Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BacchusBelch947
Zhong Kui
Level 152
God Stats
1W - 2L
1,200 SR
Queue Stats
47W - 48L
1,473 Elo+
Solo
Bacchus
Bacchus
Ho_Chi_Mang
Bacchus
Level 166
God Stats
2W - 1L
1,381 SR
Queue Stats
13W - 18L
1,426 Elo+
Solo
Chaac
Chaac
funny_buzzy
Chaac
Level 117
God Stats
39W - 20L
1,628 SR
Queue Stats
90W - 89L
1,434 Elo+
Party 1
Awilix
Awilix
xXeCkOXx Al3XB
Awilix
Level 104
God Stats
22W - 22L
1,609 SR
Queue Stats
536W - 513L
1,464 Elo+
Solo
Team Averages
Level 133
1,463 SR
1,459 Elo+

VS

Team Averages
Level 100
1,666 SR
1,513 Elo+
Khepri
Khepri
SkyOtiz
Khepri
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 197L
1,493 Elo+
Solo
Fenrir
Fenrir
faitpaschier
Fenrir
Level 101
God Stats
5W - 2L
1,866 SR
Queue Stats
165W - 143L
1,569 Elo+
Party 2
Discordia
Discordia
gobidog2015
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,413 Elo+
Solo
Bellona
Bellona
nyar999
Bellona
Level 82
God Stats
1W - 2L
1,599 SR
Queue Stats
81W - 76L
1,523 Elo+
Solo
Anhur
Anhur
undoublefan
Anhur
Level 104
God Stats
3W - 4L
1,866 SR
Queue Stats
128W - 108L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,885
777
0
1,912
573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
BacchusBelch947
Zhong Kui
7
1 / 1 / 1
4,149
830
1,383
2,568
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Ho_Chi_Mang
Bacchus
5
0 / 1 / 1
3,415
683
1,616
4,187
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,580
716
2,957
2,008
877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 1
3,508
702
802
4,429
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SkyOtiz
Khepri
4
0 / 0 / 0
3,117
623
787
2,742
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
6
1 / 1 / 0
3,212
642
1,150
3,500
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
gobidog2015
Discordia
6
1 / 2 / 1
3,339
668
814
2,107
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
nyar999
Bellona
1
0 / 0 / 0
972
194
0
0
0
4
0 / 0 / 0
2,878
576
2,275
2,422
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Zhong Kui
BacchusBelch947
Zhong Kui
1
1
1
1.5
W
Bacchus
Ho_Chi_Mang
Bacchus
0
1
1
0.5
L
Khepri
SkyOtiz
Khepri
0
0
0
0
L
Fenrir
1
1
0
1
W
1
0
0
1
L
Discordia
gobidog2015
Discordia
1
2
1
0.75
L
Bellona
nyar999
Bellona
0
0
0
0
L
0
0
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,758
Damage
5,026
15,104
Taken
10,771
6,832
Mitigated
4,184
6,538
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
0
0
0
843
1,912
573
565
0
1,912
0
23,707
W
Zhong Kui
BacchusBelch947
Zhong Kui
1,383
193
0
954
2,568
1,620
0
386
2,182
16,556
2,179
W
Bacchus
Ho_Chi_Mang
Bacchus
1,616
148
0
1,770
4,187
2,486
0
353
3,834
9,065
0
L
Khepri
SkyOtiz
Khepri
787
159
0
1,236
2,742
1,671
0
470
2,272
9,019
0
L
Fenrir
1,150
191
0
2,045
3,500
1,141
0
738
2,762
0
11,091
W
2,957
237
0
730
2,008
877
0
434
1,574
0
15,334
L
Discordia
gobidog2015
Discordia
814
104
0
338
2,107
587
0
937
1,170
9,681
0
L
Bellona
nyar999
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
2,275
1,619
0
1,277
2,422
785
0
854
1,568
0
11,294
W
802
324
0
2,241
4,429
1,276
0
428
4,001
0
13,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,537
Gold Earned
13,518
142
Minions Killed
81
0
Camps Cleared
0
469,837
Distance Traveled
376,022
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,885
777
40
8
0
81,861
0
W
Zhong Kui
4,149
830
36
7
0
83,478
0
W
Bacchus
3,415
683
9
2
0
102,967
2
L
Khepri
3,117
623
10
2
0
99,923
0
L
Fenrir
3,212
642
32
6
0
121,361
0
W
Chaac
3,580
716
27
5
0
103,291
0
L
Discordia
3,339
668
16
3
0
64,922
0
L
Bellona
972
194
0
0
0
0
0
L
Anhur
2,878
576
23
5
0
89,816
0
W
Awilix
3,508
702
30
6
0
98,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role