Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
AkinnFenwa
Gilgamesh
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
Alcolomir
Tsukuyomi
Gold III
Level 146
God Stats
2W - 2L
1,628 SR
Queue Stats
126W - 138L
1,484 MMR
Party 1
Medusa
Medusa
Bronze III
FabHS_97
Medusa
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Gold II
Facked21
Aphrodite
Gold II
Level 155
God Stats
22W - 11L
1,695 SR
Queue Stats
127W - 138L
1,518 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,565 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 159
1,500 SR
1,509 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver I
HermitGENIUS
Anhur
Silver I
Level 279
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 93L
1,545 MMR
Party 2
Nemesis
Nemesis
Bronze III
WeGlud
Nemesis
Bronze III
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 3L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 0
4,883
488
2,004
7,098
3,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
AkinnFenwa
Gilgamesh
9
1 / 3 / 0
4,751
475
5,235
10,538
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Alcolomir
Tsukuyomi
7
0 / 6 / 0
4,171
417
3,232
9,622
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
FabHS_97
Medusa
8
0 / 0 / 0
4,418
442
3,827
4,961
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Facked21
Aphrodite
8
0 / 7 / 0
4,566
457
3,226
8,852
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ZeusSusanoAgniThanatos

VS

Bans
ThorCupidFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
9 / 0 / 4
8,226
823
7,233
7,327
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
11
1 / 1 / 2
6,619
662
6,679
9,647
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
 
Baron Samedi
10
0 / 0 / 0
5,698
570
3,674
5,147
3,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
5,266
527
3,476
4,889
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
WeGlud
Nemesis
12
6 / 0 / 7
6,581
658
9,437
8,907
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
16
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Neith
 
Neith
9
0
4
11
W
Mulan
 
Mulan
1
1
2
2
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Gilgamesh
AkinnFenwa
Gilgamesh
1
3
0
0.33
L
Tsukuyomi
Alcolomir
Tsukuyomi
0
6
0
0
L
Medusa
FabHS_97
Medusa
0
0
0
0
L
Aphrodite
Facked21
Aphrodite
0
7
0
0
W
0
0
0
0
W
Nemesis
WeGlud
Nemesis
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
30,499
41,071
Taken
35,917
20,239
Mitigated
16,512
10,112
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,004
1,003
1,418
3,238
7,098
3,023
0
1,961
5,137
15,411
1,616
W
Neith
 
Neith
7,233
3,378
0
3,121
7,327
3,182
472
2,494
4,789
0
72,148
W
Mulan
 
Mulan
6,679
1,574
0
5,409
9,647
4,160
0
0
9,084
0
54,991
W
Baron Samedi
 
Baron Samedi
3,674
396
410
2,547
5,147
3,726
0
992
4,155
22,014
1,022
L
Gilgamesh
AkinnFenwa
Gilgamesh
5,235
1,579
0
1,734
10,538
8,898
0
0
10,538
0
26,174
L
Tsukuyomi
Alcolomir
Tsukuyomi
3,232
504
0
852
9,622
3,665
0
35
9,587
0
25,048
L
Medusa
FabHS_97
Medusa
3,827
941
0
713
4,961
1,652
0
1,658
3,303
0
36,585
L
Aphrodite
Facked21
Aphrodite
3,226
632
206
1,951
8,852
3,001
0
0
8,852
23,396
0
W
3,476
1,740
0
3,434
4,889
1,847
0
683
4,206
0
43,459
W
Nemesis
WeGlud
Nemesis
9,437
4,391
0
4,822
8,907
3,597
0
1,033
7,874
0
46,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,789
Gold Earned
32,390
217
Minions Killed
407
0
Camps Cleared
0
969,080
Distance Traveled
1,031,012
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,883
488
28
3
0
174,389
0
W
Neith
8,226
823
124
12
0
212,968
0
W
Mulan
6,619
662
85
9
0
195,059
1
W
Baron Samedi
5,698
570
28
3
0
181,359
2
L
Gilgamesh
4,751
475
36
4
0
197,874
0
L
Tsukuyomi
4,171
417
44
4
0
217,263
0
L
Medusa
4,418
442
66
7
0
211,913
2
L
Aphrodite
4,566
457
43
4
0
167,641
0
W
Anhur
5,266
527
94
9
0
173,278
1
W
Nemesis
6,581
658
76
8
0
268,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role