Player Matchup

Gilgamesh
Gilgamesh
HISTORIVS
Gilgamesh
Level 124
God Stats
32W - 19L
1,666 SR
Queue Stats
106W - 100L
1,517 Elo+
Solo
Surtr
Surtr
IIDONSII
Surtr
Level 158
God Stats
8W - 14L
1,366 SR
Queue Stats
13W - 21L
1,439 Elo+
Party 1
Ymir
Ymir
SeanCoggz
Ymir
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 26L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
cheezburger8
Cernunnos
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
iL0w
Nu Wa
Level 130
God Stats
8W - 2L
2,078 SR
Queue Stats
74W - 62L
1,550 Elo+
Solo
Team Averages
Level 137
1,622 SR
1,507 Elo+

VS

Team Averages
Level 141
1,421 SR
1,490 Elo+
Hades
Hades
FlashNeon
Hades
Level 108
God Stats
9W - 7L
1,619 SR
Queue Stats
273W - 285L
1,487 Elo+
Solo
Izanami
Izanami
FoxyNui
Izanami
Level 157
God Stats
71W - 52L
1,555 SR
Queue Stats
165W - 138L
1,542 Elo+
Solo
Surtr
Surtr
IIStrucnjakII
Surtr
Level 150
God Stats
1W - 5L
1,146 SR
Queue Stats
354W - 336L
1,475 Elo+
Party 2
Da Ji
Da Ji
Jendrinjo
Da Ji
Level 144
God Stats
10W - 12L
1,267 SR
Queue Stats
316W - 293L
1,475 Elo+
Party 2
Khepri
Khepri
Robit5611
Khepri
Level 147
God Stats
6W - 4L
1,517 SR
Queue Stats
288W - 291L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HISTORIVS
Gilgamesh
11
3 / 0 / 1
6,091
609
3,055
8,215
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
IIDONSII
Surtr
9
0 / 0 / 0
5,067
507
3,198
9,095
7,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
8
0 / 1 / 1
5,206
521
3,438
8,770
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
cheezburger8
Cernunnos
9
1 / 0 / 1
5,350
535
8,472
8,197
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Nu Wa
iL0w
Nu Wa
11
3 / 0 / 3
6,573
657
4,855
4,650
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FlashNeon
Hades
5
0 / 2 / 1
4,027
403
941
3,087
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FoxyNui
Izanami
9
1 / 1 / 0
4,905
491
8,227
8,131
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
6,102
610
6,923
8,038
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Jendrinjo
Da Ji
9
0 / 3 / 0
4,942
494
5,026
8,690
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Robit5611
Khepri
8
0 / 1 / 1
4,912
491
3,642
10,179
7,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
FlashNeon
Hades
0
2
1
0.25
L
Izanami
FoxyNui
Izanami
1
1
0
1
W
Gilgamesh
HISTORIVS
Gilgamesh
3
0
1
3.5
W
Surtr
IIDONSII
Surtr
0
0
0
0
L
0
0
0
0
L
Da Ji
Jendrinjo
Da Ji
0
3
0
0
L
Khepri
Robit5611
Khepri
0
1
1
0.5
W
Ymir
0
1
1
0.5
W
Cernunnos
cheezburger8
Cernunnos
1
0
1
1.5
W
Nu Wa
iL0w
Nu Wa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,018
Damage
24,759
38,927
Taken
38,125
20,017
Mitigated
20,088
14,255
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
FlashNeon
Hades
941
39
80
584
3,087
1,183
0
899
2,042
10,967
0
L
Izanami
FoxyNui
Izanami
8,227
5,592
0
1,894
8,131
3,204
0
1,452
6,598
0
44,754
W
Gilgamesh
HISTORIVS
Gilgamesh
3,055
1,404
0
2,720
8,215
4,127
0
593
7,584
0
43,897
W
Surtr
IIDONSII
Surtr
3,198
859
0
3,452
9,095
7,337
0
301
8,074
841
27,480
L
6,923
2,950
0
3,827
8,038
5,441
0
454
7,466
779
47,338
L
Da Ji
Jendrinjo
Da Ji
5,026
1,120
0
830
8,690
3,233
0
2,350
6,050
0
37,828
L
Khepri
Robit5611
Khepri
3,642
735
1,061
3,076
10,179
7,027
0
2,492
7,607
11,877
0
W
Ymir
3,438
549
236
2,989
8,770
4,715
0
1,614
7,156
13,925
0
W
Cernunnos
cheezburger8
Cernunnos
8,472
4,201
0
4,084
8,197
2,714
845
2,194
6,003
0
43,802
W
Nu Wa
iL0w
Nu Wa
4,855
1,145
0
774
4,650
1,124
0
182
4,468
38,432
1,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
24,888
295
Minions Killed
251
0
Camps Cleared
0
950,745
Distance Traveled
821,423
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,027
403
19
2
0
74,912
0
L
Izanami
4,905
491
65
7
0
169,264
4
W
Gilgamesh
6,091
609
70
7
0
198,689
4
W
Surtr
5,067
507
59
6
0
204,994
0
L
Surtr
6,102
610
98
10
0
186,486
0
L
Da Ji
4,942
494
62
6
0
208,237
0
L
Khepri
4,912
491
7
1
0
182,524
1
W
Ymir
5,206
521
10
1
0
192,544
0
W
Cernunnos
5,350
535
80
8
0
165,779
0
W
Nu Wa
6,573
657
76
8
0
188,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role