Player Matchup

Ratatoskr
Ratatoskr
BoKnows03
Ratatoskr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,206 Elo+
Party 2
Geb
Geb
Cruiser15
Geb
Level 31
God Stats
6W - 6L
1,470 SR
Queue Stats
34W - 31L
1,351 Elo+
Solo
Amaterasu
Amaterasu
Duke Snags
Amaterasu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,165 Elo+
Party 2
Zeus
Zeus
Foregone75
Zeus
Level 65
God Stats
19W - 8L
1,784 SR
Queue Stats
65W - 52L
1,533 Elo+
Solo
Neith
Neith
GloopyTube
Neith
Level 106
God Stats
0W - 1L
1,331 SR
Queue Stats
12W - 9L
1,701 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,391 Elo+

VS

Team Averages
Level 43
1,555 SR
1,540 Elo+
Gilgamesh
Gilgamesh
ATG Phoenix
Gilgamesh
Level 41
God Stats
3W - 0L
1,742 SR
Queue Stats
41W - 33L
1,549 Elo+
Solo
Hera
Hera
AdinaBeast222
Hera
Level 67
God Stats
59W - 42L
1,530 SR
Queue Stats
647W - 622L
1,435 Elo+
Party 1
Nemesis
Nemesis
HoldMyHammer
Nemesis
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
212W - 183L
1,562 Elo+
Party 1
Charybdis
Charybdis
JackLimbo
Charybdis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,673 Elo+
Solo
Bacchus
Bacchus
SpinningOffYerks
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BoKnows03
Ratatoskr
11
2 / 3 / 2
6,530
502
4,287
10,214
4,394
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 3
6,216
478
7,548
9,038
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Duke Snags
Amaterasu
11
0 / 4 / 0
6,047
465
3,734
15,249
12,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
2 / 3 / 2
7,031
541
5,479
5,882
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
1 / 3 / 3
5,927
456
7,727
9,431
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATG Phoenix
Gilgamesh
13
5 / 1 / 3
7,893
607
12,852
13,461
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 1
6,666
513
4,029
4,223
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
HoldMyHammer
Nemesis
13
8 / 2 / 2
7,860
605
9,481
12,792
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JackLimbo
Charybdis
10
0 / 2 / 4
5,628
433
3,332
7,642
2,830
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 5
6,349
488
6,301
11,203
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
14
14
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ATG Phoenix
Gilgamesh
5
1
3
6.5
W
1
1
1
1.5
L
Ratatoskr
BoKnows03
Ratatoskr
2
3
2
1
L
2
1
3
3.5
L
Amaterasu
Duke Snags
Amaterasu
0
4
0
0
L
2
3
2
1
L
Neith
1
3
3
0.83
W
Nemesis
HoldMyHammer
Nemesis
8
2
2
4.5
W
Charybdis
JackLimbo
Charybdis
0
2
4
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,775
Damage
35,995
49,814
Taken
49,321
29,352
Mitigated
33,831
10,275
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ATG Phoenix
Gilgamesh
12,852
5,003
0
3,349
13,461
12,455
0
1,357
12,104
0
59,779
W
4,029
231
0
500
4,223
1,686
0
1,552
2,671
40,759
0
L
Ratatoskr
BoKnows03
Ratatoskr
4,287
1,089
0
500
10,214
4,394
0
1,580
8,456
0
35,976
L
7,548
1,096
487
2,111
9,038
6,675
0
3,504
5,534
16,192
1,663
L
Amaterasu
Duke Snags
Amaterasu
3,734
2,066
0
3,522
15,249
12,742
0
763
13,667
0
41,903
L
5,479
404
0
1,849
5,882
1,943
0
1,116
4,717
52,729
2,028
L
Neith
7,727
2,313
0
1,806
9,431
3,598
0
2,895
6,438
0
42,169
W
Nemesis
HoldMyHammer
Nemesis
9,481
4,757
0
5,972
12,792
5,368
0
2,626
10,166
0
62,014
W
Charybdis
JackLimbo
Charybdis
3,332
1,874
0
1,516
7,642
2,830
0
2,782
4,860
0
33,645
W
6,301
390
0
2,888
11,203
11,492
0
3,434
7,769
23,020
1,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
34,396
334
Minions Killed
362
0
Camps Cleared
0
1,271,640
Distance Traveled
1,302,989
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,893
607
83
6
0
234,887
1
W
Hera
6,666
513
85
7
0
246,769
0
L
Ratatoskr
6,530
502
53
4
0
305,751
1
L
Geb
6,216
478
19
1
0
259,231
7
L
Amaterasu
6,047
465
72
6
0
232,162
1
L
Zeus
7,031
541
115
9
0
239,844
4
L
Neith
5,927
456
75
6
0
234,652
1
W
Nemesis
7,860
605
102
8
0
297,520
0
W
Charybdis
5,628
433
63
5
0
244,394
0
W
Bacchus
6,349
488
29
2
0
279,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role