Player Matchup

Cerberus
Cerberus
DeaDshoT_MM
Cerberus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 65L
1,569 Elo+
Party 1
Izanami
Izanami
Kaguya0_tsutsuki
Izanami
Level 75
God Stats
1W - 0L
1,605 SR
Queue Stats
7W - 8L
1,673 Elo+
Party 3
Chaac
Chaac
MuerteFeroz
Chaac
Level 28
God Stats
3W - 0L
1,767 SR
Queue Stats
16W - 21L
1,673 Elo+
Party 3
Odin
Odin
Void_XxShadowxX
Odin
Level 154
God Stats
7W - 3L
1,743 SR
Queue Stats
93W - 58L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
Void_XxbubblesxX
Kukulkan
Level 117
God Stats
16W - 7L
1,613 SR
Queue Stats
125W - 104L
1,541 Elo+
Party 1
Team Averages
Level 96
1,646 SR
1,614 Elo+

VS

Team Averages
Level 142
1,517 SR
1,529 Elo+
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
AucunArguments
Lancelot
Level 140
God Stats
9W - 6L
1,512 SR
Queue Stats
68W - 64L
1,529 Elo+
Party 2
King Arthur
King Arthur
MaxPowersFTW
King Arthur
Level 178
God Stats
19W - 12L
1,700 SR
Queue Stats
156W - 162L
1,473 Elo+
Solo
Athena
Athena
Rexsas14
Athena
Level 109
God Stats
2W - 1L
1,285 SR
Queue Stats
89W - 83L
1,544 Elo+
Party 4
Charybdis
Charybdis
Zlaine
Charybdis
Level 159
God Stats
16W - 15L
1,588 SR
Queue Stats
224W - 186L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeaDshoT_MM
Cerberus
6
2 / 0 / 1
4,249
850
1,858
4,462
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 1
3,626
725
912
4,919
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,490
698
763
3,396
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
2 / 0 / 0
4,167
833
3,195
3,857
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
4,072
814
565
1,965
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
1
0 / 0 / 0
1,002
200
0
0
0
Lancelot
6
2 / 1 / 0
3,310
662
2,345
3,483
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MaxPowersFTW
King Arthur
6
0 / 2 / 0
3,614
723
1,520
6,090
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Rexsas14
Athena
1
0 / 0 / 0
1,002
200
0
0
0
Charybdis
Zlaine
Charybdis
7
0 / 1 / 1
3,715
743
3,817
4,102
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Lancelot
2
1
0
2
W
Cerberus
DeaDshoT_MM
Cerberus
2
0
1
2.5
W
0
2
1
0.25
L
King Arthur
MaxPowersFTW
King Arthur
0
2
0
0
W
0
0
1
0.5
L
Athena
Rexsas14
Athena
0
0
0
0
W
2
0
0
2
W
0
0
0
0
L
Charybdis
Zlaine
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,293
Damage
7,682
18,599
Taken
13,675
8,659
Mitigated
5,655
5,487
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
2,345
500
0
355
3,483
1,258
0
1,221
2,262
0
12,448
W
Cerberus
DeaDshoT_MM
Cerberus
1,858
142
0
1,856
4,462
2,553
0
0
4,462
8,570
1,989
W
912
561
0
1,235
4,919
1,376
0
0
4,919
0
24,929
L
King Arthur
MaxPowersFTW
King Arthur
1,520
581
0
1,114
6,090
3,219
0
515
5,575
0
22,151
W
763
168
0
1,021
3,396
1,602
0
0
3,396
0
21,748
L
Athena
Rexsas14
Athena
0
0
0
0
0
0
0
0
0
0
0
W
3,195
662
0
1,000
3,857
2,415
0
0
3,857
0
28,186
W
565
219
0
375
1,965
713
0
0
1,965
27,241
0
L
Charybdis
Zlaine
Charybdis
3,817
2,605
0
1,407
4,102
1,178
0
490
3,612
0
26,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,604
Gold Earned
12,643
224
Minions Killed
102
0
Camps Cleared
0
529,651
Distance Traveled
366,387
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
1,002
200
0
0
0
0
0
L
Lancelot
3,310
662
14
3
0
142,863
0
W
Cerberus
4,249
850
21
4
0
108,720
0
W
Izanami
3,626
725
42
8
0
94,399
0
L
King Arthur
3,614
723
43
9
0
114,406
0
W
Chaac
3,490
698
54
11
0
129,666
0
L
Athena
1,002
200
0
0
0
0
0
W
Odin
4,167
833
50
10
0
102,244
0
W
Kukulkan
4,072
814
57
11
0
94,622
1
L
Charybdis
3,715
743
45
9
0
109,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role