Player Matchup

Osiris
Osiris
All Dilligence
Osiris
Level 155
God Stats
7W - 7L
1,592 SR
Queue Stats
390W - 374L
1,579 Elo+
Solo
Thor
Thor
CapturedBrush28
Thor
Level 155
God Stats
2W - 2L
1,689 SR
Queue Stats
262W - 269L
1,516 Elo+
Party 3
Vulcan
Vulcan
DinardoAjax
Vulcan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,514 Elo+
Solo
Ra
Ra
DraidCymru
Ra
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 261L
1,404 Elo+
Solo
Martichoras
Martichoras
THELONEHORSE680
Martichoras
Level 159
God Stats
4W - 2L
1,868 SR
Queue Stats
260W - 262L
1,515 Elo+
Party 3
Team Averages
Level 152
1,630 SR
1,506 Elo+

VS

Team Averages
Level 131
1,388 SR
1,556 Elo+
Scylla
Scylla
DeRippertje
Scylla
Level 132
God Stats
1W - 1L
1,318 SR
Queue Stats
41W - 23L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
Drakarios
Zhong Kui
Level 126
God Stats
2W - 2L
1,198 SR
Queue Stats
79W - 79L
1,461 Elo+
Party 1
Anhur
Anhur
Pozıtron
Anhur
Level 126
God Stats
10W - 14L
1,418 SR
Queue Stats
162W - 192L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tekn0
Cu Chulainn
Level 144
God Stats
3W - 1L
1,506 SR
Queue Stats
331W - 299L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
WreckingAndy
Erlang Shen
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,304
573
8,758
10,708
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
1 / 4 / 0
5,367
488
4,875
8,906
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
10
0 / 3 / 1
5,550
505
1,311
4,348
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,121
466
3,357
6,391
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Martichoras
THELONEHORSE680
Martichoras
10
2 / 1 / 0
5,789
526
6,857
9,813
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 1 / 4
6,936
631
5,342
3,782
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Drakarios
Zhong Kui
11
2 / 1 / 0
5,827
530
3,760
10,700
7,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Anhur
Pozıtron
Anhur
10
2 / 1 / 2
5,475
498
4,495
6,489
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Tekn0
Cu Chulainn
9
2 / 1 / 2
5,502
500
5,476
9,139
6,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
WreckingAndy
Erlang Shen
12
3 / 0 / 5
6,480
589
6,266
10,498
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
4
0
0.25
W
Scylla
3
1
4
5
L
Vulcan
0
3
1
0.17
L
0
3
1
0.17
W
Zhong Kui
Drakarios
Zhong Kui
2
1
0
2
W
Anhur
Pozıtron
Anhur
2
1
2
3
L
Martichoras
THELONEHORSE680
Martichoras
2
1
0
2
W
Cu Chulainn
Tekn0
Cu Chulainn
2
1
2
3
W
Erlang Shen
WreckingAndy
Erlang Shen
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
25,339
40,166
Taken
40,608
17,727
Mitigated
23,001
12,536
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,758
3,456
0
4,349
10,708
8,229
0
4,538
6,098
0
49,569
L
4,875
1,675
0
3,256
8,906
2,974
0
1,379
7,423
0
34,657
W
Scylla
5,342
744
0
750
3,782
1,252
0
1,028
2,754
44,006
2,666
L
Vulcan
1,311
475
0
430
4,348
1,281
0
1,960
2,134
37,268
0
L
3,357
253
850
2,117
6,391
1,743
290
459
5,932
22,102
583
W
Zhong Kui
Drakarios
Zhong Kui
3,760
516
0
4,981
10,700
7,663
0
0
10,700
31,945
1,125
W
Anhur
Pozıtron
Anhur
4,495
1,922
0
1,957
6,489
2,022
0
1,492
4,925
0
33,188
L
Martichoras
THELONEHORSE680
Martichoras
6,857
2,666
0
1,534
9,813
3,500
766
838
8,935
0
37,813
W
Cu Chulainn
Tekn0
Cu Chulainn
5,476
459
0
1,648
9,139
6,955
0
1,765
7,374
6,115
15,769
W
Erlang Shen
WreckingAndy
Erlang Shen
6,266
3,292
0
5,549
10,498
5,109
10
395
10,103
0
47,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,131
Gold Earned
30,220
321
Minions Killed
324
0
Camps Cleared
0
1,007,711
Distance Traveled
1,101,831
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,304
573
90
8
0
186,520
0
L
Thor
5,367
488
58
5
0
192,262
0
W
Scylla
6,936
631
107
10
0
215,534
2
L
Vulcan
5,550
505
72
7
0
225,714
0
L
Ra
5,121
466
40
4
0
214,636
2
W
Zhong Kui
5,827
530
58
5
0
180,061
2
W
Anhur
5,475
498
58
5
0
191,428
0
L
Martichoras
5,789
526
61
6
0
188,579
0
W
Cu Chulainn
5,502
500
14
1
0
245,456
3
W
Erlang Shen
6,480
589
87
8
0
269,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role