Player Matchup

Pele
Pele
 
Pele
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Liquide777
Zhong Kui
Level 55
God Stats
3W - 3L
1,213 SR
Queue Stats
76W - 81L
1,419 Elo+
Solo
Ishtar
Ishtar
NotDeeds
Ishtar
Level 55
God Stats
2W - 1L
1,718 SR
Queue Stats
68W - 71L
1,519 Elo+
Party 2
Bellona
Bellona
Zmokyy
Bellona
Level 22
God Stats
7W - 1L
1,794 SR
Queue Stats
26W - 30L
1,488 Elo+
Party 2
Sobek
Sobek
iXuDe
Sobek
Level 23
God Stats
1W - 2L
1,147 SR
Queue Stats
33W - 31L
1,445 Elo+
Party 1
Team Averages
Level 43
1,474 SR
1,474 Elo+

VS

Team Averages
Level 43
1,617 SR
1,496 Elo+
Ares
Ares
Cheyos
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
IeeStorm
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
StifDerEchte
Mulan
Level 41
God Stats
4W - 2L
1,727 SR
Queue Stats
26W - 40L
1,386 Elo+
Solo
Thor
Thor
Wawaa13
Thor
Level 83
God Stats
1W - 3L
1,755 SR
Queue Stats
26W - 17L
1,559 Elo+
Party 4
Nut
Nut
Zmaj444Ghost
Nut
Level 28
God Stats
4W - 3L
1,604 SR
Queue Stats
15W - 12L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 0 / 1
5,315
664
2,640
6,781
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
Liquide777
Zhong Kui
9
1 / 0 / 1
5,328
666
2,065
3,426
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
NotDeeds
Ishtar
9
2 / 0 / 4
5,708
714
4,490
4,632
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Zmokyy
Bellona
9
1 / 1 / 0
5,528
691
4,589
6,432
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
iXuDe
Sobek
7
3 / 0 / 4
5,205
651
2,100
5,317
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cheyos
Ares
6
0 / 2 / 0
3,576
447
1,060
4,346
2,701
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hachiman
IeeStorm
Hachiman
5
0 / 2 / 0
3,680
460
1,645
3,619
1,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 1 / 1
5,053
632
3,580
6,521
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Wawaa13
Thor
8
1 / 2 / 0
4,431
554
1,312
5,700
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
3,899
487
2,779
6,009
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
1
3.5
L
Ares
Cheyos
Ares
0
2
0
0
L
Hachiman
IeeStorm
Hachiman
0
2
0
0
W
Zhong Kui
Liquide777
Zhong Kui
1
0
1
1.5
W
Ishtar
NotDeeds
Ishtar
2
0
4
4
L
0
1
1
0.5
L
Thor
Wawaa13
Thor
1
2
0
0.5
L
0
4
0
0
W
Bellona
Zmokyy
Bellona
1
1
0
1
W
Sobek
iXuDe
Sobek
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
10,376
26,588
Taken
26,195
17,055
Mitigated
11,031
11,458
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,640
821
0
1,525
6,781
2,788
0
139
6,642
0
44,615
L
Ares
Cheyos
Ares
1,060
165
0
0
4,346
2,701
0
813
3,533
6,093
0
L
Hachiman
IeeStorm
Hachiman
1,645
751
0
415
3,619
1,133
0
1,813
1,806
0
11,539
W
Zhong Kui
Liquide777
Zhong Kui
2,065
397
0
1,350
3,426
2,320
270
0
3,426
29,892
617
W
Ishtar
NotDeeds
Ishtar
4,490
2,967
0
3,612
4,632
1,767
0
416
4,216
0
36,983
L
3,580
745
0
1,997
6,521
3,414
0
0
5,934
0
32,512
L
Thor
Wawaa13
Thor
1,312
270
0
1,589
5,700
1,723
0
245
5,416
0
17,543
L
2,779
2,001
0
1,013
6,009
2,060
0
1,196
4,813
0
22,210
W
Bellona
Zmokyy
Bellona
4,589
1,760
0
2,140
6,432
6,072
0
0
6,432
0
34,818
W
Sobek
iXuDe
Sobek
2,100
254
0
2,831
5,317
4,108
0
505
4,812
11,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
20,639
295
Minions Killed
165
0
Camps Cleared
0
763,897
Distance Traveled
666,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,315
664
84
11
0
193,956
0
L
Ares
3,576
447
13
2
0
107,561
0
L
Hachiman
3,680
460
19
2
0
110,293
0
W
Zhong Kui
5,328
666
62
8
0
113,035
0
W
Ishtar
5,708
714
74
9
0
140,673
0
L
Mulan
5,053
632
69
9
0
148,500
0
L
Thor
4,431
554
32
4
0
170,443
0
L
Nut
3,899
487
32
4
0
129,231
0
W
Bellona
5,528
691
69
9
0
140,330
0
W
Sobek
5,205
651
6
1
0
175,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role