Player Matchup

Nike
Nike
Dio_9000
Nike
Level 46
God Stats
9W - 15L
1,393 SR
Queue Stats
326W - 343L
1,311 Elo+
Solo
Ao Kuang
Ao Kuang
Enycto
Ao Kuang
Level 124
God Stats
3W - 5L
1,366 SR
Queue Stats
73W - 81L
1,467 Elo+
Solo
Neith
Neith
Madafesio99
Neith
Level 112
God Stats
12W - 10L
1,472 SR
Queue Stats
122W - 136L
1,483 Elo+
Solo
Scylla
Scylla
Prob123
Scylla
Level 59
God Stats
9W - 10L
1,471 SR
Queue Stats
75W - 73L
1,619 Elo+
Solo
Osiris
Osiris
xxxyamproxxx
Osiris
Level 77
God Stats
2W - 2L
1,303 SR
Queue Stats
147W - 142L
1,527 Elo+
Solo
Team Averages
Level 84
1,401 SR
1,481 Elo+

VS

Team Averages
Level 81
1,502 SR
1,468 Elo+
Athena
Athena
JGARC23
Athena
Level 47
God Stats
1W - 4L
1,474 SR
Queue Stats
14W - 11L
1,454 Elo+
Solo
Tyr
Tyr
LelloSphara
Tyr
Level 48
God Stats
1W - 1L
1,770 SR
Queue Stats
40W - 43L
1,522 Elo+
Solo
Chernobog
Chernobog
Striker71001
Chernobog
Level 124
God Stats
4W - 5L
1,559 SR
Queue Stats
526W - 508L
1,487 Elo+
Solo
Zeus
Zeus
l-Zodin-l
Zeus
Level 83
God Stats
34W - 41L
1,370 SR
Queue Stats
190W - 234L
1,352 Elo+
Solo
Arachne
Arachne
timrowley11
Arachne
Level 105
God Stats
0W - 2L
1,335 SR
Queue Stats
133W - 110L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 1 / 4
7,779
519
3,255
10,272
7,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Enycto
Ao Kuang
16
14 / 1 / 2
10,070
671
13,272
13,384
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 0 / 7
7,976
532
10,142
8,469
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Prob123
Scylla
16
3 / 1 / 5
9,748
650
8,124
7,894
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
14
0 / 1 / 1
8,655
577
10,799
12,278
12,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JGARC23
Athena
10
1 / 4 / 0
6,662
444
4,098
14,138
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 0
6,986
466
4,956
17,153
18,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Striker71001
Chernobog
13
1 / 3 / 1
7,630
509
6,184
11,194
3,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
9
0 / 3 / 1
6,172
411
2,243
6,009
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
timrowley11
Arachne
12
1 / 7 / 0
6,814
454
5,864
18,592
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
4
4
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
0
1
4
2
W
Ao Kuang
Enycto
Ao Kuang
14
1
2
15
L
Athena
JGARC23
Athena
1
4
0
0.25
L
1
2
0
0.5
W
1
0
7
4.5
W
Scylla
Prob123
Scylla
3
1
5
5.5
L
Chernobog
Striker71001
Chernobog
1
3
1
0.5
L
Zeus
0
3
1
0.17
L
Arachne
timrowley11
Arachne
1
7
0
0.14
W
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,592
Damage
23,345
52,297
Taken
67,086
31,518
Mitigated
42,929
20,771
Healing
21,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
3,255
368
0
2,492
10,272
7,068
380
1,577
8,695
0
29,822
W
Ao Kuang
Enycto
Ao Kuang
13,272
3,075
0
8,404
13,384
5,517
732
939
12,445
74,635
5,152
L
Athena
JGARC23
Athena
4,098
945
162
1,966
14,138
12,944
0
2,949
11,149
21,833
2,293
L
4,956
735
0
8,471
17,153
18,192
0
2,909
14,164
241
49,438
W
10,142
2,321
0
2,710
8,469
3,333
629
2,046
6,423
0
59,749
W
Scylla
Prob123
Scylla
8,124
379
0
989
7,894
3,031
0
2,018
5,876
73,111
1,951
L
Chernobog
Striker71001
Chernobog
6,184
3,573
0
2,069
11,194
3,890
0
3,038
8,156
0
61,607
L
Zeus
2,243
41
0
768
6,009
1,695
0
4,445
1,198
21,331
654
L
Arachne
timrowley11
Arachne
5,864
3,450
0
7,949
18,592
6,208
0
7,204
11,206
0
44,740
W
Osiris
10,799
3,306
0
6,176
12,278
12,569
320
416
11,862
0
72,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
34,264
495
Minions Killed
332
0
Camps Cleared
0
1,546,716
Distance Traveled
1,292,280
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,779
519
43
3
0
313,785
0
W
Ao Kuang
10,070
671
116
8
0
331,991
2
L
Athena
6,662
444
43
3
0
285,167
1
L
Tyr
6,986
466
86
6
0
251,565
0
W
Neith
7,976
532
87
6
0
275,285
0
W
Scylla
9,748
650
137
9
0
304,544
1
L
Chernobog
7,630
509
94
6
0
272,414
1
L
Zeus
6,172
411
43
3
0
168,127
3
L
Arachne
6,814
454
66
4
0
315,007
0
W
Osiris
8,655
577
112
7
0
321,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role