Player Matchup

Charon
Charon
Gold IV
Im Alucard1345
Charon
Gold IV
Level 155
God Stats
23W - 11L
1,756 SR
Queue Stats
358W - 358L
1,118 MMR
Solo
Olorun
Olorun
Silver I
ProAFK12
Olorun
Silver I
Level 87
God Stats
15W - 9L
1,665 SR
Queue Stats
37W - 36L
1,352 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
ProAFK12
Guan Yu
Silver IV
Level 86
God Stats
18W - 17L
1,645 SR
Queue Stats
29W - 29L
1,370 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,689 SR
1,280 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,635 SR
1,293 MMR
Kuzenbo
Kuzenbo
Gold II
CopeStradamus
Kuzenbo
Gold II
Level 145
God Stats
12W - 7L
1,611 SR
Queue Stats
233W - 246L
1,405 MMR
Solo
Arachne
Arachne
Bronze I
Herb723
Arachne
Bronze I
Level 83
God Stats
3W - 2L
1,352 SR
Queue Stats
3W - 7L
1,030 MMR
Solo
Anubis
Anubis
Gold V
VolumetricFrog
Anubis
Gold V
Level 101
God Stats
2W - 0L
1,942 SR
Queue Stats
12W - 10L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
9,332
667
10,877
22,589
16,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
ProAFK12
Olorun
14
1 / 4 / 4
9,518
680
10,205
15,283
8,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
ProAFK12
Guan Yu
13
2 / 3 / 3
9,908
708
12,001
16,840
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
AtlasAchillesAresBacchusAthena

VS

Bans
Hou YiDanzaburouKumbhakarnaUllrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
5 / 1 / 5
10,690
764
15,615
16,540
23,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Herb723
Arachne
15
0 / 2 / 10
9,736
695
10,849
14,244
7,402
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
8 / 2 / 3
11,381
813
22,102
16,756
8,093
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
13
13
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
5
1
5
7.5
W
Arachne
Herb723
Arachne
0
2
10
2.5
L
2
6
2
0.5
L
Olorun
ProAFK12
Olorun
1
4
4
0.75
L
Guan Yu
ProAFK12
Guan Yu
2
3
3
1.17
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,083
Damage
48,566
54,712
Taken
47,540
36,019
Mitigated
38,959
9,195
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
15,615
4,474
0
3,842
16,540
23,464
526
4,924
10,952
26,543
3,477
W
Arachne
Herb723
Arachne
10,849
8,035
0
6,657
14,244
7,402
1,038
6,791
6,499
0
30,827
L
10,877
1,483
22
1,773
22,589
16,033
392
12,375
9,691
17,491
2,694
L
Olorun
ProAFK12
Olorun
10,205
2,491
624
1,488
15,283
8,022
0
11,410
3,156
37,424
2,165
L
Guan Yu
ProAFK12
Guan Yu
12,001
2,033
1,763
3,525
16,840
11,964
1,100
10,485
5,754
0
30,438
W
22,102
1,082
0
10,914
16,756
8,093
1,256
6,126
9,966
95,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
31,807
156
Minions Killed
183
0
Camps Cleared
0
769,327
Distance Traveled
811,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,690
764
24
2
0
263,832
0
W
Arachne
9,736
695
42
3
0
305,589
0
L
Charon
9,332
667
35
3
0
240,739
0
L
Olorun
9,518
680
77
6
0
246,351
0
L
Guan Yu
9,908
708
44
3
0
282,237
0
W
Anubis
11,381
813
117
8
0
242,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role