Player Matchup

Sylvanus
Sylvanus
DreDaKing66
Sylvanus
Level 137
God Stats
7W - 5L
1,712 SR
Queue Stats
249W - 247L
1,478 Elo+
Party 2
King Arthur
King Arthur
Kitty13fr7
King Arthur
Level 170
God Stats
1W - 2L
1,596 SR
Queue Stats
166W - 158L
1,497 Elo+
Solo
Jing Wei
Jing Wei
RawdawgCowboy93
Jing Wei
Level 147
God Stats
0W - 1L
1,267 SR
Queue Stats
140W - 149L
1,490 Elo+
Party 2
Bastet
Bastet
ReportMe4022
Bastet
Level 29
God Stats
14W - 8L
1,710 SR
Queue Stats
27W - 25L
1,484 Elo+
Party 2
Merlin
Merlin
Tuca Mote8761
Merlin
Level 41
God Stats
15W - 16L
1,549 SR
Queue Stats
513W - 517L
1,498 Elo+
Solo
Team Averages
Level 105
1,567 SR
1,489 Elo+

VS

Team Averages
Level 83
1,543 SR
1,390 Elo+
Da Ji
Da Ji
Embrace3
Da Ji
Level 18
God Stats
10W - 9L
1,407 SR
Queue Stats
10W - 11L
1,380 Elo+
Party 1
Nut
Nut
NeighborConch
Nut
Level 41
God Stats
13W - 27L
1,303 SR
Queue Stats
29W - 50L
1,287 Elo+
Solo
Surtr
Surtr
Red_Wolf_171
Surtr
Level 104
God Stats
11W - 5L
1,849 SR
Queue Stats
19W - 17L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Seventheel450
Cthulhu
Level 141
God Stats
3W - 1L
1,579 SR
Queue Stats
12W - 19L
1,303 Elo+
Solo
Eset
Eset
TheeBarcode
Eset
Level 109
God Stats
8W - 6L
1,580 SR
Queue Stats
11W - 13L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DreDaKing66
Sylvanus
11
0 / 5 / 0
6,292
449
6,003
14,381
11,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Kitty13fr7
King Arthur
13
1 / 3 / 0
7,877
563
8,693
13,210
10,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
10
0 / 4 / 0
5,806
415
3,268
8,111
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
11
1 / 3 / 2
6,814
487
5,517
12,076
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 3 / 0
7,377
527
5,996
7,654
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Embrace3
Da Ji
14
4 / 0 / 5
7,510
536
6,478
10,158
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

14
7 / 1 / 4
8,191
585
11,170
8,600
3,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 11
6,795
485
6,161
12,315
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
15
3 / 1 / 2
8,833
631
6,663
12,838
11,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 2 / 1
7,877
563
7,161
8,318
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
18
18
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DreDaKing66
Sylvanus
0
5
0
0
W
Da Ji
Embrace3
Da Ji
4
0
5
6.5
L
King Arthur
Kitty13fr7
King Arthur
1
3
0
0.33
W
7
1
4
9
L
Jing Wei
0
4
0
0
W
0
0
11
5.5
L
Bastet
1
3
2
0.67
W
Cthulhu
3
1
2
4
W
4
2
1
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
37,633
55,432
Taken
52,229
30,673
Mitigated
32,072
8,317
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DreDaKing66
Sylvanus
6,003
2,735
807
2,718
14,381
11,379
167
1,160
13,171
31,496
17,418
W
Da Ji
Embrace3
Da Ji
6,478
1,380
0
5,037
10,158
4,680
0
194
9,964
0
50,252
L
King Arthur
Kitty13fr7
King Arthur
8,693
1,096
0
2,065
13,210
10,371
0
5,425
7,144
0
66,184
W
11,170
6,170
0
1,918
8,600
3,841
75
1,971
6,629
0
67,380
L
Jing Wei
3,268
1,843
0
810
8,111
2,504
320
50
8,061
0
31,464
W
6,161
1,811
387
2,915
12,315
7,999
45
3,651
8,664
1,179
35,226
L
Bastet
5,517
938
0
1,792
12,076
4,188
0
1,524
10,364
0
45,584
W
Cthulhu
6,663
995
0
4,215
12,838
11,919
0
0
12,838
64,596
377
W
7,161
679
238
2,541
8,318
3,633
66
5,086
3,232
57,595
1,775
L
5,996
190
0
125
7,654
2,231
0
4,761
2,559
56,799
495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
39,206
412
Minions Killed
469
0
Camps Cleared
0
1,270,566
Distance Traveled
1,466,683
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,292
449
75
5
0
229,372
0
W
Da Ji
7,510
536
84
6
0
345,052
0
L
King Arthur
7,877
563
113
8
0
257,776
0
W
Nut
8,191
585
115
8
0
275,210
0
L
Jing Wei
5,806
415
47
3
0
222,791
2
W
Surtr
6,795
485
34
2
0
288,782
6
L
Bastet
6,814
487
70
5
0
284,992
2
W
Cthulhu
8,833
631
132
9
0
286,397
3
W
Eset
7,877
563
104
7
0
271,242
0
L
Merlin
7,377
527
107
8
0
275,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role