Player Matchup

Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ruthlang
Poseidon
Level 48
God Stats
27W - 24L
1,555 SR
Queue Stats
322W - 318L
1,509 Elo+
Party 1
Neith
Neith
SHDWMNYWYZRD
Neith
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
13W - 17L
1,491 Elo+
Party 1
Loki
Loki
Zero_0kilz
Loki
Level 43
God Stats
1W - 4L
1,250 SR
Queue Stats
148W - 164L
1,445 Elo+
Solo
Fafnir
Fafnir
melark3
Fafnir
Level 159
God Stats
86W - 103L
1,589 SR
Queue Stats
535W - 581L
1,425 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,474 Elo+

VS

Team Averages
Level 107
1,328 SR
1,478 Elo+
Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Aurius82
Cupid
Level 121
God Stats
18W - 17L
1,415 SR
Queue Stats
441W - 433L
1,466 Elo+
Solo
Mulan
Mulan
Bigboyy96
Mulan
Level 66
God Stats
4W - 6L
1,148 SR
Queue Stats
10W - 8L
1,506 Elo+
Party 2
Khepri
Khepri
Clangador
Khepri
Level 107
God Stats
9W - 1L
1,298 SR
Queue Stats
34W - 21L
1,506 Elo+
Party 2
Nut
Nut
baseking cobra
Nut
Level 128
God Stats
2W - 1L
1,277 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 2 / 0
5,981
997
7,520
7,266
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Ruthlang
Poseidon
11
0 / 1 / 0
6,368
1,061
7,864
5,154
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,118
1,020
2,866
4,606
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 0
6,109
1,018
2,945
6,138
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
melark3
Fafnir
11
0 / 0 / 0
6,215
1,036
2,836
5,075
5,900
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

361

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 0 / 5
7,181
1,197
6,450
2,995
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
Aurius82
Cupid
12
1 / 0 / 4
6,869
1,145
2,398
4,395
2,499
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Bigboyy96
Mulan
12
2 / 0 / 7
7,029
1,172
7,717
5,832
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Clangador
Khepri
12
1 / 0 / 8
7,275
1,213
3,676
8,106
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 5
7,241
1,207
4,256
6,536
2,658
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
10
10
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
W
Zeus
 
Zeus
3
0
5
5.5
W
Cupid
Aurius82
Cupid
1
0
4
3
W
Mulan
Bigboyy96
Mulan
2
0
7
5.5
W
Khepri
Clangador
Khepri
1
0
8
5
L
Poseidon
Ruthlang
Poseidon
0
1
0
0
L
0
3
0
0
L
0
4
0
0
W
3
0
5
5.5
L
Fafnir
melark3
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,031
Damage
24,497
28,239
Taken
27,864
16,484
Mitigated
16,778
2,422
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,520
648
0
1,272
7,266
5,255
0
2,725
4,148
0
12,830
W
Zeus
 
Zeus
6,450
882
0
0
2,995
1,189
0
1,081
1,873
12,595
0
W
Cupid
Aurius82
Cupid
2,398
1,532
116
215
4,395
2,499
0
1,582
2,650
0
15,636
W
Mulan
Bigboyy96
Mulan
7,717
1,294
0
607
5,832
4,196
0
2,293
3,381
332
12,349
W
Khepri
Clangador
Khepri
3,676
938
0
2,316
8,106
6,236
0
3,767
4,111
6,091
0
L
Poseidon
Ruthlang
Poseidon
7,864
2,148
0
0
5,154
1,562
0
1,839
3,136
18,516
504
L
2,866
650
0
225
4,606
1,701
0
1,762
2,703
0
8,003
L
2,945
780
0
173
6,138
2,066
0
1,724
4,120
0
7,074
W
4,256
2,227
0
524
6,536
2,658
0
1,715
4,649
0
12,379
L
Fafnir
melark3
Fafnir
2,836
923
0
752
5,075
5,900
0
1,779
2,985
7,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
35,595
67
Minions Killed
64
4
Camps Cleared
7
568,056
Distance Traveled
578,834
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,981
997
10
2
0
125,516
0
W
Zeus
7,181
1,197
19
3
3
104,203
0
W
Cupid
6,869
1,145
17
3
1
98,576
2
W
Mulan
7,029
1,172
15
3
0
133,820
0
W
Khepri
7,275
1,213
0
0
0
129,933
0
L
Poseidon
6,368
1,061
29
5
0
124,429
0
L
Neith
6,118
1,020
14
2
3
74,606
0
L
Loki
6,109
1,018
4
1
1
118,264
0
W
Nut
7,241
1,207
13
2
3
112,302
0
L
Fafnir
6,215
1,036
10
2
0
125,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role