Player Matchup

Cupid
Cupid
 
Cupid
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DeViLlIkECooKIE
Bellona
Level 157
God Stats
2W - 2L
1,552 SR
Queue Stats
395W - 424L
1,496 Elo+
Solo
Ne Zha
Ne Zha
FluXy XV
Ne Zha
Level 100
God Stats
2W - 0L
1,648 SR
Queue Stats
8W - 0L
1,783 Elo+
Party 2
Bacchus
Bacchus
Hi Im TapZy
Bacchus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,471 Elo+
Party 2
Team Averages
Level 155
1,540 SR
1,550 Elo+

VS

Team Averages
Level 119
1,568 SR
1,524 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Darksieni
Nu Wa
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 185L
1,527 Elo+
Party 1
Ganesha
Ganesha
Jedi-TheDankTank
Ganesha
Level 232
God Stats
21W - 25L
1,437 SR
Queue Stats
678W - 648L
1,509 Elo+
Solo
Izanami
Izanami
Trícksy
Izanami
Level 25
God Stats
1W - 1L
1,752 SR
Queue Stats
54W - 55L
1,549 Elo+
Party 1
Vamana
Vamana
matija57
Vamana
Level 128
God Stats
8W - 7L
1,651 SR
Queue Stats
339W - 321L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 0 / 0
6,975
634
5,353
5,733
2,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
12
0 / 0 / 1
6,460
587
3,027
3,808
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
6,698
609
7,558
15,844
15,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ne Zha
FluXy XV
Ne Zha
11
4 / 1 / 0
6,213
565
3,073
7,820
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Hi Im TapZy
Bacchus
9
0 / 0 / 2
5,583
508
3,183
5,576
5,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 0
5,077
462
1,781
7,770
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Darksieni
Nu Wa
11
0 / 0 / 1
5,740
522
3,188
4,190
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,740
522
1,246
7,341
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Trícksy
Izanami
11
0 / 3 / 0
5,644
513
2,403
5,966
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
matija57
Vamana
11
1 / 4 / 1
6,034
549
9,470
12,112
12,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
1
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
0
3
W
Zeus
 
Zeus
0
0
1
0.5
L
Horus
 
Horus
0
1
0
0
L
Nu Wa
Darksieni
Nu Wa
0
0
1
0.5
W
1
1
3
2.5
W
Ne Zha
FluXy XV
Ne Zha
4
1
0
4
W
Bacchus
Hi Im TapZy
Bacchus
0
0
2
1
L
0
0
0
0
L
Izanami
Trícksy
Izanami
0
3
0
0
L
Vamana
matija57
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,194
Damage
18,088
38,781
Taken
37,379
27,256
Mitigated
25,616
19,733
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,353
2,856
140
3,298
5,733
2,152
177
458
5,275
0
58,795
W
Zeus
 
Zeus
3,027
324
0
1,680
3,808
1,209
0
817
2,991
65,788
0
L
Horus
 
Horus
1,781
950
349
4,020
7,770
3,693
0
1,805
5,965
0
34,299
L
Nu Wa
Darksieni
Nu Wa
3,188
334
0
1,490
4,190
1,460
0
1,599
2,591
47,182
0
W
7,558
3,884
0
8,091
15,844
15,977
0
398
14,423
0
45,049
W
Ne Zha
FluXy XV
Ne Zha
3,073
507
0
3,928
7,820
2,887
0
701
7,119
0
38,518
W
Bacchus
Hi Im TapZy
Bacchus
3,183
360
0
2,596
5,576
5,031
0
1,840
3,736
13,143
2,082
L
1,246
371
0
2,113
7,341
5,412
0
1,859
5,482
20,055
588
L
Izanami
Trícksy
Izanami
2,403
1,517
0
1,287
5,966
2,146
0
379
5,587
0
50,267
L
Vamana
matija57
Vamana
9,470
5,323
0
2,280
12,112
12,905
0
22
12,090
0
41,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
28,235
405
Minions Killed
347
0
Camps Cleared
0
1,111,566
Distance Traveled
1,060,909
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,975
634
111
10
0
205,479
0
W
Zeus
6,460
587
127
12
0
220,939
4
L
Horus
5,077
462
61
6
0
249,801
0
L
Nu Wa
5,740
522
94
9
0
204,258
0
W
Bellona
6,698
609
88
8
0
196,962
0
W
Ne Zha
6,213
565
67
6
0
256,606
0
W
Bacchus
5,583
508
12
1
0
231,580
1
L
Ganesha
5,740
522
5
0
0
217,541
2
L
Izanami
5,644
513
114
10
0
183,612
0
L
Vamana
6,034
549
73
7
0
205,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role