Player Matchup

Bellona
Bellona
Buppince
Bellona
Level 157
God Stats
1W - 1L
1,278 SR
Queue Stats
120W - 144L
1,507 Elo+
Party 1
Izanami
Izanami
EÎsenSkrt
Izanami
Level 105
God Stats
6W - 4L
1,569 SR
Queue Stats
318W - 260L
1,573 Elo+
Party 1
Ares
Ares
Mustasurma
Ares
Level 159
God Stats
5W - 3L
1,510 SR
Queue Stats
506W - 471L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
SexyOlorun
Baba Yaga
Level 184
God Stats
2W - 5L
1,219 SR
Queue Stats
139W - 142L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
lacchy96
Gilgamesh
Level 256
God Stats
13W - 3L
1,839 SR
Queue Stats
116W - 125L
1,548 Elo+
Party 1
Team Averages
Level 172
1,483 SR
1,548 Elo+

VS

Team Averages
Level 142
1,617 SR
1,482 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ecocyge
Erlang Shen
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,449 Elo+
Party 2
Scylla
Scylla
Gamingninja01
Scylla
Level 178
God Stats
1W - 1L
1,705 SR
Queue Stats
18W - 20L
1,519 Elo+
Party 2
Osiris
Osiris
MagicIguana
Osiris
Level 97
God Stats
0W - 2L
1,881 SR
Queue Stats
18W - 32L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buppince
Bellona
15
4 / 1 / 3
9,619
687
12,473
17,649
15,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
EÎsenSkrt
Izanami
16
0 / 0 / 1
9,014
644
6,614
8,607
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 1
8,325
595
4,646
8,036
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
SexyOlorun
Baba Yaga
13
1 / 0 / 3
8,033
574
5,996
4,863
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
lacchy96
Gilgamesh
14
5 / 1 / 4
8,296
593
8,932
11,757
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 2 / 0
6,551
468
3,509
8,767
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
 
Shiva
11
0 / 2 / 0
6,470
462
4,761
14,232
9,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erlang Shen
Ecocyge
Erlang Shen
12
1 / 2 / 1
6,689
478
5,930
15,068
8,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 0
7,539
539
4,610
6,807
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Osiris
12
0 / 5 / 0
6,547
468
8,015
15,646
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Shiva
 
Shiva
0
2
0
0
W
Bellona
Buppince
Bellona
4
1
3
5.5
L
Erlang Shen
Ecocyge
Erlang Shen
1
2
1
0.75
W
Izanami
EÎsenSkrt
Izanami
0
0
1
0.5
L
1
2
0
0.5
L
Osiris
0
5
0
0
W
3
0
1
3.5
W
Baba Yaga
SexyOlorun
Baba Yaga
1
0
3
2.5
W
Gilgamesh
lacchy96
Gilgamesh
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,661
Damage
26,825
50,912
Taken
60,520
36,078
Mitigated
36,838
19,408
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,509
1,443
0
2,108
8,767
2,840
0
531
8,236
0
50,932
L
Shiva
 
Shiva
4,761
1,378
0
3,337
14,232
9,907
0
4,310
9,670
1,678
25,420
W
Bellona
Buppince
Bellona
12,473
5,355
0
7,745
17,649
15,446
468
1,598
15,080
0
82,291
L
Erlang Shen
Ecocyge
Erlang Shen
5,930
4,007
0
2,931
15,068
8,713
0
1,516
13,376
0
60,568
W
Izanami
EÎsenSkrt
Izanami
6,614
4,424
0
5,259
8,607
3,970
2,111
0
8,607
0
102,209
L
4,610
598
0
1,295
6,807
2,460
0
3,265
3,268
67,916
0
L
Osiris
8,015
3,035
0
6,672
15,646
12,918
0
0
15,646
0
49,822
W
4,646
213
0
3,154
8,036
7,421
0
492
7,498
21,934
2,581
W
Baba Yaga
SexyOlorun
Baba Yaga
5,996
76
0
1,695
4,863
2,156
46
748
3,989
55,411
1,178
W
Gilgamesh
lacchy96
Gilgamesh
8,932
3,392
0
1,555
11,757
7,085
0
2,007
9,549
0
59,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
33,796
517
Minions Killed
453
0
Camps Cleared
0
1,504,564
Distance Traveled
1,469,162
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,551
468
90
6
0
270,667
0
L
Shiva
6,470
462
51
4
0
327,293
1
W
Bellona
9,619
687
124
9
0
293,788
2
L
Erlang Shen
6,689
478
92
7
0
338,047
1
W
Izanami
9,014
644
165
12
0
270,824
2
L
Scylla
7,539
539
145
10
0
284,914
2
L
Osiris
6,547
468
75
5
0
248,241
0
W
Ares
8,325
595
29
2
0
311,287
6
W
Baba Yaga
8,033
574
110
8
0
283,812
2
W
Gilgamesh
8,296
593
89
6
0
344,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role