Player Matchup

King Arthur
King Arthur
Kaguya0_tsutsuki
King Arthur
Level 76
God Stats
0W - 1L
1,317 SR
Queue Stats
7W - 8L
1,856 Elo+
Party 2
Camazotz
Camazotz
MuerteFeroz
Camazotz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,856 Elo+
Party 2
Ullr
Ullr
Sucucwurst
Ullr
Level 87
God Stats
10W - 14L
1,519 SR
Queue Stats
152W - 132L
1,531 Elo+
Party 3
Ratatoskr
Ratatoskr
ickksk
Ratatoskr
Level 149
God Stats
11W - 6L
1,640 SR
Queue Stats
459W - 406L
1,545 Elo+
Solo
Ix Chel
Ix Chel
seagate2424
Ix Chel
Level 118
God Stats
22W - 35L
1,615 SR
Queue Stats
569W - 581L
1,515 Elo+
Party 3
Team Averages
Level 92
1,518 SR
1,661 Elo+

VS

Team Averages
Level 141
1,492 SR
1,531 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
A wild Acorn
Nu Wa
Level 206
God Stats
17W - 12L
1,675 SR
Queue Stats
346W - 313L
1,612 Elo+
Solo
Hercules
Hercules
Chayny8
Hercules
Level 60
God Stats
1W - 1L
1,279 SR
Queue Stats
94W - 77L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fensebo
Tsukuyomi
Level 148
God Stats
3W - 2L
1,507 SR
Queue Stats
434W - 407L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kaguya0_tsutsuki
King Arthur
8
0 / 2 / 2
5,463
455
3,119
11,736
7,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
MuerteFeroz
Camazotz
14
3 / 1 / 0
8,470
706
10,686
14,842
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 0
7,040
587
6,505
9,972
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
ickksk
Ratatoskr
10
0 / 3 / 0
5,581
465
3,674
9,374
3,459
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
seagate2424
Ix Chel
12
1 / 3 / 0
6,844
570
4,123
6,991
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 1 / 0
8,076
673
7,340
9,840
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
11
0 / 1 / 7
6,590
549
6,346
10,914
7,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 1 / 4
7,909
659
8,624
4,833
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Chayny8
Hercules
12
1 / 2 / 0
6,465
539
7,738
11,707
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Fensebo
Tsukuyomi
11
3 / 1 / 2
6,474
540
5,806
8,346
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
12
12
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
0
5
W
Cthulhu
 
Cthulhu
0
1
7
3.5
W
3
1
4
5
W
Hercules
Chayny8
Hercules
1
2
0
0.5
W
Tsukuyomi
Fensebo
Tsukuyomi
3
1
2
4
L
King Arthur
Kaguya0_tsutsuki
King Arthur
0
2
2
0.5
L
Camazotz
MuerteFeroz
Camazotz
3
1
0
3
L
2
3
0
0.67
L
Ratatoskr
ickksk
Ratatoskr
0
3
0
0
L
Ix Chel
seagate2424
Ix Chel
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
35,854
52,915
Taken
45,640
23,914
Mitigated
23,751
15,508
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,340
3,749
0
4,658
9,840
3,496
0
0
9,840
0
72,200
W
Cthulhu
 
Cthulhu
6,346
696
1,312
2,386
10,914
7,332
30
561
10,231
30,130
496
W
8,624
1,178
0
800
4,833
1,584
2,037
1,890
2,755
59,828
1,918
W
Hercules
Chayny8
Hercules
7,738
3,877
0
3,969
11,707
8,284
0
0
11,707
0
39,610
W
Tsukuyomi
Fensebo
Tsukuyomi
5,806
1,534
0
4,448
8,346
3,055
0
876
7,298
0
42,678
L
King Arthur
Kaguya0_tsutsuki
King Arthur
3,119
651
0
2,759
11,736
7,842
0
5,749
5,672
0
18,660
L
Camazotz
MuerteFeroz
Camazotz
10,686
3,795
0
9,168
14,842
6,667
0
411
13,691
0
75,357
L
6,505
2,673
0
1,116
9,972
3,657
0
1,825
8,099
0
58,715
L
Ratatoskr
ickksk
Ratatoskr
3,674
712
0
565
9,374
3,459
0
2,465
6,725
0
48,244
L
Ix Chel
seagate2424
Ix Chel
4,123
144
471
1,429
6,991
2,289
0
3,414
3,207
54,281
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
35,514
444
Minions Killed
406
0
Camps Cleared
0
1,262,100
Distance Traveled
1,269,215
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,076
673
117
10
0
235,484
1
W
Cthulhu
6,590
549
46
4
0
278,846
6
W
Nu Wa
7,909
659
111
9
0
239,370
0
W
Hercules
6,465
539
64
5
0
235,834
0
W
Tsukuyomi
6,474
540
68
6
0
279,681
0
L
King Arthur
5,463
455
25
2
0
237,374
0
L
Camazotz
8,470
706
115
10
0
251,339
2
L
Ullr
7,040
587
111
9
0
262,914
0
L
Ratatoskr
5,581
465
75
6
0
261,991
0
L
Ix Chel
6,844
570
118
10
0
248,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role