Player Matchup

Nu Wa
Nu Wa
ALL HAIL HYDRAE
Nu Wa
Level 152
God Stats
2W - 3L
1,262 SR
Queue Stats
156W - 169L
1,484 Elo+
Party 1
Atlas
Atlas
Abyl0
Atlas
Level 126
God Stats
2W - 4L
1,535 SR
Queue Stats
282W - 294L
1,532 Elo+
Solo
Cthulhu
Cthulhu
MICH170800
Cthulhu
Level 138
God Stats
8W - 6L
1,673 SR
Queue Stats
114W - 113L
1,490 Elo+
Solo
Thor
Thor
Tizzy Actual
Thor
Level 121
God Stats
2W - 3L
1,322 SR
Queue Stats
350W - 363L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
xTruthxTTV
Gilgamesh
Level 143
God Stats
9W - 9L
1,624 SR
Queue Stats
1,077W - 1,108L
1,449 Elo+
Party 1
Team Averages
Level 136
1,483 SR
1,475 Elo+

VS

Team Averages
Level 133
1,570 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AlaskanWonderFK
Discordia
Level 126
God Stats
13W - 8L
1,553 SR
Queue Stats
253W - 257L
1,474 Elo+
Solo
Fafnir
Fafnir
BKmudkip
Fafnir
Level 66
God Stats
17W - 5L
1,799 SR
Queue Stats
60W - 49L
1,551 Elo+
Solo
Thanatos
Thanatos
SpartanCrown683
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,257
526
1,713
5,828
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Abyl0
Atlas
10
1 / 1 / 0
5,044
504
6,241
8,885
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
MICH170800
Cthulhu
10
0 / 3 / 0
5,219
522
3,878
7,519
4,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,648
465
2,615
6,636
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
xTruthxTTV
Gilgamesh
7
0 / 1 / 0
4,293
429
1,797
5,600
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 1
6,599
660
5,491
6,810
2,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
9
0 / 1 / 1
4,758
476
4,911
5,645
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
AlaskanWonderFK
Discordia
10
2 / 0 / 1
6,270
627
3,772
4,289
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
BKmudkip
Fafnir
9
1 / 0 / 1
5,773
577
4,668
7,591
7,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
5 / 0 / 1
6,568
657
4,063
6,850
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
11
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
1
2.5
W
Neith
 
Neith
0
1
1
0.5
L
0
4
0
0
L
Atlas
Abyl0
Atlas
1
1
0
1
W
Discordia
AlaskanWonderFK
Discordia
2
0
1
2.5
W
Fafnir
BKmudkip
Fafnir
1
0
1
1.5
L
Cthulhu
MICH170800
Cthulhu
0
3
0
0
W
Thanatos
5
0
1
5.5
L
0
2
0
0
L
Gilgamesh
xTruthxTTV
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
22,905
34,468
Taken
31,185
16,594
Mitigated
16,437
7,160
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,491
808
0
5,617
6,810
2,567
100
3,594
3,216
49,450
1,759
W
Neith
 
Neith
4,911
2,240
0
2,099
5,645
2,200
0
3,848
1,729
0
42,525
L
1,713
1,022
0
221
5,828
1,873
0
3,153
2,675
33,434
0
L
Atlas
Abyl0
Atlas
6,241
2,099
246
3,355
8,885
4,344
0
2,613
6,272
37,748
1,161
W
Discordia
AlaskanWonderFK
Discordia
3,772
81
0
2,200
4,289
1,187
252
1,381
2,908
43,415
2,041
W
Fafnir
BKmudkip
Fafnir
4,668
1,258
107
2,711
7,591
7,183
0
2,325
5,025
14,833
0
L
Cthulhu
MICH170800
Cthulhu
3,878
545
0
2,040
7,519
4,479
0
5,022
2,497
38,137
0
W
Thanatos
4,063
1,218
0
7,270
6,850
3,300
0
452
6,365
0
62,103
L
2,615
528
0
464
6,636
2,528
0
1,435
5,201
0
25,739
L
Gilgamesh
xTruthxTTV
Gilgamesh
1,797
551
0
834
5,600
3,370
0
1,194
4,406
0
12,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
29,968
257
Minions Killed
346
0
Camps Cleared
0
884,939
Distance Traveled
974,067
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,599
660
87
9
0
181,245
0
W
Neith
4,758
476
63
6
0
170,950
0
L
Nu Wa
5,257
526
68
7
0
155,092
0
L
Atlas
5,044
504
56
6
0
187,219
0
W
Discordia
6,270
627
86
9
0
183,370
4
W
Fafnir
5,773
577
15
2
0
206,794
0
L
Cthulhu
5,219
522
66
7
0
184,935
2
W
Thanatos
6,568
657
95
10
0
231,708
0
L
Thor
4,648
465
45
5
0
226,161
0
L
Gilgamesh
4,293
429
22
2
0
131,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role