Player Matchup

He Bo
He Bo
Aliuki
He Bo
Level 147
God Stats
5W - 2L
1,287 SR
Queue Stats
141W - 115L
1,572 Elo+
Solo
Neith
Neith
AstroShoota
Neith
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 49L
1,492 Elo+
Solo
Shiva
Shiva
RizzaInParis
Shiva
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 22L
1,620 Elo+
Solo
Surtr
Surtr
SkyGuardian111
Surtr
Level 129
God Stats
5W - 2L
1,726 SR
Queue Stats
151W - 166L
1,542 Elo+
Solo
Yu Huang
Yu Huang
zefy23
Yu Huang
Level 128
God Stats
6W - 7L
1,313 SR
Queue Stats
251W - 254L
1,536 Elo+
Solo
Team Averages
Level 126
1,465 SR
1,552 Elo+

VS

Team Averages
Level 103
1,544 SR
1,541 Elo+
Izanami
Izanami
FrostyKona
Izanami
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 63L
1,537 Elo+
Solo
Ymir
Ymir
Soduma
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 117L
1,538 Elo+
Solo
Apollo
Apollo
Thee Peasant
Apollo
Level 201
God Stats
13W - 22L
1,623 SR
Queue Stats
399W - 405L
1,527 Elo+
Solo
Loki
Loki
ohnosomanybees
Loki
Level 98
God Stats
2W - 2L
1,533 SR
Queue Stats
143W - 128L
1,594 Elo+
Solo
Odin
Odin
pocket__watch
Odin
Level 38
God Stats
1W - 2L
1,563 SR
Queue Stats
33W - 39L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aliuki
He Bo
11
1 / 0 / 3
5,857
532
3,560
5,537
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
5,992
545
4,113
6,736
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 6
6,190
563
7,282
9,705
6,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
7,352
668
7,485
11,363
8,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
zefy23
Yu Huang
13
7 / 0 / 0
7,308
664
9,037
5,207
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrostyKona
Izanami
10
0 / 4 / 1
5,533
503
5,004
7,093
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Soduma
Ymir
9
1 / 2 / 0
5,552
505
3,555
10,167
6,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
9
0 / 5 / 1
5,133
467
4,194
10,045
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,398
491
3,506
7,924
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
5,395
490
5,821
10,091
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
1
1
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aliuki
He Bo
1
0
3
2.5
W
2
1
1
2.5
L
Izanami
FrostyKona
Izanami
0
4
1
0.13
W
3
0
6
6
W
2
0
1
2.5
L
Ymir
Soduma
Ymir
1
2
0
0.5
L
Apollo
0
5
1
0.1
L
0
1
1
0.5
L
0
3
0
0
W
Yu Huang
zefy23
Yu Huang
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
22,080
38,548
Taken
45,320
21,176
Mitigated
21,571
15,666
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aliuki
He Bo
3,560
86
0
3,560
5,537
1,564
0
35
5,502
45,652
983
W
4,113
1,280
0
2,068
6,736
2,408
0
693
6,043
0
42,642
L
Izanami
FrostyKona
Izanami
5,004
2,977
0
1,494
7,093
2,419
0
1,133
5,960
0
48,661
W
7,282
1,450
445
2,143
9,705
6,709
0
2,451
7,254
0
19,913
W
7,485
4,067
0
6,950
11,363
8,533
45
1,227
10,136
1,357
55,308
L
Ymir
Soduma
Ymir
3,555
1,351
256
2,608
10,167
6,199
0
1,759
8,408
15,758
0
L
Apollo
4,194
1,882
0
1,752
10,045
3,038
0
6,777
3,268
0
34,403
L
3,506
691
0
3,052
7,924
2,685
0
2,226
5,698
0
47,260
L
5,821
1,074
0
2,737
10,091
7,230
0
851
9,240
6,130
32,501
W
Yu Huang
zefy23
Yu Huang
9,037
943
0
500
5,207
1,962
0
460
4,747
54,908
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
27,011
385
Minions Killed
320
0
Camps Cleared
0
1,147,471
Distance Traveled
1,056,310
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,857
532
80
7
0
247,193
0
W
Neith
5,992
545
75
7
0
212,968
2
L
Izanami
5,533
503
89
8
0
194,849
2
W
Shiva
6,190
563
25
2
0
246,815
1
W
Surtr
7,352
668
101
9
0
224,134
3
L
Ymir
5,552
505
23
2
0
208,254
2
L
Apollo
5,133
467
53
5
0
207,986
0
L
Loki
5,398
491
76
7
0
264,200
5
L
Odin
5,395
490
79
7
0
181,021
0
W
Yu Huang
7,308
664
104
9
0
216,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role