Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeathDarkDragon
Thanatos
Level 126
God Stats
1W - 1L
1,585 SR
Queue Stats
19W - 12L
1,634 Elo+
Solo
Horus
Horus
Keight-
Horus
Level 105
God Stats
6W - 3L
1,716 SR
Queue Stats
150W - 152L
1,572 Elo+
Party 1
Vulcan
Vulcan
mixaoyon
Vulcan
Level 145
God Stats
0W - 2L
1,320 SR
Queue Stats
74W - 76L
1,448 Elo+
Solo
Charybdis
Charybdis
xXLuKiller88Xx
Charybdis
Level 141
God Stats
4W - 6L
1,496 SR
Queue Stats
207W - 217L
1,569 Elo+
Party 1
Team Averages
Level 128
1,523 SR
1,544 Elo+

VS

Team Averages
Level 143
1,507 SR
1,517 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Reaper00071
Kuzenbo
Level 164
God Stats
13W - 13L
1,533 SR
Queue Stats
118W - 132L
1,487 Elo+
Solo
Medusa
Medusa
Znopper
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,608 Elo+
Solo
Persephone
Persephone
奔放又浪荡的道教圣姑
Persephone
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 210L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 0 / 0
5,328
1,066
0
0
0
Thanatos
11
1 / 2 / 1
6,540
1,308
4,693
5,506
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Keight-
Horus
11
1 / 2 / 1
6,101
1,220
3,424
6,847
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
mixaoyon
Vulcan
11
0 / 0 / 0
6,186
1,237
4,928
3,104
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
xXLuKiller88Xx
Charybdis
11
0 / 1 / 2
6,029
1,206
4,729
4,007
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

351

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 3
6,583
1,317
2,045
4,912
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nemesis
 
Nemesis
11
1 / 1 / 3
6,185
1,237
2,133
2,723
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Reaper00071
Kuzenbo
11
0 / 0 / 5
5,985
1,197
3,345
3,361
3,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Znopper
Medusa
11
1 / 1 / 4
6,485
1,297
6,422
4,607
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 0 / 3
6,610
1,322
3,478
3,898
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
5
5
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Bellona
 
Bellona
2
0
3
3.5
W
Nemesis
 
Nemesis
1
1
3
2.5
L
Thanatos
1
2
1
0.75
L
Horus
Keight-
Horus
1
2
1
0.75
W
Kuzenbo
Reaper00071
Kuzenbo
0
0
5
2.5
W
Medusa
Znopper
Medusa
1
1
4
3
L
Vulcan
mixaoyon
Vulcan
0
0
0
0
L
Charybdis
xXLuKiller88Xx
Charybdis
0
1
2
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,774
Damage
17,423
19,464
Taken
19,501
11,294
Mitigated
10,283
6,890
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
 
Bellona
2,045
605
0
261
4,912
2,834
0
1,748
3,085
0
6,780
W
Nemesis
 
Nemesis
2,133
741
0
343
2,723
1,145
0
449
2,233
0
8,339
L
Thanatos
4,693
511
0
2,841
5,506
2,309
0
1,696
3,730
0
19,107
L
Horus
Keight-
Horus
3,424
1,430
1,167
1,732
6,847
5,698
0
2,740
4,024
0
6,901
W
Kuzenbo
Reaper00071
Kuzenbo
3,345
1,351
0
200
3,361
3,589
0
886
2,393
9,066
0
W
Medusa
Znopper
Medusa
6,422
2,423
0
321
4,607
1,513
0
1,539
3,032
0
23,859
L
Vulcan
mixaoyon
Vulcan
4,928
1,066
0
0
3,104
1,436
0
1,748
1,321
27,077
516
L
Charybdis
xXLuKiller88Xx
Charybdis
4,729
1,890
0
1,150
4,007
1,851
0
639
3,243
0
15,403
W
3,478
89
0
108
3,898
1,202
0
190
3,540
17,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
31,848
122
Minions Killed
126
7
Camps Cleared
4
456,546
Distance Traveled
572,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,328
1,066
0
0
0
0
0
W
Bellona
6,583
1,317
19
4
2
119,175
0
W
Nemesis
6,185
1,237
18
4
0
85,455
0
L
Thanatos
6,540
1,308
28
6
6
119,777
0
L
Horus
6,101
1,220
9
2
0
112,949
0
W
Kuzenbo
5,985
1,197
12
2
1
123,331
0
W
Medusa
6,485
1,297
47
9
1
123,183
0
L
Vulcan
6,186
1,237
60
12
0
124,264
0
L
Charybdis
6,029
1,206
25
5
1
99,556
0
W
Persephone
6,610
1,322
30
6
0
121,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role