Player Matchup

Hades
Hades
Gold I
nyctalgia
Hades
Gold I
Level 158
God Stats
8W - 3L
1,535 SR
Queue Stats
19W - 19L
1,527 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,535 SR
1,527 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,500 SR
1,317 MMR
Arachne
Arachne
Silver IV
PiloPu
Arachne
Silver IV
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 38L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
nyctalgia
Hades
20
2 / 5 / 0
19,657
936
20,146
29,248
42,824
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KaliIzanamiBakasuraAnhurHe Bo

VS

Bans
Ao KuangOsirisVamanaAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PiloPu
Arachne
20
5 / 2 / 0
19,068
908
22,074
30,863
27,880
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
PiloPu
Arachne
5
2
0
2.5
L
Hades
nyctalgia
Hades
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
22,074
29,248
Taken
30,863
42,824
Mitigated
27,880
13,182
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
PiloPu
Arachne
22,074
12,222
0
16,105
30,863
27,880
2,750
20,219
10,644
0
107,132
L
Hades
nyctalgia
Hades
20,146
3,713
0
13,182
29,248
42,824
756
407
28,841
148,522
5,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,657
Gold Earned
19,068
286
Minions Killed
144
7
Camps Cleared
6
308,640
Distance Traveled
439,968
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,068
908
144
7
6
439,968
1
L
Hades
19,657
936
286
14
7
308,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role