Player Matchup

Sun Wukong
Sun Wukong
K30012
Sun Wukong
Level 140
God Stats
3W - 2L
1,864 SR
Queue Stats
125W - 111L
1,518 Elo+
Solo
Thor
Thor
QutieKay02
Thor
Level 131
God Stats
3W - 3L
1,440 SR
Queue Stats
49W - 37L
1,616 Elo+
Party 1
Scylla
Scylla
SammyKatz101
Scylla
Level 128
God Stats
1W - 0L
1,499 SR
Queue Stats
25W - 15L
1,637 Elo+
Party 1
Bacchus
Bacchus
TheMork
Bacchus
Level 64
God Stats
3W - 1L
1,524 SR
Queue Stats
96W - 70L
1,577 Elo+
Solo
Neith
Neith
Whos Zuki
Neith
Level 187
God Stats
8W - 11L
1,508 SR
Queue Stats
52W - 60L
1,526 Elo+
Solo
Team Averages
Level 130
1,567 SR
1,575 Elo+

VS

Team Averages
Level 119
1,543 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
Buubles
Tsukuyomi
Level 105
God Stats
3W - 2L
1,660 SR
Queue Stats
16W - 18L
1,512 Elo+
Party 2
Charybdis
Charybdis
Helix3202
Charybdis
Level 141
God Stats
4W - 1L
1,866 SR
Queue Stats
52W - 53L
1,568 Elo+
Solo
King Arthur
King Arthur
SpawnCifer
King Arthur
Level 124
God Stats
16W - 17L
1,406 SR
Queue Stats
75W - 82L
1,457 Elo+
Solo
Zeus
Zeus
WampJr
Zeus
Level 106
God Stats
1W - 2L
1,551 SR
Queue Stats
17W - 20L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
xdHI0
Cthulhu
Level 119
God Stats
4W - 4L
1,231 SR
Queue Stats
197W - 193L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K30012
Sun Wukong
11
1 / 0 / 1
6,279
628
5,430
6,740
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 0 / 1
6,118
612
3,440
9,236
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
10
0 / 1 / 2
5,460
546
1,402
3,572
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TheMork
Bacchus
10
1 / 0 / 3
5,603
560
3,577
8,578
6,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Whos Zuki
Neith
10
1 / 2 / 1
5,416
542
2,400
6,884
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buubles
Tsukuyomi
10
1 / 3 / 0
5,177
518
4,145
7,872
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Helix3202
Charybdis
10
2 / 2 / 0
5,882
588
5,872
5,722
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SpawnCifer
King Arthur
1
0 / 0 / 0
1,854
185
0
0
0
Zeus
WampJr
Zeus
10
0 / 1 / 1
5,817
582
4,448
3,952
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
xdHI0
Cthulhu
10
0 / 2 / 1
5,510
551
5,285
10,055
7,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Buubles
Tsukuyomi
1
3
0
0.33
L
Charybdis
Helix3202
Charybdis
2
2
0
1
W
Sun Wukong
K30012
Sun Wukong
1
0
1
1.5
W
5
0
1
5.5
W
Scylla
0
1
2
1
L
King Arthur
SpawnCifer
King Arthur
0
0
0
0
W
Bacchus
TheMork
Bacchus
1
0
3
2.5
L
Zeus
WampJr
Zeus
0
1
1
0.5
W
Neith
Whos Zuki
Neith
1
2
1
0.75
L
Cthulhu
xdHI0
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,249
Damage
19,750
35,010
Taken
27,601
18,331
Mitigated
13,922
9,822
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Buubles
Tsukuyomi
4,145
1,023
0
2,810
7,872
2,835
0
1,370
6,454
0
32,338
L
Charybdis
Helix3202
Charybdis
5,872
3,530
0
1,107
5,722
2,155
0
658
5,064
0
44,460
W
Sun Wukong
K30012
Sun Wukong
5,430
209
0
1,658
6,740
4,435
0
2,587
4,153
648
48,702
W
3,440
1,122
0
4,168
9,236
3,420
0
2,021
7,215
0
36,145
W
Scylla
1,402
269
0
410
3,572
1,164
0
1,401
2,171
37,093
0
L
King Arthur
SpawnCifer
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
TheMork
Bacchus
3,577
527
0
2,039
8,578
6,799
0
2,522
6,056
29,782
0
L
Zeus
WampJr
Zeus
4,448
630
0
442
3,952
1,404
16
1,579
2,281
43,773
902
W
Neith
Whos Zuki
Neith
2,400
1,047
0
1,547
6,884
2,513
0
929
5,955
0
36,245
L
Cthulhu
xdHI0
Cthulhu
5,285
853
8
3,336
10,055
7,528
0
1,674
8,381
32,471
3,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
24,240
349
Minions Killed
272
0
Camps Cleared
0
1,037,885
Distance Traveled
792,187
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,177
518
59
6
0
212,286
0
L
Charybdis
5,882
588
72
7
0
173,523
2
W
Sun Wukong
6,279
628
79
8
0
209,947
0
W
Thor
6,118
612
75
8
0
250,657
0
W
Scylla
5,460
546
88
9
0
206,815
2
L
King Arthur
1,854
185
0
0
0
0
0
W
Bacchus
5,603
560
36
4
0
214,608
4
L
Zeus
5,817
582
88
9
0
198,016
1
W
Neith
5,416
542
71
7
0
155,858
0
L
Cthulhu
5,510
551
53
5
0
208,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role