Player Matchup

Neith
Neith
Addidee
Neith
Level 45
God Stats
117W - 111L
1,531 SR
Queue Stats
317W - 344L
1,473 Elo+
Solo
Anhur
Anhur
BeqZHype
Anhur
Level 29
God Stats
1W - 4L
1,562 SR
Queue Stats
11W - 12L
1,502 Elo+
Party 3
Olorun
Olorun
Kranich9000
Olorun
Level 52
God Stats
5W - 4L
1,807 SR
Queue Stats
11W - 12L
1,502 Elo+
Party 3
Sobek
Sobek
Leithington
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
NicksonC137
Fenrir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,580 SR
1,495 Elo+

VS

Team Averages
Level 66
1,387 SR
1,420 Elo+
Raijin
Raijin
Arantaxa
Raijin
Level 76
God Stats
2W - 2L
1,277 SR
Queue Stats
64W - 62L
1,501 Elo+
Party 1
Anubis
Anubis
Dreforio
Anubis
Level 17
God Stats
4W - 7L
1,182 SR
Queue Stats
29W - 32L
1,299 Elo+
Party 1
Bellona
Bellona
Legna54
Bellona
Level 34
God Stats
8W - 5L
1,368 SR
Queue Stats
152W - 164L
1,405 Elo+
Solo
Rama
Rama
SkrePiPiKoKo
Rama
Level 102
God Stats
13W - 7L
1,610 SR
Queue Stats
228W - 227L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
dekanos
Ao Kuang
Level 100
God Stats
10W - 2L
1,500 SR
Queue Stats
184W - 169L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Addidee
Neith
10
1 / 2 / 1
6,048
605
5,732
6,896
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
BeqZHype
Anhur
8
0 / 4 / 0
4,574
457
2,989
6,886
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
10
0 / 0 / 0
6,004
600
1,667
4,968
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 0
4,386
439
1,321
8,907
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
8
1 / 2 / 0
4,654
465
531
6,736
2,300
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arantaxa
Raijin
11
1 / 0 / 0
5,575
558
3,648
2,725
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Dreforio
Anubis
10
3 / 0 / 5
5,775
578
4,045
3,675
1,495
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Legna54
Bellona
10
0 / 2 / 1
5,198
520
1,552
8,098
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 0 / 4
6,400
640
6,481
5,124
1,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
dekanos
Ao Kuang
10
3 / 0 / 1
5,388
539
5,565
8,048
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Addidee
Neith
1
2
1
0.75
W
Raijin
Arantaxa
Raijin
1
0
0
1
L
Anhur
BeqZHype
Anhur
0
4
0
0
W
Anubis
Dreforio
Anubis
3
0
5
5.5
L
Olorun
0
0
0
0
W
Bellona
Legna54
Bellona
0
2
1
0.25
L
0
6
0
0
L
Fenrir
1
2
0
0.5
W
5
0
4
7
W
Ao Kuang
dekanos
Ao Kuang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,240
Damage
21,291
34,393
Taken
27,670
14,568
Mitigated
14,729
7,450
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Addidee
Neith
5,732
1,234
0
1,806
6,896
2,407
0
3,671
2,951
0
44,117
W
Raijin
Arantaxa
Raijin
3,648
286
0
1,000
2,725
902
0
847
1,878
39,707
0
L
Anhur
BeqZHype
Anhur
2,989
1,200
0
1,629
6,886
1,850
0
1,685
5,201
0
31,625
W
Anubis
Dreforio
Anubis
4,045
466
0
2,384
3,675
1,495
152
546
3,129
23,671
272
L
Olorun
1,667
359
0
1,280
4,968
2,001
0
3,540
1,428
40,552
7,249
W
Bellona
Legna54
Bellona
1,552
408
0
1,786
8,098
7,927
0
0
8,098
0
26,182
L
1,321
272
0
871
8,907
6,010
0
2,997
5,910
6,091
0
L
Fenrir
531
111
0
1,864
6,736
2,300
0
1,365
5,371
0
22,390
W
6,481
5,368
0
999
5,124
1,523
84
678
4,446
0
40,636
W
Ao Kuang
dekanos
Ao Kuang
5,565
1,435
0
5,073
8,048
2,882
315
608
7,440
28,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,666
Gold Earned
28,336
248
Minions Killed
262
0
Camps Cleared
0
885,953
Distance Traveled
955,668
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,048
605
70
7
0
170,576
0
W
Raijin
5,575
558
64
6
0
195,538
3
L
Anhur
4,574
457
50
5
0
171,568
0
W
Anubis
5,775
578
37
4
0
178,483
0
L
Olorun
6,004
600
86
9
0
187,741
0
W
Bellona
5,198
520
55
6
0
185,146
3
L
Sobek
4,386
439
7
1
0
179,835
0
L
Fenrir
4,654
465
35
4
0
176,233
0
W
Rama
6,400
640
59
6
0
180,164
0
W
Ao Kuang
5,388
539
47
5
0
216,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role