Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
XxGONZOxX
Chiron
Silver V
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 29L
1,194 MMR
Solo
Hera
Hera
Silver I
Yasuke95
Hera
Silver I
Level 158
God Stats
29W - 24L
1,418 SR
Queue Stats
458W - 457L
1,202 MMR
Solo
Ravana
Ravana
Silver I
thirax
Ravana
Silver I
Level 188
God Stats
57W - 30L
1,685 SR
Queue Stats
151W - 168L
1,275 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,521 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,408 SR
1,277 MMR
Rama
Rama
Silver I
 
Rama
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Ayymalariio
Sol
Silver I
Level 141
God Stats
1W - 4L
1,250 SR
Queue Stats
106W - 114L
1,136 MMR
Solo
Awilix
Awilix
Silver V
KarmaKev
Awilix
Silver V
Level 122
God Stats
3W - 4L
1,206 SR
Queue Stats
98W - 116L
1,238 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
QueijoMinas2712
Kuzenbo
Gold V
Level 158
God Stats
295W - 313L
1,491 SR
Queue Stats
610W - 647L
1,246 MMR
Solo
Skadi
Skadi
Silver I
V0K4P
Skadi
Silver I
Level 64
God Stats
6W - 3L
1,594 SR
Queue Stats
67W - 72L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 2
6,991
636
6,338
8,508
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
 
Vamana
11
1 / 1 / 2
5,575
507
3,309
7,500
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
XxGONZOxX
Chiron
12
2 / 0 / 0
6,537
594
4,362
5,032
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
11
0 / 1 / 0
6,300
573
3,649
4,932
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
thirax
Ravana
13
2 / 0 / 2
6,587
599
4,188
5,199
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
LokiThorBacchusArachne

VS

Bans
Erlang ShenAgniAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 0
6,471
588
2,472
9,099
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 1
5,878
534
4,248
5,618
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
KarmaKev
Awilix
10
1 / 3 / 0
5,264
479
2,945
8,934
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 0
5,468
497
2,385
7,339
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
V0K4P
Skadi
10
0 / 2 / 1
5,649
514
4,619
6,191
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
2
4
W
Vamana
 
Vamana
1
1
2
2
L
Rama
 
Rama
0
3
0
0
L
0
0
1
0.5
L
Awilix
KarmaKev
Awilix
1
3
0
0.33
L
1
0
0
1
L
Skadi
V0K4P
Skadi
0
2
1
0.25
W
Chiron
XxGONZOxX
Chiron
2
0
0
2
W
Hera
0
1
0
0
W
Ravana
thirax
Ravana
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,846
Damage
16,669
31,171
Taken
37,181
17,825
Mitigated
19,207
10,849
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,338
2,491
0
3,979
8,508
6,545
0
82
8,426
0
45,323
W
Vamana
 
Vamana
3,309
701
0
1,834
7,500
5,121
235
2,059
5,441
0
24,796
L
Rama
 
Rama
2,472
2,022
0
3,281
9,099
3,471
0
0
9,099
0
51,069
L
4,248
1,786
0
2,820
5,618
1,825
0
1,909
3,625
45,535
3,489
L
Awilix
KarmaKev
Awilix
2,945
898
0
1,068
8,934
3,625
0
813
8,116
0
39,066
L
2,385
800
116
3,400
7,339
7,989
36
752
6,309
12,457
0
L
Skadi
V0K4P
Skadi
4,619
1,333
0
50
6,191
2,297
0
0
6,013
0
50,095
W
Chiron
XxGONZOxX
Chiron
4,362
1,817
423
1,536
5,032
1,882
672
920
4,112
0
47,951
W
Hera
3,649
809
0
1,720
4,932
1,654
0
2,402
2,530
46,440
601
W
Ravana
thirax
Ravana
4,188
1,082
0
1,357
5,199
2,623
0
1,154
4,045
0
61,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
28,730
386
Minions Killed
353
0
Camps Cleared
0
1,101,729
Distance Traveled
1,095,779
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,991
636
74
7
0
209,843
4
W
Vamana
5,575
507
38
3
0
231,629
4
L
Rama
6,471
588
106
10
0
188,261
5
L
Sol
5,878
534
78
7
0
215,249
0
L
Awilix
5,264
479
66
6
0
245,483
1
L
Kuzenbo
5,468
497
17
2
0
245,538
7
L
Skadi
5,649
514
86
8
0
201,248
1
W
Chiron
6,537
594
91
8
0
199,705
0
W
Hera
6,300
573
86
8
0
210,370
4
W
Ravana
6,587
599
97
9
0
250,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role