Player Matchup

Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GigaSigmaChad
Bellona
Level 88
God Stats
6W - 8L
1,568 SR
Queue Stats
90W - 87L
1,521 Elo+
Solo
Hou Yi
Hou Yi
MIFEST8
Hou Yi
Level 104
God Stats
1W - 1L
1,732 SR
Queue Stats
123W - 116L
1,512 Elo+
Solo
Athena
Athena
Snitram
Athena
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,646 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,536 Elo+

VS

Team Averages
Level 114
1,420 SR
1,504 Elo+
Athena
Athena
 
Athena
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Krαtσs
Gilgamesh
Level 139
God Stats
23W - 17L
1,099 SR
Queue Stats
480W - 365L
1,593 Elo+
Solo
Nut
Nut
clytonxu167
Nut
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,427 Elo+
Party 1
Surtr
Surtr
omegalanzonneil3
Surtr
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 3 / 1
6,041
604
3,376
5,316
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
 
King Arthur
12
1 / 0 / 1
5,879
588
3,221
7,622
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
12
3 / 1 / 0
7,162
716
5,314
5,677
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
MIFEST8
Hou Yi
10
0 / 1 / 0
5,025
503
2,901
5,687
2,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Snitram
Athena
9
0 / 3 / 0
4,848
485
2,198
8,046
6,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 3
5,695
570
3,067
8,611
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
 
Ah Puch
9
0 / 1 / 2
5,158
516
2,498
4,583
1,626
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Krαtσs
Gilgamesh
12
6 / 0 / 0
6,536
654
7,437
10,797
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 1
5,631
563
3,850
3,809
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,021
502
786
6,292
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
L
King Arthur
 
King Arthur
1
0
1
1.5
W
Athena
 
Athena
0
0
3
1.5
W
Ah Puch
 
Ah Puch
0
1
2
1
L
Bellona
3
1
0
3
W
Gilgamesh
Krαtσs
Gilgamesh
6
0
0
6
L
Hou Yi
MIFEST8
Hou Yi
0
1
0
0
L
Athena
Snitram
Athena
0
3
0
0
W
2
0
1
2.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
17,638
32,348
Taken
34,092
18,198
Mitigated
17,624
11,698
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,376
195
0
463
5,316
1,843
0
1,818
3,498
41,867
1,828
L
King Arthur
 
King Arthur
3,221
288
0
5,005
7,622
3,617
0
605
7,017
0
49,468
W
Athena
 
Athena
3,067
986
0
3,523
8,611
6,584
100
1,693
6,918
19,348
0
W
Ah Puch
 
Ah Puch
2,498
78
43
1,253
4,583
1,626
0
1,575
3,008
22,720
0
L
Bellona
5,314
2,172
0
3,254
5,677
4,313
0
24
5,653
0
50,510
W
Gilgamesh
Krαtσs
Gilgamesh
7,437
3,133
0
2,640
10,797
5,216
0
1,430
9,367
0
52,107
L
Hou Yi
MIFEST8
Hou Yi
2,901
1,668
0
1,990
5,687
2,002
0
1,009
4,678
0
36,040
L
Athena
Snitram
Athena
2,198
736
0
986
8,046
6,423
0
2,133
5,913
12,473
1,158
W
3,850
2,527
0
1,200
3,809
1,515
746
590
3,219
0
41,312
W
786
180
0
144
6,292
2,683
0
0
6,292
188
18,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
28,041
371
Minions Killed
244
0
Camps Cleared
0
1,018,478
Distance Traveled
1,082,372
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,041
604
100
10
0
185,535
0
L
King Arthur
5,879
588
88
9
0
251,803
1
W
Athena
5,695
570
24
2
0
247,656
4
W
Ah Puch
5,158
516
43
4
0
205,490
3
L
Bellona
7,162
716
106
11
0
210,785
0
W
Gilgamesh
6,536
654
73
7
0
234,853
0
L
Hou Yi
5,025
503
59
6
0
164,903
0
L
Athena
4,848
485
18
2
0
205,452
1
W
Nut
5,631
563
73
7
0
182,519
0
W
Surtr
5,021
502
31
3
0
211,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role