Player Matchup

Amaterasu
Amaterasu
AgaHeart97
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,661 Elo+
Party 1
Nu Wa
Nu Wa
Darksieni
Nu Wa
Level 80
God Stats
0W - 2L
1,294 SR
Queue Stats
198W - 185L
1,519 Elo+
Party 2
Bacchus
Bacchus
JASEWAPROFANADOR
Bacchus
Level 101
God Stats
0W - 2L
1,506 SR
Queue Stats
9W - 9L
1,463 Elo+
Party 1
Nut
Nut
Trícksy
Nut
Level 25
God Stats
3W - 4L
1,594 SR
Queue Stats
54W - 55L
1,541 Elo+
Party 2
Chaac
Chaac
tguti
Chaac
Level 113
God Stats
0W - 1L
1,783 SR
Queue Stats
9W - 6L
1,614 Elo+
Party 1
Team Averages
Level 69
1,535 SR
1,560 Elo+

VS

Team Averages
Level 144
1,617 SR
1,545 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DANTE0077
Nut
Level 191
God Stats
16W - 8L
1,567 SR
Queue Stats
331W - 331L
1,541 Elo+
Party 3
Cthulhu
Cthulhu
SenorStab1
Cthulhu
Level 147
God Stats
3W - 2L
1,807 SR
Queue Stats
28W - 27L
1,652 Elo+
Party 3
Ratatoskr
Ratatoskr
XxXxScOpIcZXxXx
Ratatoskr
Level 128
God Stats
16W - 15L
1,624 SR
Queue Stats
519W - 499L
1,538 Elo+
Solo
Nu Wa
Nu Wa
spikachuhaa
Nu Wa
Level 127
God Stats
3W - 2L
1,586 SR
Queue Stats
21W - 28L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgaHeart97
Amaterasu
10
0 / 2 / 1
5,798
483
2,778
9,729
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
Darksieni
Nu Wa
12
2 / 1 / 2
6,272
523
4,316
5,909
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
6,448
537
4,693
9,545
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 1
7,673
639
7,775
8,836
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
tguti
Chaac
8
1 / 4 / 0
5,306
442
4,877
9,647
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 3 / 1
6,503
542
1,651
10,485
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
4 / 0 / 1
7,835
653
9,620
9,562
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SenorStab1
Cthulhu
11
2 / 0 / 1
7,326
611
4,951
6,834
5,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
XxXxScOpIcZXxXx
Ratatoskr
13
3 / 2 / 0
7,969
664
6,238
11,677
4,995
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 2
6,483
540
2,075
3,716
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
10
11
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
3
1
0.5
L
Amaterasu
AgaHeart97
Amaterasu
0
2
1
0.25
W
4
0
1
4.5
L
Nu Wa
Darksieni
Nu Wa
2
1
2
3
L
1
1
1
1.5
W
Cthulhu
SenorStab1
Cthulhu
2
0
1
2.5
L
2
3
1
0.83
W
Ratatoskr
XxXxScOpIcZXxXx
Ratatoskr
3
2
0
1.5
W
0
1
2
1
L
Chaac
tguti
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
24,535
43,666
Taken
42,274
23,375
Mitigated
20,719
11,105
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,651
595
0
3,307
10,485
3,993
0
2,086
8,399
0
56,001
L
Amaterasu
AgaHeart97
Amaterasu
2,778
1,124
0
2,794
9,729
7,256
0
1,868
7,861
0
33,431
W
9,620
6,372
0
6,395
9,562
4,452
0
1,821
7,741
0
61,925
L
Nu Wa
Darksieni
Nu Wa
4,316
561
0
1,362
5,909
1,680
0
477
5,432
40,894
0
L
4,693
809
0
3,061
9,545
6,086
0
2,910
6,635
46,338
2,465
W
Cthulhu
SenorStab1
Cthulhu
4,951
368
61
1,443
6,834
5,989
52
1,832
5,002
35,168
116
L
7,775
4,320
0
1,914
8,836
3,034
0
353
8,483
0
64,356
W
Ratatoskr
XxXxScOpIcZXxXx
Ratatoskr
6,238
1,155
0
4,305
11,677
4,995
0
1,295
10,382
0
60,564
W
2,075
574
0
222
3,716
1,290
374
2,018
1,698
36,011
0
L
Chaac
tguti
Chaac
4,877
529
0
1,974
9,647
5,319
0
1,529
8,118
0
22,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
36,116
351
Minions Killed
415
0
Camps Cleared
0
1,215,942
Distance Traveled
1,271,619
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,503
542
85
7
0
287,240
0
L
Amaterasu
5,798
483
57
5
0
251,172
0
W
Nut
7,835
653
104
9
0
232,677
0
L
Nu Wa
6,272
523
61
5
0
230,094
0
L
Bacchus
6,448
537
82
7
0
279,257
0
W
Cthulhu
7,326
611
61
5
0
254,592
4
L
Nut
7,673
639
113
9
0
208,048
0
W
Ratatoskr
7,969
664
108
9
0
264,435
2
W
Nu Wa
6,483
540
57
5
0
232,675
4
L
Chaac
5,306
442
38
3
0
247,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role