Player Matchup

Nox
Nox
Barossen
Nox
Level 131
God Stats
2W - 3L
1,366 SR
Queue Stats
80W - 105L
1,443 Elo+
Party 1
Skadi
Skadi
Jitsugetsu
Skadi
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
497W - 461L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
Nick-TheAwesome
Amaterasu
Level 118
God Stats
4W - 3L
1,607 SR
Queue Stats
86W - 100L
1,447 Elo+
Party 1
He Bo
He Bo
TheOddworld
He Bo
Level 185
God Stats
3W - 7L
1,417 SR
Queue Stats
212W - 229L
1,482 Elo+
Solo
Tyr
Tyr
UltraAppa
Tyr
Level 27
God Stats
5W - 7L
1,638 SR
Queue Stats
104W - 102L
1,493 Elo+
Party 2
Team Averages
Level 116
1,506 SR
1,475 Elo+

VS

Team Averages
Level 109
1,584 SR
1,462 Elo+
Atlas
Atlas
G3arZoul
Atlas
Level 148
God Stats
5W - 3L
1,540 SR
Queue Stats
231W - 232L
1,463 Elo+
Party 3
Rama
Rama
ImCxrnage
Rama
Level 87
God Stats
2W - 2L
1,483 SR
Queue Stats
89W - 88L
1,486 Elo+
Party 3
Neith
Neith
S2CHAINZ_
Neith
Level 156
God Stats
8W - 4L
1,412 SR
Queue Stats
279W - 308L
1,463 Elo+
Solo
Yu Huang
Yu Huang
SparTiateee18
Yu Huang
Level 67
God Stats
2W - 0L
1,731 SR
Queue Stats
59W - 71L
1,407 Elo+
Solo
Ah Puch
Ah Puch
xTricKMindsTERx
Ah Puch
Level 88
God Stats
7W - 3L
1,755 SR
Queue Stats
209W - 204L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
9,292
774
8,680
9,718
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
3 / 5 / 5
8,978
748
11,149
13,027
5,558
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Nick-TheAwesome
Amaterasu
13
0 / 7 / 6
7,502
625
8,098
20,101
17,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 8 / 6
8,052
671
9,312
12,799
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 5
8,924
744
6,441
13,362
10,716
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
G3arZoul
Atlas
16
4 / 1 / 16
10,277
856
10,035
11,763
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
8 / 3 / 13
10,170
848
13,255
10,383
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
S2CHAINZ_
Neith
18
7 / 1 / 15
10,590
883
14,699
9,401
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
SparTiateee18
Yu Huang
14
1 / 4 / 18
8,739
728
8,096
12,986
6,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 14
10,492
874
17,786
8,151
4,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
11
Kills
29
29
Deaths
11
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Atlas
G3arZoul
Atlas
4
1
16
12
W
Rama
8
3
13
4.83
L
Skadi
3
5
5
1.1
L
Amaterasu
Nick-TheAwesome
Amaterasu
0
7
6
0.43
W
Neith
S2CHAINZ_
Neith
7
1
15
14.5
W
Yu Huang
SparTiateee18
Yu Huang
1
4
18
2.5
L
1
8
6
0.5
L
4
4
5
1.63
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
63,871
69,007
Taken
52,684
42,901
Mitigated
34,232
13,679
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,680
480
756
1,290
9,718
4,562
228
4,939
4,779
26,730
0
W
Atlas
G3arZoul
Atlas
10,035
3,122
1,451
3,386
11,763
11,509
66
3,411
8,352
17,834
0
W
Rama
13,255
9,482
1,617
1,846
10,383
5,603
2,299
3,977
6,406
0
23,696
L
Skadi
11,149
4,368
1,199
2,710
13,027
5,558
140
5,890
7,137
32
24,642
L
Amaterasu
Nick-TheAwesome
Amaterasu
8,098
2,599
765
2,571
20,101
17,395
18
10,182
9,919
1,428
11,386
W
Neith
S2CHAINZ_
Neith
14,699
1,772
234
3,693
9,401
5,739
1,040
3,555
5,846
0
33,903
W
Yu Huang
SparTiateee18
Yu Huang
8,096
1,127
1,386
1,286
12,986
6,475
860
5,257
7,729
15,768
0
L
9,312
198
1,900
1,928
12,799
4,670
90
6,323
6,476
19,610
0
L
6,441
395
0
560
13,362
10,716
0
8,508
4,854
0
7,607
W
17,786
404
1,472
1,039
8,151
4,906
529
2,598
5,553
32,976
278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
50,268
103
Minions Killed
145
0
Camps Cleared
0
995,191
Distance Traveled
1,111,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,292
774
44
4
0
188,648
0
W
Atlas
10,277
856
6
1
0
246,750
0
W
Rama
10,170
848
32
3
0
196,692
0
L
Skadi
8,978
748
24
2
0
198,881
0
L
Amaterasu
7,502
625
6
1
0
208,429
0
W
Neith
10,590
883
48
4
0
208,673
0
W
Yu Huang
8,739
728
12
1
0
231,118
0
L
He Bo
8,052
671
27
2
0
185,043
0
L
Tyr
8,924
744
2
0
0
214,190
0
W
Ah Puch
10,492
874
47
4
0
228,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role