Player Matchup

Susano
Susano
CahirMawr
Susano
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 109L
1,528 Elo+
Solo
Ne Zha
Ne Zha
Detity
Ne Zha
Level 141
God Stats
6W - 5L
1,247 SR
Queue Stats
249W - 260L
1,436 Elo+
Party 2
Bacchus
Bacchus
Drencher1234
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Odin
Odin
OwenShep
Odin
Level 126
God Stats
2W - 2L
1,486 SR
Queue Stats
140W - 130L
1,532 Elo+
Party 2
Izanami
Izanami
Schnauzze
Izanami
Level 163
God Stats
13W - 14L
1,453 SR
Queue Stats
609W - 629L
1,516 Elo+
Solo
Team Averages
Level 123
1,437 SR
1,445 Elo+

VS

Team Averages
Level 137
1,600 SR
1,602 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Hanggmàr
Tiamat
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 183L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Karl3000
Cthulhu
Level 121
God Stats
4W - 0L
1,726 SR
Queue Stats
229W - 29L
1,827 Elo+
Party 1
Medusa
Medusa
NapTooN
Medusa
Level 129
God Stats
9W - 3L
1,528 SR
Queue Stats
409W - 419L
1,485 Elo+
Solo
Mulan
Mulan
OfficerHot
Mulan
Level 149
God Stats
5W - 0L
1,745 SR
Queue Stats
632W - 139L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CahirMawr
Susano
15
1 / 2 / 6
8,199
745
9,116
7,175
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
Detity
Ne Zha
14
2 / 7 / 4
7,821
711
11,268
13,784
6,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Drencher1234
Bacchus
14
2 / 7 / 5
8,216
747
13,507
18,807
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
13
2 / 5 / 1
7,335
667
7,022
12,926
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
Schnauzze
Izanami
15
3 / 5 / 5
8,344
759
10,008
10,443
5,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
8 / 4 / 9
10,272
934
11,351
10,360
5,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Hanggmàr
Tiamat
17
4 / 1 / 17
9,933
903
11,494
11,727
8,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
Karl3000
Cthulhu
18
7 / 1 / 16
10,834
985
17,352
18,746
19,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
NapTooN
Medusa
14
2 / 4 / 13
9,004
819
11,319
11,432
5,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
16
5 / 1 / 15
9,856
896
8,638
14,693
13,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
10
Kills
26
26
Deaths
11
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
4
9
3.13
L
Susano
CahirMawr
Susano
1
2
6
2
L
Ne Zha
Detity
Ne Zha
2
7
4
0.57
L
Bacchus
Drencher1234
Bacchus
2
7
5
0.64
W
Tiamat
Hanggmàr
Tiamat
4
1
17
12.5
W
Cthulhu
Karl3000
Cthulhu
7
1
16
15
W
Medusa
NapTooN
Medusa
2
4
13
2.13
W
Mulan
5
1
15
12.5
L
Odin
2
5
1
0.5
L
Izanami
Schnauzze
Izanami
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,921
Damage
60,154
63,135
Taken
66,958
46,145
Mitigated
52,074
10,406
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,351
6,222
1,069
867
10,360
5,400
5,272
1,408
8,952
0
20,442
L
Susano
CahirMawr
Susano
9,116
644
422
783
7,175
3,006
0
2,584
4,265
0
18,661
L
Ne Zha
Detity
Ne Zha
11,268
760
767
1,957
13,784
6,694
0
4,993
8,249
0
23,993
L
Bacchus
Drencher1234
Bacchus
13,507
588
292
2,983
18,807
24,672
0
8,803
9,517
17,339
143
W
Tiamat
Hanggmàr
Tiamat
11,494
693
2,030
2,540
11,727
8,045
1,120
2,567
9,160
21,842
0
W
Cthulhu
Karl3000
Cthulhu
17,352
731
6,276
7,838
18,746
19,665
772
4,612
14,134
29,657
1,570
W
Medusa
NapTooN
Medusa
11,319
3,236
594
325
11,432
5,328
888
1,629
9,803
0
28,525
W
Mulan
8,638
712
1,019
2,354
14,693
13,636
634
3,148
11,545
0
16,214
L
Odin
7,022
498
744
855
12,926
6,684
0
5,192
7,456
0
12,470
L
Izanami
Schnauzze
Izanami
10,008
4,757
306
1,297
10,443
5,089
0
4,694
5,343
0
22,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
49,899
82
Minions Killed
150
0
Camps Cleared
0
1,043,112
Distance Traveled
1,163,710
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,272
934
30
3
0
205,639
0
L
Susano
8,199
745
19
2
0
233,967
1
L
Ne Zha
7,821
711
8
1
0
197,132
0
L
Bacchus
8,216
747
6
1
0
191,881
0
W
Tiamat
9,933
903
34
3
0
213,097
0
W
Cthulhu
10,834
985
32
3
0
271,482
0
W
Medusa
9,004
819
37
3
0
237,925
0
W
Mulan
9,856
896
17
2
0
235,567
0
L
Odin
7,335
667
22
2
0
213,276
0
L
Izanami
8,344
759
27
2
0
206,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role