Player Matchup

Ra
Ra
Acapnias
Ra
Level 256
God Stats
9W - 4L
1,695 SR
Queue Stats
151W - 137L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
BurnBabyy
Xing Tian
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,526 Elo+
Solo
Shiva
Shiva
Im_fossel
Shiva
Level 72
God Stats
28W - 19L
1,588 SR
Queue Stats
165W - 138L
1,517 Elo+
Solo
Anhur
Anhur
MitologicAgents
Anhur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,584 Elo+
Solo
Arachne
Arachne
SinStory
Arachne
Level 198
God Stats
8W - 14L
1,434 SR
Queue Stats
257W - 239L
1,552 Elo+
Party 1
Team Averages
Level 125
1,543 SR
1,546 Elo+

VS

Team Averages
Level 129
1,434 SR
1,520 Elo+
Surtr
Surtr
 
Surtr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ACloudMonster
Raijin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 165L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
GrayzSin
Ao Kuang
Level 146
God Stats
1W - 2L
1,186 SR
Queue Stats
207W - 172L
1,572 Elo+
Solo
Neith
Neith
MeatlessTacos
Neith
Level 127
God Stats
1W - 2L
1,560 SR
Queue Stats
17W - 18L
1,486 Elo+
Solo
Aphrodite
Aphrodite
plushiie
Aphrodite
Level 103
God Stats
9W - 13L
1,426 SR
Queue Stats
105W - 97L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,044
604
2,016
2,687
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
BurnBabyy
Xing Tian
10
1 / 0 / 2
5,732
573
1,704
7,064
4,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Im_fossel
Shiva
11
3 / 2 / 2
6,399
640
8,478
11,178
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 0
5,954
595
4,017
5,364
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
SinStory
Arachne
11
2 / 1 / 2
5,872
587
4,938
8,948
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
2 / 3 / 0
5,390
539
8,122
13,369
9,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 0 / 0
5,568
557
1,305
2,639
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
GrayzSin
Ao Kuang
9
1 / 3 / 0
4,914
491
3,342
8,639
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 0
4,772
477
4,858
5,836
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
plushiie
Aphrodite
8
0 / 2 / 1
4,934
493
1,891
5,288
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
0
0.67
L
0
0
0
0
W
1
0
1
1.5
W
Xing Tian
BurnBabyy
Xing Tian
1
0
2
2
L
Ao Kuang
GrayzSin
Ao Kuang
1
3
0
0.33
W
Shiva
Im_fossel
Shiva
3
2
2
2
L
0
0
0
0
W
1
0
0
1
W
Arachne
SinStory
Arachne
2
1
2
3
L
Aphrodite
plushiie
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
19,518
35,241
Taken
35,771
16,926
Mitigated
18,292
14,042
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,122
2,592
0
2,594
13,369
9,721
0
916
12,453
926
38,371
L
1,305
79
0
680
2,639
1,021
0
1,156
1,483
48,558
841
W
2,016
284
72
938
2,687
1,082
0
1,267
1,420
47,050
0
W
Xing Tian
BurnBabyy
Xing Tian
1,704
161
327
1,483
7,064
4,918
0
581
6,483
20,984
0
L
Ao Kuang
GrayzSin
Ao Kuang
3,342
1,508
0
2,686
8,639
2,892
0
0
8,639
27,778
10,482
W
Shiva
Im_fossel
Shiva
8,478
2,597
0
3,450
11,178
5,455
0
1,186
9,992
60
50,701
L
4,858
2,278
0
1,088
5,836
1,619
0
615
5,221
0
35,941
W
4,017
2,407
0
1,759
5,364
1,928
869
362
5,002
0
47,351
W
Arachne
SinStory
Arachne
4,938
3,348
0
6,013
8,948
3,543
0
3,349
5,599
0
41,841
L
Aphrodite
plushiie
Aphrodite
1,891
553
1,864
2,635
5,288
3,039
0
1,093
4,195
16,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
25,578
371
Minions Killed
309
0
Camps Cleared
0
1,035,196
Distance Traveled
947,434
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,390
539
60
6
0
174,204
1
L
Raijin
5,568
557
102
10
0
189,703
0
W
Ra
6,044
604
97
10
0
214,012
0
W
Xing Tian
5,732
573
18
2
0
221,627
0
L
Ao Kuang
4,914
491
65
7
0
224,457
0
W
Shiva
6,399
640
98
10
0
186,997
0
L
Neith
4,772
477
59
6
0
187,859
0
W
Anhur
5,954
595
85
9
0
178,273
2
W
Arachne
5,872
587
73
7
0
234,287
0
L
Aphrodite
4,934
493
23
2
0
171,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role