Player Matchup

Fenrir
Fenrir
APOKALISPSIS
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
IINoThumbs
Kukulkan
Level 89
God Stats
21W - 14L
1,589 SR
Queue Stats
61W - 53L
1,427 Elo+
Party 3
Nut
Nut
Monbow
Nut
Level 28
God Stats
6W - 8L
1,491 SR
Queue Stats
38W - 41L
1,490 Elo+
Party 1
Bellona
Bellona
Nayteo
Bellona
Level 27
God Stats
1W - 11L
1,409 SR
Queue Stats
41W - 37L
1,463 Elo+
Party 3
Jormungandr
Jormungandr
mrstep78
Jormungandr
Level 107
God Stats
1W - 1L
1,701 SR
Queue Stats
127W - 100L
1,478 Elo+
Solo
Team Averages
Level 59
1,538 SR
1,467 Elo+

VS

Team Averages
Level 120
1,537 SR
1,481 Elo+
Pele
Pele
CarvaIsHere
Pele
Level 122
God Stats
7W - 3L
1,500 SR
Queue Stats
145W - 138L
1,509 Elo+
Party 4
Charybdis
Charybdis
Palminox
Charybdis
Level 144
God Stats
5W - 4L
1,534 SR
Queue Stats
277W - 274L
1,473 Elo+
Party 2
Agni
Agni
TheOnlyWh1T3
Agni
Level 146
God Stats
39W - 28L
1,556 SR
Queue Stats
177W - 155L
1,526 Elo+
Party 4
Cthulhu
Cthulhu
morro87
Cthulhu
Level 150
God Stats
50W - 32L
1,597 SR
Queue Stats
238W - 227L
1,466 Elo+
Party 2
Bellona
Bellona
Улетаю
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 4 / 1
6,685
514
4,780
15,398
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
IINoThumbs
Kukulkan
12
0 / 3 / 1
6,816
524
3,965
6,721
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
Monbow
Nut
11
1 / 2 / 1
6,482
499
5,984
9,342
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Nayteo
Bellona
13
2 / 1 / 1
8,362
643
7,199
11,945
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
mrstep78
Jormungandr
9
0 / 5 / 1
6,119
471
3,924
14,849
11,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
7,580
583
5,526
12,180
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Palminox
Charybdis
13
3 / 0 / 3
7,063
543
6,568
6,054
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 4
8,470
652
12,431
5,363
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
morro87
Cthulhu
12
2 / 1 / 7
6,823
525
10,765
11,242
8,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Улетаю
Bellona
12
1 / 3 / 0
6,886
530
5,493
12,584
13,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
1
0.63
W
4
1
3
5.5
L
Kukulkan
IINoThumbs
Kukulkan
0
3
1
0.17
L
Nut
Monbow
Nut
1
2
1
0.75
L
Bellona
Nayteo
Bellona
2
1
1
2.5
W
Charybdis
Palminox
Charybdis
3
0
3
4.5
W
5
0
4
7
W
Cthulhu
morro87
Cthulhu
2
1
7
5.5
L
Jormungandr
mrstep78
Jormungandr
0
5
1
0.1
W
Bellona
Улетаю
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
40,783
58,255
Taken
47,423
39,848
Mitigated
31,316
9,886
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,780
652
0
1,875
15,398
7,383
0
6,053
9,101
0
50,367
W
5,526
1,707
0
5,164
12,180
5,034
0
2,480
9,655
0
53,627
L
Kukulkan
IINoThumbs
Kukulkan
3,965
216
0
625
6,721
3,005
0
4,705
1,930
53,206
178
L
Nut
Monbow
Nut
5,984
3,876
0
2,775
9,342
3,380
0
4,039
4,789
0
35,574
L
Bellona
Nayteo
Bellona
7,199
2,242
0
3,702
11,945
14,810
297
679
11,266
0
58,632
W
Charybdis
Palminox
Charybdis
6,568
3,205
0
3,462
6,054
2,214
1,356
1,249
4,805
0
44,240
W
12,431
759
0
566
5,363
2,030
320
1,530
3,785
65,085
1,371
W
Cthulhu
morro87
Cthulhu
10,765
264
141
1,940
11,242
8,765
0
2,474
8,768
41,488
1,148
L
Jormungandr
mrstep78
Jormungandr
3,924
861
0
909
14,849
11,270
0
5,901
8,293
27,326
0
W
Bellona
Улетаю
Bellona
5,493
1,670
0
2,915
12,584
13,273
0
0
11,810
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
36,822
359
Minions Killed
408
0
Camps Cleared
0
1,290,176
Distance Traveled
1,332,150
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,685
514
81
6
0
279,807
0
W
Pele
7,580
583
90
7
0
308,154
0
L
Kukulkan
6,816
524
93
7
0
251,668
6
L
Nut
6,482
499
68
5
0
248,486
0
L
Bellona
8,362
643
93
7
0
258,485
0
W
Charybdis
7,063
543
80
6
0
248,220
5
W
Agni
8,470
652
108
8
0
278,770
0
W
Cthulhu
6,823
525
63
5
0
276,678
6
L
Jormungandr
6,119
471
24
2
0
251,730
2
W
Bellona
6,886
530
67
5
0
220,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role