Player Matchup

Tiamat
Tiamat
Gold I
Dany316
Tiamat
Gold I
Level 156
God Stats
4W - 1L
1,746 SR
Queue Stats
130W - 125L
1,759 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
MajinBuusha
Ah Muzen Cab
Gold III
Level 159
God Stats
0W - 2L
1,066 SR
Queue Stats
34W - 32L
1,782 MMR
Party 2
Charon
Charon
Platinum V
TrustWeScale
Charon
Platinum V
Level 152
God Stats
2W - 4L
1,705 SR
Queue Stats
111W - 104L
1,769 MMR
Party 1
Kali
Kali
Platinum II
Veroxas
Kali
Platinum II
Level 124
God Stats
0W - 2L
1,624 SR
Queue Stats
211W - 181L
1,792 MMR
Party 2
Medusa
Medusa
Platinum V
ZelDUUUUUH
Medusa
Platinum V
Level 165
God Stats
14W - 11L
1,558 SR
Queue Stats
332W - 322L
1,759 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,540 SR
1,772 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,562 SR
1,719 MMR
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
AngerPro6lems26
Chiron
Platinum IV
Level 111
God Stats
4W - 2L
1,737 SR
Queue Stats
68W - 66L
1,754 MMR
Solo
Janus
Janus
Platinum V
Gadgenite
Janus
Platinum V
Level 165
God Stats
9W - 7L
1,404 SR
Queue Stats
94W - 88L
1,779 MMR
Solo
Nike
Nike
Gold II
Ghett0Cookie
Nike
Gold II
Level 103
God Stats
13W - 5L
1,671 SR
Queue Stats
20W - 11L
1,820 MMR
Solo
Artio
Artio
Gold I
buckarusky
Artio
Gold I
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dany316
Tiamat
11
0 / 2 / 0
6,247
481
2,367
6,708
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
MajinBuusha
Ah Muzen Cab
12
0 / 2 / 1
5,893
453
7,819
7,742
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
9
1 / 5 / 0
5,809
447
3,095
9,991
6,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
Veroxas
Kali
11
1 / 5 / 1
6,351
489
5,875
15,561
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
ZelDUUUUUH
Medusa
12
0 / 0 / 0
6,179
475
824
3,235
1,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesThanatosAgniCthulhu

VS

Bans
AwilixOdinDa JiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 1 / 3
7,620
586
4,742
10,862
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 0
8,312
639
5,121
4,883
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
Gadgenite
Janus
14
3 / 0 / 2
8,076
621
4,557
4,844
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 5
8,656
666
8,813
11,687
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
13
1 / 1 / 8
7,490
576
5,050
10,610
9,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
14
14
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
3
5.5
W
3
0
0
3
L
Tiamat
Dany316
Tiamat
0
2
0
0
W
Janus
Gadgenite
Janus
3
0
2
4
W
3
0
5
5.5
L
Ah Muzen Cab
MajinBuusha
Ah Muzen Cab
0
2
1
0.25
L
Charon
1
5
0
0.2
L
Kali
Veroxas
Kali
1
5
1
0.3
L
Medusa
ZelDUUUUUH
Medusa
0
0
0
0
W
Artio
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
28,283
43,237
Taken
42,886
19,474
Mitigated
25,974
9,592
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,742
889
0
6,598
10,862
5,237
0
1,139
9,683
0
61,277
W
5,121
1,766
467
2,551
4,883
2,213
608
636
4,247
0
70,076
L
Tiamat
Dany316
Tiamat
2,367
328
0
1,256
6,708
3,049
0
139
5,979
41,282
0
W
Janus
Gadgenite
Janus
4,557
417
0
875
4,844
1,848
0
218
4,586
62,637
733
W
8,813
890
0
3,813
11,687
7,039
0
2,129
9,163
708
70,644
L
Ah Muzen Cab
MajinBuusha
Ah Muzen Cab
7,819
2,516
0
136
7,742
2,709
0
1,979
5,593
0
45,429
L
Charon
3,095
880
0
1,006
9,991
6,702
0
2,608
7,250
19,294
1,501
L
Kali
Veroxas
Kali
5,875
2,022
0
5,257
15,561
5,868
0
4,660
10,595
0
49,350
L
Medusa
ZelDUUUUUH
Medusa
824
639
0
1,937
3,235
1,146
0
0
3,235
0
44,959
W
Artio
5,050
612
839
3,834
10,610
9,637
0
1,020
9,550
23,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
40,154
315
Minions Killed
518
0
Camps Cleared
0
1,141,518
Distance Traveled
1,465,256
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,620
586
96
7
0
314,142
0
W
Chiron
8,312
639
125
10
0
273,535
2
L
Tiamat
6,247
481
75
6
0
215,530
1
W
Janus
8,076
621
142
11
0
304,114
4
W
Nike
8,656
666
121
9
0
278,949
4
L
Ah Muzen Cab
5,893
453
68
5
0
251,256
4
L
Charon
5,809
447
26
2
0
227,485
4
L
Kali
6,351
489
72
6
0
267,841
0
L
Medusa
6,179
475
74
6
0
179,406
0
W
Artio
7,490
576
34
3
0
294,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role