Player Matchup

Hun Batz
Hun Batz
Manofsteel841
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheHumbss
Morgan Le Fay
Level 149
God Stats
20W - 25L
1,325 SR
Queue Stats
1,241W - 1,334L
1,573 Elo+
Solo
Bakasura
Bakasura
Vëxįşŧēŋŧįąļ
Bakasura
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 154L
1,571 Elo+
Party 1
Ganesha
Ganesha
Zoravette
Ganesha
Level 156
God Stats
1W - 1L
1,758 SR
Queue Stats
84W - 68L
1,629 Elo+
Solo
Terra
Terra
enkidu32
Terra
Level 149
God Stats
5W - 4L
1,159 SR
Queue Stats
331W - 347L
1,488 Elo+
Solo
Team Averages
Level 152
1,449 SR
1,527 Elo+

VS

Team Averages
Level 126
1,525 SR
1,567 Elo+
Susano
Susano
GetsItUp
Susano
Level 202
God Stats
7W - 5L
1,583 SR
Queue Stats
540W - 544L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Onetrickheal
Cthulhu
Level 89
God Stats
1W - 0L
1,793 SR
Queue Stats
5W - 3L
1,595 Elo+
Solo
Yu Huang
Yu Huang
Taverex
Yu Huang
Level 68
God Stats
1W - 4L
1,177 SR
Queue Stats
125W - 131L
1,540 Elo+
Solo
Horus
Horus
longjohnsonboy86
Horus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,579 Elo+
Solo
Martichoras
Martichoras
mccloud76
Martichoras
Level 129
God Stats
1W - 0L
1,573 SR
Queue Stats
21W - 15L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Manofsteel841
Hun Batz
13
1 / 7 / 3
7,921
609
8,413
13,627
8,440
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
TheHumbss
Morgan Le Fay
16
4 / 5 / 2
9,372
721
15,499
14,861
7,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 4 / 4
9,768
751
12,911
17,604
21,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ganesha
Zoravette
Ganesha
16
0 / 4 / 10
9,024
694
8,026
20,685
20,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
enkidu32
Terra
15
1 / 4 / 11
9,158
704
11,381
17,345
18,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GetsItUp
Susano
16
5 / 4 / 13
10,163
782
12,097
11,992
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Onetrickheal
Cthulhu
16
3 / 4 / 15
9,625
740
21,082
16,930
19,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Taverex
Yu Huang
18
9 / 0 / 11
10,767
828
17,547
11,061
6,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 14
8,988
691
6,841
15,179
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Martichoras
mccloud76
Martichoras
19
7 / 1 / 10
11,253
866
19,025
10,697
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
14
Kills
24
24
Deaths
14
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Susano
GetsItUp
Susano
5
4
13
2.88
L
Hun Batz
Manofsteel841
Hun Batz
1
7
3
0.36
W
Cthulhu
Onetrickheal
Cthulhu
3
4
15
2.63
W
Yu Huang
Taverex
Yu Huang
9
0
11
14.5
L
Morgan Le Fay
TheHumbss
Morgan Le Fay
4
5
2
1
L
8
4
4
2.5
L
Ganesha
Zoravette
Ganesha
0
4
10
1.25
L
Terra
enkidu32
Terra
1
4
11
1.63
W
0
5
14
1.4
W
Martichoras
mccloud76
Martichoras
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,230
Damage
76,592
84,122
Taken
65,859
77,626
Mitigated
51,071
31,209
Healing
18,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
GetsItUp
Susano
12,097
2,968
978
946
11,992
5,143
0
5,432
5,496
0
19,579
L
Hun Batz
Manofsteel841
Hun Batz
8,413
1,687
0
1,726
13,627
8,440
0
6,801
6,694
0
15,063
W
Cthulhu
Onetrickheal
Cthulhu
21,082
742
3,319
3,080
16,930
19,055
34
9,132
6,764
28,147
3,228
W
Yu Huang
Taverex
Yu Huang
17,547
706
445
1,301
11,061
6,436
32
6,451
4,526
30,205
1,422
L
Morgan Le Fay
TheHumbss
Morgan Le Fay
15,499
896
934
2,876
14,861
7,886
0
7,935
6,529
35,287
0
L
12,911
6,909
555
6,100
17,604
21,953
256
7,065
10,281
0
13,437
L
Ganesha
Zoravette
Ganesha
8,026
392
1,894
6,789
20,685
20,839
0
5,715
14,580
22,435
0
L
Terra
enkidu32
Terra
11,381
730
5,087
5,248
17,345
18,508
0
7,446
9,540
16,777
0
W
6,841
2,049
2,471
3,620
15,179
14,706
0
6,859
7,240
3,380
6,740
W
Martichoras
mccloud76
Martichoras
19,025
6,287
0
2,656
10,697
5,731
1,295
7,032
3,524
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
50,796
119
Minions Killed
152
0
Camps Cleared
0
1,151,729
Distance Traveled
1,264,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,163
782
19
1
0
253,404
0
L
Hun Batz
7,921
609
20
2
0
231,153
0
W
Cthulhu
9,625
740
22
2
0
256,488
0
W
Yu Huang
10,767
828
35
3
0
305,146
0
L
Morgan Le Fay
9,372
721
54
4
0
218,855
0
L
Bakasura
9,768
751
32
2
0
235,364
0
L
Ganesha
9,024
694
1
0
0
243,708
0
L
Terra
9,158
704
12
1
0
222,649
0
W
Horus
8,988
691
6
0
0
224,324
0
W
Martichoras
11,253
866
70
5
0
225,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role