Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold V
Big Lardo
Bacchus
Gold V
Level 118
God Stats
222W - 220L
1,576 SR
Queue Stats
866W - 880L
1,424 MMR
Solo
Medusa
Medusa
Bronze III
FusionDrop Pyro
Medusa
Bronze III
Level 108
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 4L
1,420 MMR
Solo
Odin
Odin
Silver II
JrobDaEnigma
Odin
Silver II
Level 159
God Stats
2W - 2L
1,939 SR
Queue Stats
60W - 60L
1,422 MMR
Party 2
Bakasura
Bakasura
Gold V
Veeloy
Bakasura
Gold V
Level 234
God Stats
8W - 19L
1,598 SR
Queue Stats
457W - 475L
1,388 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,585 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,582 SR
1,405 MMR
Agni
Agni
Gold V
Gunslinger445607
Agni
Gold V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 124L
1,449 MMR
Solo
Sylvanus
Sylvanus
Gold III
JAY DUNKZ
Sylvanus
Gold III
Level 147
God Stats
9W - 6L
1,462 SR
Queue Stats
352W - 359L
1,511 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
ZoRgTV
Zhong Kui
Gold III
Level 125
God Stats
8W - 7L
1,559 SR
Queue Stats
55W - 60L
1,405 MMR
Solo
Kali
Kali
Gold V
Zyciex
Kali
Gold V
Level 129
God Stats
32W - 19L
1,901 SR
Queue Stats
89W - 86L
1,404 MMR
Solo
Neith
Neith
Gold V
iDunnTolya
Neith
Gold V
Level 123
God Stats
30W - 24L
1,490 SR
Queue Stats
115W - 131L
1,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 5 / 1
6,973
465
7,510
9,716
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Big Lardo
Bacchus
8
0 / 5 / 0
5,886
392
4,840
10,328
8,404
11
0 / 6 / 0
6,657
444
4,401
13,457
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 2
7,054
470
3,981
10,701
9,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Veeloy
Bakasura
12
1 / 7 / 0
7,061
471
5,208
16,449
7,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneKuzenboAo KuangThor

VS

Bans
ThanatosChernobogCthulhuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,266
618
4,401
6,178
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
JAY DUNKZ
Sylvanus
13
7 / 0 / 10
8,580
572
6,191
12,035
11,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ZoRgTV
Zhong Kui
15
3 / 3 / 2
9,634
642
9,185
12,814
9,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Zyciex
Kali
16
5 / 0 / 6
9,305
620
7,704
12,369
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Neith
16
9 / 0 / 7
10,265
684
16,048
10,041
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
26
26
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
L
Bacchus
Big Lardo
Bacchus
0
5
0
0
L
0
6
0
0
W
2
0
2
3
W
Sylvanus
JAY DUNKZ
Sylvanus
7
0
10
12
L
1
3
2
0.67
L
Bakasura
Veeloy
Bakasura
1
7
0
0.14
W
Zhong Kui
ZoRgTV
Zhong Kui
3
3
2
1.33
W
Kali
Zyciex
Kali
5
0
6
8
W
Neith
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
43,529
60,651
Taken
53,437
34,054
Mitigated
32,559
12,812
Healing
24,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,510
969
0
643
9,716
4,037
0
4,213
5,503
45,341
0
L
Bacchus
Big Lardo
Bacchus
4,840
561
0
1,338
10,328
8,404
0
2,247
8,081
18,840
724
L
4,401
1,958
0
1,600
13,457
4,320
0
2,396
11,061
0
43,148
W
4,401
86
0
900
6,178
2,206
0
2,495
3,345
70,514
1,159
W
Sylvanus
JAY DUNKZ
Sylvanus
6,191
2,184
1,019
4,515
12,035
11,109
584
2,996
8,695
18,255
8,829
L
3,981
643
0
3,290
10,701
9,914
0
5,964
4,737
0
46,716
L
Bakasura
Veeloy
Bakasura
5,208
3,172
0
5,941
16,449
7,379
650
3,428
13,021
0
38,257
W
Zhong Kui
ZoRgTV
Zhong Kui
9,185
2,150
0
5,474
12,814
9,136
272
1,093
11,161
75,635
10,784
W
Kali
Zyciex
Kali
7,704
4,375
0
8,021
12,369
5,725
0
1,337
10,113
0
84,976
W
Neith
16,048
5,850
0
4,419
10,041
4,383
1,632
3,453
6,035
0
87,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
47,050
353
Minions Killed
568
0
Camps Cleared
0
1,389,099
Distance Traveled
1,494,839
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,973
465
88
6
0
263,976
0
L
Bacchus
5,886
392
24
2
0
242,733
5
L
Medusa
6,657
444
81
5
0
286,944
2
W
Agni
9,266
618
149
10
0
310,013
4
W
Sylvanus
8,580
572
51
3
0
273,574
6
L
Odin
7,054
470
56
4
0
284,280
0
L
Bakasura
7,061
471
104
7
0
311,166
3
W
Zhong Kui
9,634
642
126
8
0
254,657
1
W
Kali
9,305
620
121
8
0
378,278
2
W
Neith
10,265
684
121
8
0
278,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role