Player Matchup

Ra
Ra
Kaybit
Ra
Level 65
God Stats
43W - 48L
1,249 SR
Queue Stats
376W - 375L
1,473 Elo+
Solo
Thanatos
Thanatos
Riiamu
Thanatos
Level 69
God Stats
3W - 6L
1,628 SR
Queue Stats
54W - 57L
1,338 Elo+
Party 1
Agni
Agni
RinneganWrld999
Agni
Level 38
God Stats
0W - 1L
1,243 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Nox
Nox
iTzFrostyzz
Nox
Level 124
God Stats
0W - 1L
1,199 SR
Queue Stats
11W - 15L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
og zensei
Cthulhu
Level 142
God Stats
34W - 22L
1,502 SR
Queue Stats
327W - 332L
1,510 Elo+
Solo
Team Averages
Level 88
1,364 SR
1,471 Elo+

VS

Team Averages
Level 99
1,428 SR
1,474 Elo+
Zeus
Zeus
AdmrialSwiggins
Zeus
Level 106
God Stats
3W - 6L
1,145 SR
Queue Stats
67W - 61L
1,477 Elo+
Solo
Eset
Eset
BeachEpisode
Eset
Level 144
God Stats
4W - 0L
1,674 SR
Queue Stats
29W - 14L
1,648 Elo+
Solo
Ra
Ra
BlackDaniel95
Ra
Level 67
God Stats
1W - 1L
1,232 SR
Queue Stats
3W - 3L
1,261 Elo+
Solo
Neith
Neith
Xacary
Neith
Level 127
God Stats
13W - 11L
1,563 SR
Queue Stats
15W - 13L
1,558 Elo+
Solo
Bellona
Bellona
sirjman99
Bellona
Level 49
God Stats
2W - 2L
1,526 SR
Queue Stats
15W - 18L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
0 / 1 / 1
9,580
1,064
5,260
8,213
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Riiamu
Thanatos
14
2 / 6 / 0
9,377
1,042
8,255
17,774
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 1
9,114
1,013
2,496
6,912
2,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 2
8,777
975
5,034
10,059
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
og zensei
Cthulhu
14
0 / 0 / 0
8,288
921
0
3,054
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

180

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
10,023
1,114
13,111
3,603
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
2 / 1 / 9
10,235
1,137
18,016
5,508
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 5
9,502
1,056
2,482
2,296
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Xacary
Neith
15
3 / 0 / 5
10,024
1,114
7,874
5,275
2,046
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
sirjman99
Bellona
16
2 / 0 / 7
9,707
1,079
3,471
6,940
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
11
11
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
2
1
9
6.5
W
1
0
5
3.5
L
Ra
0
1
1
0.5
L
Thanatos
Riiamu
Thanatos
2
6
0
0.33
L
0
1
1
0.5
W
Neith
Xacary
Neith
3
0
5
5.5
L
0
3
2
0.33
L
Cthulhu
og zensei
Cthulhu
0
0
0
0
W
Bellona
sirjman99
Bellona
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
44,954
46,012
Taken
23,622
18,028
Mitigated
11,975
4,187
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,111
1,282
0
380
3,603
1,232
0
1,134
2,469
23,006
0
W
18,016
406
399
643
5,508
2,168
0
2,003
3,505
34,820
147
W
2,482
46
1,177
96
2,296
769
0
2,027
126
28,752
0
L
Ra
5,260
48
168
252
8,213
3,065
0
6,718
1,126
39,979
0
L
Thanatos
Riiamu
Thanatos
8,255
678
0
3,180
17,774
6,319
0
11,035
5,884
0
15,277
L
2,496
34
0
587
6,912
2,339
0
4,792
1,790
18,656
0
W
Neith
Xacary
Neith
7,874
748
0
540
5,275
2,046
0
2,425
2,767
0
20,080
L
5,034
92
0
0
10,059
3,682
0
7,471
2,048
14,617
0
L
Cthulhu
og zensei
Cthulhu
0
0
0
0
3,054
2,623
0
1,836
1,090
2,253
0
W
Bellona
sirjman99
Bellona
3,471
745
0
860
6,940
5,760
0
4,975
1,965
0
15,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
49,491
169
Minions Killed
224
5
Camps Cleared
6
652,371
Distance Traveled
942,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,023
1,114
19
2
1
174,981
0
W
Eset
10,235
1,137
58
6
4
211,560
0
W
Ra
9,502
1,056
83
9
0
184,184
0
L
Ra
9,580
1,064
83
9
1
182,944
0
L
Thanatos
9,377
1,042
14
2
2
192,544
0
L
Agni
9,114
1,013
50
6
0
108,716
0
W
Neith
10,024
1,114
37
4
0
174,842
0
L
Nox
8,777
975
18
2
1
134,558
0
L
Cthulhu
8,288
921
4
0
1
33,609
0
W
Bellona
9,707
1,079
27
3
1
196,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role