Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigDaddyBatman
Ao Kuang
Level 124
God Stats
7W - 1L
1,914 SR
Queue Stats
490W - 460L
1,543 Elo+
Solo
Xing Tian
Xing Tian
The5 StarShark
Xing Tian
Level 129
God Stats
0W - 2L
1,522 SR
Queue Stats
62W - 68L
1,520 Elo+
Solo
Izanami
Izanami
ViciiousDamage
Izanami
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 151L
1,537 Elo+
Solo
Team Averages
Level 133
1,587 SR
1,520 Elo+

VS

Team Averages
Level 152
1,486 SR
1,503 Elo+
Mulan
Mulan
BIZcombobulate90
Mulan
Level 177
God Stats
7W - 7L
1,340 SR
Queue Stats
466W - 507L
1,465 Elo+
Solo
Nemesis
Nemesis
KRVD7
Nemesis
Level 152
God Stats
3W - 1L
1,627 SR
Queue Stats
90W - 88L
1,466 Elo+
Solo
Aphrodite
Aphrodite
OdinsWolf191
Aphrodite
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 211L
1,544 Elo+
Solo
Nu Wa
Nu Wa
SDM Souls
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,520 Elo+
Solo
Raijin
Raijin
pandaofawesome
Raijin
Level 145
God Stats
11W - 9L
1,462 SR
Queue Stats
503W - 437L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 5
6,370
910
1,538
6,169
3,635
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
 
Arachne
5
0 / 0 / 0
4,926
704
0
389
178
Ao Kuang
12
2 / 3 / 3
6,338
905
9,206
8,605
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
The5 StarShark
Xing Tian
14
3 / 1 / 3
6,573
939
7,278
8,068
6,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 5 / 4
6,114
873
4,917
8,723
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,885
984
4,976
6,923
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
KRVD7
Nemesis
14
6 / 1 / 3
8,106
1,158
5,806
6,977
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
OdinsWolf191
Aphrodite
12
0 / 1 / 5
6,712
959
2,643
5,551
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
SDM Souls
Nu Wa
12
0 / 0 / 8
6,886
984
7,162
3,866
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
1 / 2 / 4
6,813
973
7,356
5,365
2,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
6
Kills
9
10
Deaths
6
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
5
2.5
L
Arachne
 
Arachne
0
0
0
0
W
2
2
1
1.25
L
Ao Kuang
2
3
3
1.17
W
Nemesis
KRVD7
Nemesis
6
1
3
7.5
W
Aphrodite
OdinsWolf191
Aphrodite
0
1
5
2.5
W
Nu Wa
SDM Souls
Nu Wa
0
0
8
4
L
Xing Tian
The5 StarShark
Xing Tian
3
1
3
4.5
L
1
5
4
0.6
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
27,943
31,954
Taken
28,682
20,991
Mitigated
19,346
11,851
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,538
430
4,112
2,211
6,169
3,635
0
4,322
1,847
11,706
1,407
L
Arachne
 
Arachne
0
0
0
0
389
178
0
389
0
0
0
W
4,976
306
545
914
6,923
5,825
187
4,816
1,940
954
11,104
L
Ao Kuang
9,206
663
158
2,055
8,605
7,594
0
4,942
3,541
16,941
0
W
Nemesis
KRVD7
Nemesis
5,806
909
262
2,162
6,977
4,411
0
2,613
4,192
0
9,211
W
Aphrodite
OdinsWolf191
Aphrodite
2,643
309
4,220
3,452
5,551
5,133
174
3,097
2,281
9,693
0
W
Nu Wa
SDM Souls
Nu Wa
7,162
3,026
1,107
515
3,866
1,726
568
2,918
813
14,220
0
L
Xing Tian
The5 StarShark
Xing Tian
7,278
95
1,250
1,422
8,068
6,771
0
4,485
3,329
13,892
1,385
L
4,917
2,780
0
643
8,723
2,813
0
3,587
5,007
0
19,794
W
7,356
883
206
800
5,365
2,251
343
3,380
1,807
19,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
35,402
89
Minions Killed
86
0
Camps Cleared
0
509,142
Distance Traveled
710,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,370
910
27
4
0
108,680
0
L
Arachne
4,926
704
0
0
0
0
0
W
Mulan
6,885
984
20
3
0
129,239
0
L
Ao Kuang
6,338
905
19
3
0
144,923
0
W
Nemesis
8,106
1,158
10
1
0
160,446
0
W
Aphrodite
6,712
959
21
3
0
151,688
0
W
Nu Wa
6,886
984
9
1
0
129,343
0
L
Xing Tian
6,573
939
13
2
0
143,992
0
L
Izanami
6,114
873
30
4
0
111,547
0
W
Raijin
6,813
973
26
4
0
139,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role