Player Matchup

Ix Chel
Ix Chel
Augustus42069
Ix Chel
Level 201
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 59L
1,673 Elo+
Solo
Ullr
Ullr
Creepsson
Ullr
Level 153
God Stats
3W - 6L
1,661 SR
Queue Stats
171W - 159L
1,610 Elo+
Party 3
Sun Wukong
Sun Wukong
Xilay
Sun Wukong
Level 147
God Stats
22W - 14L
1,791 SR
Queue Stats
140W - 112L
1,607 Elo+
Party 2
Ne Zha
Ne Zha
cshirro
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 184L
1,589 Elo+
Party 2
Chang'e
Chang'e
Мeаt
Chang'e
Level 159
God Stats
23W - 13L
1,562 SR
Queue Stats
196W - 191L
1,537 Elo+
Party 3
Team Averages
Level 162
1,603 SR
1,603 Elo+

VS

Team Averages
Level 157
1,501 SR
1,707 Elo+
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KyleFromCasuals
Erlang Shen
Level 135
God Stats
6W - 6L
1,542 SR
Queue Stats
338W - 169L
1,745 Elo+
Party 1
Kali
Kali
LuckyDan
Kali
Level 212
God Stats
5W - 1L
1,500 SR
Queue Stats
401W - 192L
1,784 Elo+
Party 1
Janus
Janus
NoneBar
Janus
Level 186
God Stats
13W - 11L
1,267 SR
Queue Stats
687W - 300L
1,821 Elo+
Party 1
Sobek
Sobek
OppvaskMopp
Sobek
Level 148
God Stats
2W - 0L
1,694 SR
Queue Stats
44W - 21L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
1 / 2 / 0
6,569
597
5,309
5,028
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
11
1 / 1 / 0
5,954
541
3,707
6,166
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Xilay
Sun Wukong
9
1 / 5 / 0
5,575
507
8,130
12,942
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
cshirro
Ne Zha
9
0 / 3 / 1
5,245
477
3,063
10,730
5,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Мeаt
Chang'e
8
0 / 0 / 0
4,802
437
712
3,382
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 2
6,899
627
2,918
6,832
2,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
KyleFromCasuals
Erlang Shen
13
3 / 1 / 2
7,211
656
10,274
13,602
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
13
2 / 0 / 3
6,374
579
5,415
9,650
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
NoneBar
Janus
13
2 / 1 / 2
6,651
605
4,410
5,247
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 1
6,271
570
2,040
6,028
4,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
10
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
L
Ix Chel
1
2
0
0.5
L
Ullr
1
1
0
1
W
Erlang Shen
KyleFromCasuals
Erlang Shen
3
1
2
4
W
Kali
2
0
3
3.5
W
Janus
NoneBar
Janus
2
1
2
3
W
2
0
1
2.5
L
Sun Wukong
Xilay
Sun Wukong
1
5
0
0.2
L
Ne Zha
cshirro
Ne Zha
0
3
1
0.17
L
Chang'e
Мeаt
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
25,057
38,248
Taken
41,359
18,197
Mitigated
23,195
10,123
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,918
1,233
0
2,835
6,832
2,398
90
0
6,832
0
52,555
L
Ix Chel
5,309
703
347
961
5,028
1,655
0
2,674
2,354
50,109
1,063
L
Ullr
3,707
1,248
0
480
6,166
2,119
0
721
5,445
0
46,737
W
Erlang Shen
KyleFromCasuals
Erlang Shen
10,274
4,814
0
8,056
13,602
10,172
0
230
13,372
0
59,170
W
Kali
5,415
2,497
0
7,045
9,650
4,098
0
1,710
7,830
0
58,868
W
Janus
NoneBar
Janus
4,410
778
0
920
5,247
1,968
0
2,894
2,087
71,067
0
W
2,040
279
0
3,249
6,028
4,559
0
721
5,217
20,025
1,686
L
Sun Wukong
Xilay
Sun Wukong
8,130
3,092
0
3,227
12,942
7,735
0
368
11,669
0
37,748
L
Ne Zha
cshirro
Ne Zha
3,063
733
0
1,880
10,730
5,714
0
1,818
8,912
0
17,041
L
Chang'e
Мeаt
Chang'e
712
32
280
2,948
3,382
974
0
511
2,835
26,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
33,406
327
Minions Killed
450
0
Camps Cleared
0
1,074,387
Distance Traveled
1,189,964
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,899
627
106
10
0
201,366
0
L
Ix Chel
6,569
597
112
10
0
222,737
2
L
Ullr
5,954
541
79
7
0
209,729
2
W
Erlang Shen
7,211
656
94
9
0
241,201
1
W
Kali
6,374
579
99
9
0
281,171
0
W
Janus
6,651
605
126
11
0
244,377
0
W
Sobek
6,271
570
25
2
0
221,849
4
L
Sun Wukong
5,575
507
67
6
0
212,259
0
L
Ne Zha
5,245
477
19
2
0
259,696
0
L
Chang'e
4,802
437
50
5
0
169,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role