Player Matchup

Poseidon
Poseidon
Deathgauntlet666
Poseidon
Level 116
God Stats
20W - 27L
1,342 SR
Queue Stats
138W - 144L
1,357 Elo+
Solo
Surtr
Surtr
Mattybell951665
Surtr
Level 50
God Stats
16W - 11L
1,383 SR
Queue Stats
190W - 182L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
PinkWafers
Nu Wa
Level 67
God Stats
9W - 8L
1,416 SR
Queue Stats
125W - 107L
1,446 Elo+
Party 2
Thor
Thor
SaruStrayeurs
Thor
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
373W - 400L
1,345 Elo+
Solo
Charybdis
Charybdis
SeanHub_orgi
Charybdis
Level 67
God Stats
6W - 8L
1,505 SR
Queue Stats
100W - 90L
1,453 Elo+
Party 2
Team Averages
Level 70
1,429 SR
1,406 Elo+

VS

Team Averages
Level 63
1,504 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
JBLEarphones
Morgan Le Fay
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 44L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrGameSnake
Cu Chulainn
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,428 Elo+
Party 1
Anubis
Anubis
Musician0069
Anubis
Level 100
God Stats
16W - 15L
1,531 SR
Queue Stats
480W - 463L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OhioRizzlyBear
Ah Muzen Cab
Level 20
God Stats
7W - 7L
1,489 SR
Queue Stats
29W - 30L
1,399 Elo+
Party 1
Artio
Artio
Rfsdbb
Artio
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 258L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 2
7,137
397
9,606
17,024
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 1 / 1
8,670
482
12,420
17,036
12,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
13
1 / 8 / 3
8,162
453
14,119
13,627
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
7,579
421
426
8,910
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
SeanHub_orgi
Charybdis
14
2 / 4 / 0
8,269
459
8,162
15,611
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JBLEarphones
Morgan Le Fay
18
8 / 1 / 3
11,085
616
10,602
12,664
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
MrGameSnake
Cu Chulainn
16
1 / 0 / 4
9,478
527
10,098
13,595
11,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
17
6 / 3 / 7
9,733
541
12,190
15,370
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
OhioRizzlyBear
Ah Muzen Cab
16
11 / 0 / 1
10,324
574
13,294
11,994
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Rfsdbb
Artio
14
1 / 1 / 15
9,326
518
6,018
19,660
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
27
27
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Morgan Le Fay
JBLEarphones
Morgan Le Fay
8
1
3
9.5
L
1
1
1
1.5
W
Cu Chulainn
MrGameSnake
Cu Chulainn
1
0
4
3
W
Anubis
6
3
7
3.17
W
Ah Muzen Cab
OhioRizzlyBear
Ah Muzen Cab
11
0
1
11.5
L
Nu Wa
1
8
3
0.31
W
Artio
Rfsdbb
Artio
1
1
15
8.5
L
1
1
0
1
L
Charybdis
SeanHub_orgi
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,733
Damage
52,202
72,208
Taken
73,283
29,476
Mitigated
45,671
12,256
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,606
1,589
0
1,326
17,024
5,367
0
5,623
11,401
45,950
397
W
Morgan Le Fay
JBLEarphones
Morgan Le Fay
10,602
935
0
3,391
12,664
4,907
1,982
6,182
5,982
94,250
3,639
L
12,420
4,358
0
5,213
17,036
12,203
32
5,779
11,257
1,903
61,290
W
Cu Chulainn
MrGameSnake
Cu Chulainn
10,098
1,569
0
2,592
13,595
11,067
923
2,330
10,237
14,423
54,985
W
Anubis
12,190
153
85
6,886
15,370
7,364
59
4,306
10,523
82,584
1,411
W
Ah Muzen Cab
OhioRizzlyBear
Ah Muzen Cab
13,294
5,808
0
2,006
11,994
4,555
2,972
3,809
8,003
0
71,712
L
Nu Wa
14,119
5,226
0
812
13,627
3,538
0
10,914
2,713
47,925
863
W
Artio
Rfsdbb
Artio
6,018
1,263
360
6,756
19,660
17,778
231
6,459
12,853
19,385
2,425
L
426
160
0
16
8,910
3,296
0
2,300
6,610
0
37,672
L
Charybdis
SeanHub_orgi
Charybdis
8,162
4,449
0
4,889
15,611
5,072
576
5,008
10,603
0
62,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
49,946
420
Minions Killed
529
0
Camps Cleared
0
1,560,063
Distance Traveled
1,699,361
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,137
397
72
4
0
287,500
2
W
Morgan Le Fay
11,085
616
161
9
0
324,957
5
L
Surtr
8,670
482
99
6
0
366,262
1
W
Cu Chulainn
9,478
527
118
7
0
339,960
1
W
Anubis
9,733
541
114
6
0
322,153
0
W
Ah Muzen Cab
10,324
574
104
6
0
349,455
0
L
Nu Wa
8,162
453
81
5
0
285,380
0
W
Artio
9,326
518
32
2
0
362,836
0
L
Thor
7,579
421
69
4
0
309,997
0
L
Charybdis
8,269
459
99
6
0
310,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role