984
5,637
168
2,386
6,598
20,761
153
L
Chernobog
KirinFFxi
Chernobog
6,514
3,675
0
3,211
8,901
2,910
0
1,480
7,421
0
50,386
W
Danzaburou
LuckOfTheReaper
Danzaburou
7,891
3,651
0
2,765
6,606
2,674
551
1,092
5,514
0
48,435
L
2,864
124
0
2,634
5,016
1,831
0
2,124
2,892
42,028
1,194
L
Bellona
1,814
583
0
3,027
8,887
7,365
0
1,311
7,576
0
26,115
W
Lancelot
Vorceful
Lancelot
4,228
1,099
0
4,631
8,979
3,448
210
1,232
7,747
0
27,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
26,905
326
Minions Killed
292
0
Camps Cleared
0
999,528
Distance Traveled
893,402
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,390
639
83
8
0
210,400
4
L
Guan Yu
5,699
570
63
6
0
225,357
1
L
Maui
5,359
536
11
1
0
176,389
0
W
Surtr
7,249
725
90
9
0
156,679
0
W
Ymir
6,455
646
22
2
0
195,252
2
L
Chernobog
5,438
544
85
9
0
194,161
0
W
Danzaburou
6,183
618
81
8
0
188,209
0
L
Ah Puch
5,502
550
89
9
0
169,273
0
L
Bellona
4,907
491
44
4
0
128,222
0
W
Lancelot
5,931
593
50
5
0
248,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role