Player Matchup

Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
Sharky10
Zeus
Bronze III
Level 147
God Stats
1W - 2L
1,380 SR
Queue Stats
8W - 10L
1,411 MMR
Solo
Anhur
Anhur
Gold V
ZsZs94
Anhur
Gold V
Level 128
God Stats
1W - 3L
1,196 SR
Queue Stats
48W - 54L
1,387 MMR
Party 1
Pele
Pele
Gold V
sleepy-Danijel
Pele
Gold V
Level 140
God Stats
3W - 2L
1,347 SR
Queue Stats
85W - 103L
1,373 MMR
Solo
Xing Tian
Xing Tian
Gold III
Öregúr
Xing Tian
Gold III
Level 127
God Stats
2W - 5L
1,378 SR
Queue Stats
52W - 54L
1,560 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,360 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,526 SR
1,435 MMR
Poseidon
Poseidon
Silver IV
 
Poseidon
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
Braads
Bellona
Silver III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,355 MMR
Solo
Athena
Athena
Gold II
Sexian
Athena
Gold II
Level 149
God Stats
4W - 11L
1,323 SR
Queue Stats
142W - 150L
1,487 MMR
Solo
Arachne
Arachne
Silver III
frangonzalez03
Arachne
Silver III
Level 70
God Stats
6W - 6L
1,574 SR
Queue Stats
54W - 56L
1,380 MMR
Solo
Cupid
Cupid
Gold IV
gankedbyMUC
Cupid
Gold IV
Level 88
God Stats
1W - 2L
1,732 SR
Queue Stats
291W - 309L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,366
673
1,668
3,271
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zeus
6
1 / 1 / 0
3,657
731
1,094
2,724
753
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ZsZs94
Anhur
7
1 / 1 / 0
3,759
752
1,143
2,165
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,298
660
786
2,942
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
Öregúr
Xing Tian
6
0 / 0 / 1
3,764
753
196
2,513
1,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Bake KujiraThanatosChronosAwilix

VS

Bans
AnubisAgniBacchusNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 1 / 0
3,804
761
1,328
1,780
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bellona
Braads
Bellona
6
0 / 0 / 0
3,641
728
1,243
4,611
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Athena
Sexian
Athena
1
0 / 0 / 0
2,439
488
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,222
644
611
4,484
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

7
1 / 1 / 0
3,370
674
1,781
3,779
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Poseidon
 
Poseidon
1
1
0
1
L
Bellona
Braads
Bellona
0
0
0
0
L
Athena
Sexian
Athena
0
0
0
0
W
Zeus
1
1
0
1
W
Anhur
ZsZs94
Anhur
1
1
0
1
L
0
0
0
0
L
1
1
0
1
W
0
0
0
0
W
Xing Tian
Öregúr
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,887
Damage
4,963
13,615
Taken
14,654
5,778
Mitigated
5,874
5,326
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,668
59
0
1,310
3,271
2,022
0
0
3,271
16,859
0
L
Poseidon
 
Poseidon
1,328
308
0
500
1,780
543
0
901
879
22,747
0
L
Bellona
Braads
Bellona
1,243
408
0
1,779
4,611
2,728
0
1,668
2,943
0
18,327
L
Athena
Sexian
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
1,094
376
0
854
2,724
753
0
1,144
1,580
14,996
0
W
Anhur
ZsZs94
Anhur
1,143
348
0
369
2,165
694
0
0
2,165
0
26,715
L
611
611
0
1,460
4,484
1,583
0
193
4,291
0
15,901
L
1,781
670
0
1,517
3,779
1,020
0
196
3,583
0
20,259
W
786
268
0
2,092
2,942
788
0
184
2,758
0
16,474
W
Xing Tian
Öregúr
Xing Tian
196
0
0
701
2,513
1,521
0
0
2,513
5,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,844
Gold Earned
16,476
142
Minions Killed
137
0
Camps Cleared
0
540,383
Distance Traveled
418,043
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,366
673
33
7
0
112,069
1
L
Poseidon
3,804
761
40
8
0
110,927
0
L
Bellona
3,641
728
36
7
0
103,843
0
L
Athena
2,439
488
0
0
0
68
0
W
Zeus
3,657
731
33
7
0
101,844
1
W
Anhur
3,759
752
41
8
0
88,206
0
L
Arachne
3,222
644
32
6
0
108,822
0
L
Cupid
3,370
674
29
6
0
94,383
0
W
Pele
3,298
660
32
6
0
122,746
0
W
Xing Tian
3,764
753
3
1
0
115,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role