Player Matchup

Odin
Odin
 
Odin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DabInRoblox
Ymir
Level 30
God Stats
0W - 1L
1,601 SR
Queue Stats
199W - 208L
1,451 Elo+
Solo
Persephone
Persephone
DemonECE
Persephone
Level 73
God Stats
2W - 1L
1,687 SR
Queue Stats
24W - 26L
1,462 Elo+
Solo
Anubis
Anubis
Drogonyx2337
Anubis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,483 Elo+
Solo
Neith
Neith
Galaxy2s2
Neith
Level 125
God Stats
3W - 2L
1,547 SR
Queue Stats
54W - 53L
1,490 Elo+
Solo
Team Averages
Level 65
1,567 SR
1,477 Elo+

VS

Team Averages
Level 125
1,534 SR
1,529 Elo+
Yu Huang
Yu Huang
ERSINJR
Yu Huang
Level 130
God Stats
3W - 1L
1,685 SR
Queue Stats
12W - 9L
1,557 Elo+
Solo
Cthulhu
Cthulhu
LordJotun
Cthulhu
Level 89
God Stats
3W - 3L
1,315 SR
Queue Stats
57W - 53L
1,514 Elo+
Solo
Jing Wei
Jing Wei
el_CLN69
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,501 Elo+
Solo
Osiris
Osiris
vifongod
Osiris
Level 146
God Stats
6W - 4L
1,432 SR
Queue Stats
151W - 163L
1,488 Elo+
Solo
Eset
Eset
wickedspawn
Eset
Level 154
God Stats
5W - 2L
1,737 SR
Queue Stats
63W - 46L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 0 / 0
6,228
692
0
0
0
13
0 / 4 / 3
8,762
974
4,457
10,452
7,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
DemonECE
Persephone
13
1 / 5 / 3
9,103
1,011
6,981
11,236
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
0 / 9 / 0
8,205
912
6,798
16,149
8,731
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Galaxy2s2
Neith
15
4 / 3 / 1
10,428
1,159
11,543
16,098
7,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

129

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ERSINJR
Yu Huang
15
3 / 0 / 9
9,791
1,088
5,433
2,762
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LordJotun
Cthulhu
16
3 / 3 / 16
10,247
1,139
8,887
9,833
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
el_CLN69
Jing Wei
15
7 / 2 / 7
10,197
1,133
13,431
10,677
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
vifongod
Osiris
15
4 / 0 / 11
10,031
1,115
8,417
9,953
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 12
9,434
1,048
13,575
5,524
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
5
Kills
20
21
Deaths
6
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
0
4
3
0.38
L
Persephone
DemonECE
Persephone
1
5
3
0.5
L
Anubis
0
9
0
0
W
Yu Huang
ERSINJR
Yu Huang
3
0
9
7.5
L
Neith
Galaxy2s2
Neith
4
3
1
1.5
W
Cthulhu
LordJotun
Cthulhu
3
3
16
3.67
W
Jing Wei
el_CLN69
Jing Wei
7
2
7
5.25
W
Osiris
vifongod
Osiris
4
0
11
9.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,779
Damage
49,743
53,935
Taken
38,749
28,013
Mitigated
32,017
2,944
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
L
4,457
810
0
320
10,452
7,586
0
6,472
3,582
7,505
0
L
Persephone
DemonECE
Persephone
6,981
934
0
755
11,236
4,090
0
3,747
6,026
17,056
0
L
Anubis
6,798
123
0
861
16,149
8,731
0
7,543
7,980
14,671
0
W
Yu Huang
ERSINJR
Yu Huang
5,433
383
0
0
2,762
1,465
0
1,022
1,740
17,697
25
L
Neith
Galaxy2s2
Neith
11,543
6,698
0
1,008
16,098
7,606
0
7,999
7,608
0
39,661
W
Cthulhu
LordJotun
Cthulhu
8,887
486
190
1,472
9,833
9,988
0
5,555
4,278
31,609
427
W
Jing Wei
el_CLN69
Jing Wei
13,431
11,298
0
2,424
10,677
4,098
0
4,371
4,748
0
22,388
W
Osiris
vifongod
Osiris
8,417
1,913
0
755
9,953
13,912
0
5,517
4,436
0
21,412
W
13,575
782
350
593
5,524
2,554
0
1,771
3,753
24,786
1,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
49,700
110
Minions Killed
181
4
Camps Cleared
8
463,136
Distance Traveled
860,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,228
692
0
0
0
0
0
L
Ymir
8,762
974
8
1
1
87,200
0
L
Persephone
9,103
1,011
17
2
1
130,278
0
L
Anubis
8,205
912
23
3
0
119,168
0
W
Yu Huang
9,791
1,088
42
5
1
154,393
0
L
Neith
10,428
1,159
62
7
2
126,490
0
W
Cthulhu
10,247
1,139
56
6
0
180,695
0
W
Jing Wei
10,197
1,133
21
2
4
173,467
0
W
Osiris
10,031
1,115
28
3
2
177,805
0
W
Eset
9,434
1,048
34
4
1
173,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role