Player Matchup

Hun Batz
Hun Batz
Bronze III
Conjuredwish
Hun Batz
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Highpotenuse417
Kukulkan
Bronze III
Level 103
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Shiva
Shiva
Bronze III
Takinz
Shiva
Bronze III
Level 125
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,422 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 197
1,559 SR
1,499 MMR
Eset
Eset
Silver I
MadameGotham
Eset
Silver I
Level 168
God Stats
15W - 15L
1,460 SR
Queue Stats
322W - 340L
1,168 MMR
Party 1
Horus
Horus
Gold II
PoolGuy520
Horus
Gold II
Level 185
God Stats
52W - 46L
1,612 SR
Queue Stats
418W - 440L
1,600 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
TyrellTheWise1
Kuzenbo
Platinum V
Level 237
God Stats
32W - 24L
1,605 SR
Queue Stats
661W - 697L
1,730 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Conjuredwish
Hun Batz
11
0 / 4 / 1
6,987
635
4,223
11,801
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
13
1 / 2 / 0
7,751
705
11,967
6,948
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Takinz
Shiva
12
0 / 4 / 1
7,179
653
4,638
13,672
8,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
AresCharonJanusCthulhuBacchus

VS

Bans
AchillesZeusOdinAnubisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,630
785
7,611
7,360
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Horus
14
4 / 1 / 6
8,549
777
9,378
10,088
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 8
7,874
716
9,788
12,112
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Conjuredwish
Hun Batz
0
4
1
0.13
L
Kukulkan
1
2
0
0.5
W
5
0
4
7
W
Horus
4
1
6
7
L
Shiva
Takinz
Shiva
0
4
1
0.13
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
26,777
32,421
Taken
29,560
16,152
Mitigated
26,646
2,828
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Conjuredwish
Hun Batz
4,223
613
0
109
11,801
5,140
0
5,085
5,771
0
17,784
L
Kukulkan
11,967
1,392
0
500
6,948
3,006
0
3,865
2,722
45,044
0
W
7,611
483
224
2,655
7,360
3,029
0
2,586
4,774
38,810
2,180
W
Horus
9,378
2,965
1,449
3,835
10,088
8,936
0
4,286
5,676
0
21,770
L
Shiva
Takinz
Shiva
4,638
746
0
2,219
13,672
8,006
0
6,663
6,172
0
22,866
W
9,788
2,623
0
2,204
12,112
14,681
13
4,906
7,117
20,688
2,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
25,053
144
Minions Killed
136
0
Camps Cleared
0
583,226
Distance Traveled
690,110
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,987
635
32
3
0
186,479
0
L
Kukulkan
7,751
705
82
7
0
195,732
1
W
Eset
8,630
785
72
7
0
198,489
0
W
Horus
8,549
777
30
3
0
252,091
0
L
Shiva
7,179
653
30
3
0
201,015
6
W
Kuzenbo
7,874
716
34
3
0
239,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role