Player Matchup

Thanatos
Thanatos
ATeddyRuxpin
Thanatos
Level 106
God Stats
28W - 15L
1,724 SR
Queue Stats
110W - 89L
1,539 Elo+
Party 1
Hachiman
Hachiman
Dr0sky
Hachiman
Level 109
God Stats
12W - 3L
1,853 SR
Queue Stats
102W - 93L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
ShadowSwan115
Kuzenbo
Level 107
God Stats
6W - 2L
1,893 SR
Queue Stats
121W - 112L
1,482 Elo+
Solo
Osiris
Osiris
Zeithgeits
Osiris
Level 164
God Stats
5W - 8L
1,361 SR
Queue Stats
67W - 62L
1,447 Elo+
Solo
Chang'e
Chang'e
monte1560
Chang'e
Level 68
God Stats
21W - 23L
1,501 SR
Queue Stats
47W - 54L
1,448 Elo+
Party 1
Team Averages
Level 111
1,666 SR
1,477 Elo+

VS

Team Averages
Level 136
1,541 SR
1,520 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AlaskanWonderFK
Jormungandr
Level 126
God Stats
12W - 13L
1,623 SR
Queue Stats
253W - 257L
1,513 Elo+
Solo
Nu Wa
Nu Wa
LoneAssassin011
Nu Wa
Level 147
God Stats
6W - 5L
1,561 SR
Queue Stats
89W - 82L
1,518 Elo+
Solo
Anubis
Anubis
Misanthroptomist
Anubis
Level 175
God Stats
20W - 21L
1,584 SR
Queue Stats
1,300W - 1,309L
1,569 Elo+
Solo
Izanami
Izanami
theWAZOWSKIshow
Izanami
Level 76
God Stats
16W - 17L
1,438 SR
Queue Stats
255W - 236L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ATeddyRuxpin
Thanatos
15
10 / 0 / 0
8,468
651
7,699
10,016
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Dr0sky
Hachiman
13
1 / 1 / 1
7,247
557
5,491
7,724
2,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
11
0 / 0 / 3
6,664
513
3,589
11,194
10,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Zeithgeits
Osiris
13
0 / 2 / 2
7,668
590
4,969
10,606
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
monte1560
Chang'e
12
1 / 0 / 4
6,818
524
4,455
7,702
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 2 / 0
5,864
451
3,825
8,985
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
AlaskanWonderFK
Jormungandr
9
0 / 3 / 0
5,891
453
4,906
12,174
8,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 0
6,712
516
5,579
4,590
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 1
6,811
524
3,793
10,078
4,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 0
6,676
514
4,209
7,020
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
0
0.5
W
Thanatos
ATeddyRuxpin
Thanatos
10
0
0
10
L
Jormungandr
AlaskanWonderFK
Jormungandr
0
3
0
0
W
Hachiman
Dr0sky
Hachiman
1
1
1
1.5
L
2
2
0
1
L
0
3
1
0.17
W
Kuzenbo
0
0
3
1.5
W
Osiris
Zeithgeits
Osiris
0
2
2
0.5
W
Chang'e
monte1560
Chang'e
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
22,312
47,242
Taken
42,847
26,803
Mitigated
21,343
29,721
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,825
757
0
2,147
8,985
4,105
0
1,181
7,804
0
40,210
W
Thanatos
ATeddyRuxpin
Thanatos
7,699
2,229
0
13,646
10,016
4,320
0
1,374
8,594
0
64,002
L
Jormungandr
AlaskanWonderFK
Jormungandr
4,906
1,293
52
3,183
12,174
8,689
0
4,648
7,526
36,982
864
W
Hachiman
Dr0sky
Hachiman
5,491
3,441
0
3,760
7,724
2,791
0
934
6,742
0
64,260
L
5,579
1,528
0
90
4,590
1,616
0
1,242
3,348
46,546
1,144
L
3,793
118
0
3,676
10,078
4,433
0
0
10,078
49,297
0
W
Kuzenbo
3,589
1,722
0
3,628
11,194
10,266
324
3,881
7,039
22,769
0
W
Osiris
Zeithgeits
Osiris
4,969
1,471
0
5,036
10,606
6,696
300
3,594
6,792
0
59,839
W
Chang'e
monte1560
Chang'e
4,455
526
1,114
2,537
7,702
2,730
416
3,563
3,574
51,583
1,598
L
4,209
3,332
0
1,247
7,020
2,500
284
952
6,068
0
55,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
31,954
417
Minions Killed
401
0
Camps Cleared
0
1,307,051
Distance Traveled
1,189,393
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,864
451
62
5
0
291,616
0
W
Thanatos
8,468
651
103
8
0
290,152
0
L
Jormungandr
5,891
453
40
3
0
226,805
2
W
Hachiman
7,247
557
108
8
0
222,418
0
L
Nu Wa
6,712
516
105
8
0
216,158
0
L
Anubis
6,811
524
95
7
0
226,903
0
W
Kuzenbo
6,664
513
20
2
0
250,642
3
W
Osiris
7,668
590
92
7
0
275,011
0
W
Chang'e
6,818
524
94
7
0
268,828
0
L
Izanami
6,676
514
99
8
0
227,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role