Player Matchup

Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
 
Thoth
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
Aimswag
Sobek
Platinum IV
Level 88
God Stats
3W - 3L
1,294 SR
Queue Stats
137W - 134L
1,646 MMR
Solo
Anhur
Anhur
Gold II
MalignantScary
Anhur
Gold II
Level 149
God Stats
48W - 40L
1,604 SR
Queue Stats
316W - 325L
1,666 MMR
Solo
Ne Zha
Ne Zha
Platinum V
yHappyFeett
Ne Zha
Platinum V
Level 143
God Stats
14W - 7L
1,649 SR
Queue Stats
90W - 95L
1,764 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,509 SR
1,615 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,503 SR
1,484 MMR
Baba Yaga
Baba Yaga
Diamond III
 
Baba Yaga
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Nøiado
Geb
Gold III
Level 157
God Stats
1W - 4L
1,517 SR
Queue Stats
25W - 31L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 0 / 1
4,587
917
2,645
3,930
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thoth
 
Thoth
8
1 / 0 / 0
4,326
865
2,280
1,986
625
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Aimswag
Sobek
6
0 / 1 / 0
3,708
742
1,745
4,236
3,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,497
699
1,946
3,980
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
7
1 / 0 / 1
3,978
796
631
4,627
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaAwilixAgniKuzenbo

VS

Bans
CamazotzAo KuangRamaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 0 / 0
3,865
773
1,352
2,107
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
 
Neith
7
2 / 0 / 0
3,793
759
2,754
2,384
483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tyr
 
Tyr
6
0 / 2 / 0
3,681
736
2,034
6,355
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
5
0 / 1 / 0
3,137
627
491
3,063
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
7
0 / 0 / 1
3,913
783
1,600
3,374
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Thoth
 
Thoth
1
0
0
1
L
Baba Yaga
 
Baba Yaga
0
0
0
0
L
Neith
 
Neith
2
0
0
2
L
Tyr
 
Tyr
0
2
0
0
L
Loki
 
Loki
0
1
0
0
W
Sobek
Aimswag
Sobek
0
1
0
0
W
0
1
0
0
L
Geb
0
0
1
0.5
W
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,247
Damage
8,231
18,759
Taken
17,283
8,905
Mitigated
7,160
8,176
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,645
1,086
0
3,390
3,930
2,309
0
0
3,930
0
23,903
W
Thoth
 
Thoth
2,280
249
0
500
1,986
625
0
1,040
946
28,121
625
L
Baba Yaga
 
Baba Yaga
1,352
123
0
794
2,107
680
0
1,132
975
24,340
0
L
Neith
 
Neith
2,754
1,584
0
1,028
2,384
483
0
567
1,817
0
22,046
L
Tyr
 
Tyr
2,034
44
0
2,994
6,355
3,068
0
0
6,355
0
23,927
L
Loki
 
Loki
491
120
0
500
3,063
849
0
1,106
1,957
0
10,344
W
Sobek
Aimswag
Sobek
1,745
235
0
2,114
4,236
3,140
0
830
3,406
8,985
1,817
W
1,946
1,409
0
1,186
3,980
1,229
0
770
3,210
0
21,271
L
Geb
1,600
322
0
1,439
3,374
2,080
0
1,013
2,361
12,048
0
W
Ne Zha
631
356
0
986
4,627
1,602
0
312
4,315
0
22,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
18,389
222
Minions Killed
173
0
Camps Cleared
0
585,215
Distance Traveled
568,275
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,587
917
54
11
0
111,952
0
W
Thoth
4,326
865
62
12
0
113,742
1
L
Baba Yaga
3,865
773
56
11
0
109,169
0
L
Neith
3,793
759
46
9
0
121,986
0
L
Tyr
3,681
736
40
8
0
124,522
2
L
Loki
3,137
627
23
5
0
87,459
0
W
Sobek
3,708
742
19
4
0
115,391
0
W
Anhur
3,497
699
46
9
0
102,271
0
L
Geb
3,913
783
8
2
0
125,139
2
W
Ne Zha
3,978
796
41
8
0
141,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role