Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Automa
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,500 Elo+
Solo
Anhur
Anhur
KoolAid 4517
Anhur
Level 156
God Stats
1W - 3L
1,247 SR
Queue Stats
150W - 152L
1,431 Elo+
Solo
Kali
Kali
Ujosu
Kali
Level 284
God Stats
13W - 20L
1,173 SR
Queue Stats
826W - 841L
1,514 Elo+
Solo
Da Ji
Da Ji
wolfuchiha3030
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,446 Elo+
Party 1
Team Averages
Level 145
1,384 SR
1,478 Elo+

VS

Team Averages
Level 117
1,456 SR
1,488 Elo+
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Creekersquad33
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
LittleBit0ff
Ah Puch
Level 178
God Stats
2W - 3L
1,278 SR
Queue Stats
169W - 150L
1,513 Elo+
Solo
Chiron
Chiron
ManRay8057
Chiron
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,533 Elo+
Party 2
Tyr
Tyr
ZebraEdwin
Tyr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 2 / 3
7,530
685
7,889
5,674
3,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Automa
Sun Wukong
16
4 / 2 / 3
8,831
803
9,500
13,289
15,417
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 6 / 1
8,390
763
6,387
12,625
6,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
Ujosu
Kali
13
1 / 4 / 3
7,435
676
9,583
13,040
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 5 / 3
7,270
661
5,437
10,922
7,244
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 10
9,053
823
13,052
8,812
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 4 / 9
8,104
737
2,391
8,708
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
LittleBit0ff
Ah Puch
19
3 / 1 / 14
10,062
915
15,359
8,458
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
ManRay8057
Chiron
17
6 / 1 / 8
9,553
868
11,170
7,505
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 6
8,587
781
6,283
12,208
13,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
8
Kills
19
19
Deaths
8
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
3
1.25
W
Medusa
 
Medusa
4
1
10
9
L
Sun Wukong
Automa
Sun Wukong
4
2
3
2.75
W
1
4
9
1.38
L
2
6
1
0.42
W
Ah Puch
LittleBit0ff
Ah Puch
3
1
14
10
W
Chiron
ManRay8057
Chiron
6
1
8
10
L
Kali
Ujosu
Kali
1
4
3
0.63
W
5
1
6
8
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
48,255
55,550
Taken
45,691
47,870
Mitigated
29,668
12,701
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,889
2,517
319
620
5,674
3,129
0
973
4,701
0
19,402
W
Medusa
 
Medusa
13,052
6,197
1,297
1,713
8,812
4,275
585
0
8,448
0
22,696
L
Sun Wukong
Automa
Sun Wukong
9,500
1,062
392
2,313
13,289
15,417
0
4,219
9,070
0
18,254
W
2,391
847
1,661
1,055
8,708
3,300
0
0
8,372
0
5,598
L
6,387
4,051
965
1,521
12,625
6,611
0
5,007
7,618
0
24,021
W
Ah Puch
LittleBit0ff
Ah Puch
15,359
189
980
3,833
8,458
4,710
210
0
8,225
41,740
0
W
Chiron
ManRay8057
Chiron
11,170
2,274
1,385
3,548
7,505
3,488
397
0
7,376
0
23,343
L
Kali
Ujosu
Kali
9,583
1,402
575
3,041
13,040
15,469
0
3,241
9,799
0
18,443
W
6,283
690
921
939
12,208
13,895
118
0
11,898
0
8,271
L
5,437
454
818
2,137
10,922
7,244
0
1,919
9,003
0
9,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,456
Gold Earned
45,359
129
Minions Killed
124
0
Camps Cleared
0
1,031,883
Distance Traveled
1,201,709
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,530
685
25
2
0
184,877
0
W
Medusa
9,053
823
22
2
0
221,902
0
L
Sun Wukong
8,831
803
14
1
0
221,575
0
W
Mercury
8,104
737
10
1
0
276,830
0
L
Anhur
8,390
763
65
6
0
183,610
1
W
Ah Puch
10,062
915
55
5
0
226,471
0
W
Chiron
9,553
868
31
3
0
218,269
0
L
Kali
7,435
676
15
1
0
220,030
0
W
Tyr
8,587
781
6
1
0
258,237
0
L
Da Ji
7,270
661
10
1
0
221,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role