Player Matchup

Persephone
Persephone
LittlePersQc
Persephone
Level 80
God Stats
116W - 100L
1,535 SR
Queue Stats
608W - 618L
1,346 Elo+
Party 1
Tyr
Tyr
MasterClassQc
Tyr
Level 104
God Stats
13W - 12L
1,566 SR
Queue Stats
240W - 262L
1,357 Elo+
Party 1
Izanami
Izanami
P1SC3S42
Izanami
Level 57
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 1L
1,186 Elo+
Solo
Team Averages
Level 80
1,463 SR
1,296 Elo+

VS

Team Averages
Level 59
1,539 SR
1,327 Elo+
Charon
Charon
Buck-Wild31
Charon
Level 60
God Stats
9W - 7L
1,603 SR
Queue Stats
47W - 40L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Lysergicante
Xbalanque
Level 77
God Stats
44W - 36L
1,482 SR
Queue Stats
96W - 97L
1,346 Elo+
Solo
Thor
Thor
MicaelaB
Thor
Level 39
God Stats
2W - 3L
1,533 SR
Queue Stats
19W - 39L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LittlePersQc
Persephone
17
3 / 1 / 4
11,198
747
12,688
9,024
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 0 / 7
11,110
741
9,112
12,669
12,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
P1SC3S42
Izanami
15
3 / 6 / 4
10,096
673
8,375
13,096
5,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 4 / 4
10,298
687
8,253
12,719
10,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Lysergicante
Xbalanque
15
4 / 4 / 3
10,219
681
14,312
11,419
4,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
1 / 4 / 2
9,294
620
5,421
15,097
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
7
7
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
2
4
4
1
W
Persephone
LittlePersQc
Persephone
3
1
4
5
L
Xbalanque
Lysergicante
Xbalanque
4
4
3
1.38
W
5
0
7
8.5
L
Thor
1
4
2
0.5
W
Izanami
P1SC3S42
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,175
Damage
27,986
34,789
Taken
39,235
22,158
Mitigated
24,506
4,904
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
8,253
545
0
660
12,719
10,123
0
3,801
8,506
33,973
1,001
W
Persephone
LittlePersQc
Persephone
12,688
59
0
1,084
9,024
3,841
0
2,602
6,129
47,012
698
L
Xbalanque
Lysergicante
Xbalanque
14,312
6,906
126
1,053
11,419
4,595
0
3,361
7,886
0
39,145
W
9,112
542
0
1,366
12,669
12,722
0
2,278
9,950
0
27,798
L
Thor
5,421
1,433
0
3,483
15,097
9,788
0
5,469
9,414
0
22,796
W
Izanami
P1SC3S42
Izanami
8,375
5,546
0
2,454
13,096
5,595
20
3,157
9,500
0
40,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
29,811
176
Minions Killed
139
0
Camps Cleared
0
848,895
Distance Traveled
779,800
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,298
687
43
3
0
273,729
1
W
Persephone
11,198
747
86
6
0
300,505
2
L
Xbalanque
10,219
681
55
4
0
271,687
0
W
Tyr
11,110
741
30
2
0
303,779
0
L
Thor
9,294
620
41
3
0
234,384
0
W
Izanami
10,096
673
60
4
0
244,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role