Player Matchup

Odin
Odin
CraZy_Beekeeper
Odin
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 39L
1,211 Elo+
Party 1
Raijin
Raijin
VoDkMiCaSe
Raijin
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 129L
1,296 Elo+
Party 1
Artemis
Artemis
maximerouge6
Artemis
Level 17
God Stats
12W - 13L
1,334 SR
Queue Stats
101W - 102L
1,247 Elo+
Party 1
Team Averages
Level 30
1,445 SR
1,251 Elo+

VS

Team Averages
Level 40
1,529 SR
1,278 Elo+
Nu Wa
Nu Wa
Sascha_Fighter
Nu Wa
Level 65
God Stats
12W - 9L
1,458 SR
Queue Stats
67W - 81L
1,341 Elo+
Solo
Ymir
Ymir
aythaasnchzz
Ymir
Level 22
God Stats
6W - 6L
1,733 SR
Queue Stats
30W - 56L
1,273 Elo+
Party 2
Discordia
Discordia
jonimedinaa30
Discordia
Level 33
God Stats
24W - 44L
1,396 SR
Queue Stats
57W - 97L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,633
576
4,294
15,690
17,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
VoDkMiCaSe
Raijin
17
6 / 4 / 2
11,399
760
9,140
14,634
5,055
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
maximerouge6
Artemis
16
2 / 3 / 5
10,473
698
12,514
12,761
4,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
11,257
750
11,189
10,346
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 4
10,476
698
7,147
20,186
15,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
jonimedinaa30
Discordia
17
5 / 5 / 4
11,728
782
17,361
8,544
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
10
11
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
2
4
7
1.38
L
Raijin
VoDkMiCaSe
Raijin
6
4
2
1.75
W
3
1
4
5
W
Discordia
jonimedinaa30
Discordia
5
5
4
1.4
L
Artemis
maximerouge6
Artemis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
35,697
43,085
Taken
39,076
27,371
Mitigated
23,316
2,213
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,294
919
0
0
15,690
17,460
177
10,873
4,817
0
18,475
W
11,189
5,602
160
392
10,346
3,878
675
3,216
7,113
52,321
1,261
L
Raijin
VoDkMiCaSe
Raijin
9,140
459
441
566
14,634
5,055
623
12,327
2,307
44,949
660
W
7,147
1,139
0
4,891
20,186
15,884
226
4,140
16,046
21,737
4,324
W
Discordia
jonimedinaa30
Discordia
17,361
665
0
415
8,544
3,554
440
1,838
6,706
48,628
0
L
Artemis
maximerouge6
Artemis
12,514
5,607
144
1,062
12,761
4,856
1,182
11,045
1,716
0
52,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
33,461
176
Minions Killed
179
0
Camps Cleared
0
670,637
Distance Traveled
740,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,633
576
23
2
0
240,252
0
W
Nu Wa
11,257
750
73
5
0
235,168
0
L
Raijin
11,399
760
78
5
0
215,360
0
W
Ymir
10,476
698
50
3
0
256,988
0
W
Discordia
11,728
782
56
4
0
248,724
0
L
Artemis
10,473
698
75
5
0
215,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role