Player Matchup

Chaac
Chaac
Birminghamgamer
Chaac
Level 81
God Stats
11W - 14L
1,451 SR
Queue Stats
280W - 315L
1,375 Elo+
Party 1
Bacchus
Bacchus
MattyJay2308
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,181 Elo+
Party 1
Nut
Nut
uTHomicide
Nut
Level 39
God Stats
38W - 32L
1,535 SR
Queue Stats
136W - 160L
1,344 Elo+
Party 1
Team Averages
Level 46
1,495 SR
1,300 Elo+

VS

Team Averages
Level 110
1,541 SR
1,341 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CSUN Veteran
Zeus
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 17L
1,160 Elo+
Party 2
Ares
Ares
GameShark306
Ares
Level 124
God Stats
45W - 39L
1,622 SR
Queue Stats
145W - 159L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,565
757
7,023
8,234
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
MattyJay2308
Bacchus
11
1 / 0 / 5
6,932
693
2,042
7,939
8,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 4
7,943
794
7,792
7,926
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 2 / 2
6,973
697
6,376
7,052
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
0 / 4 / 1
6,312
631
3,600
4,885
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 3 / 0
6,710
671
2,382
7,992
6,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
1
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
2
0.5
W
3
1
5
5.5
L
0
4
1
0.13
L
1
3
0
0.33
W
Bacchus
MattyJay2308
Bacchus
1
0
5
3.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,857
Damage
12,358
24,099
Taken
19,929
20,065
Mitigated
10,755
4,021
Healing
948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,376
2,768
0
330
7,052
2,490
0
971
5,826
0
27,876
W
7,023
928
0
1,402
8,234
7,684
102
1,228
7,006
0
18,313
L
3,600
504
0
250
4,885
1,545
0
85
4,476
12,961
0
L
2,382
132
0
368
7,992
6,720
0
1,020
6,488
7,684
0
W
Bacchus
MattyJay2308
Bacchus
2,042
164
0
513
7,939
8,855
77
2,562
5,377
7,701
0
W
7,792
4,138
0
2,106
7,926
3,526
270
2,230
5,696
0
31,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
19,995
79
Minions Killed
82
0
Camps Cleared
0
585,164
Distance Traveled
475,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,973
697
47
5
0
168,342
0
W
Chaac
7,565
757
22
2
0
205,018
0
L
Zeus
6,312
631
28
3
0
149,600
0
L
Ares
6,710
671
7
1
0
157,080
0
W
Bacchus
6,932
693
8
1
0
204,236
0
W
Nut
7,943
794
49
5
0
175,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role