Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ciskito16
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
PhotonSchockwave
Chang'e
Level 109
God Stats
9W - 7L
1,776 SR
Queue Stats
369W - 326L
1,454 Elo+
Solo
Chaac
Chaac
Radlesito
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
kiikeBass97
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 53
1,555 SR
1,491 Elo+

VS

Team Averages
Level 50
1,471 SR
1,296 Elo+
Fenrir
Fenrir
ElRinny
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,174 Elo+
Party 1
Nu Wa
Nu Wa
GianniRodari
Nu Wa
Level 27
God Stats
2W - 8L
1,197 SR
Queue Stats
3W - 9L
1,211 Elo+
Party 1
Bellona
Bellona
Hudsn1
Bellona
Level 109
God Stats
19W - 10L
1,673 SR
Queue Stats
145W - 145L
1,472 Elo+
Solo
Agni
Agni
M_RedK
Agni
Level 56
God Stats
3W - 4L
1,486 SR
Queue Stats
157W - 143L
1,492 Elo+
Solo
Chang'e
Chang'e
giappo
Chang'e
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 20L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 2 / 2
4,688
469
1,905
7,839
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Ciskito16
Artemis
7
1 / 4 / 1
4,483
448
3,042
6,778
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 0
6,760
676
5,773
7,129
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chaac
Radlesito
Chaac
7
0 / 2 / 0
4,222
422
2,041
5,054
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
kiikeBass97
Bacchus
6
0 / 3 / 3
4,466
447
2,470
6,792
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElRinny
Fenrir
8
0 / 3 / 2
4,712
471
2,086
7,786
3,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 0 / 3
5,898
590
5,499
2,419
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Hudsn1
Bellona
11
3 / 0 / 2
7,097
710
5,589
6,245
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Agni
M_RedK
Agni
10
2 / 4 / 2
5,771
577
5,286
6,690
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
giappo
Chang'e
9
1 / 0 / 7
6,100
610
3,960
5,106
3,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
11
11
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
2
0.5
L
Artemis
Ciskito16
Artemis
1
4
1
0.38
W
Fenrir
ElRinny
Fenrir
0
3
2
0.33
W
5
0
3
6.5
W
Bellona
Hudsn1
Bellona
3
0
2
4
W
Agni
M_RedK
Agni
2
4
2
0.75
L
6
0
0
6
L
Chaac
Radlesito
Chaac
0
2
0
0
W
Chang'e
giappo
Chang'e
1
0
7
4.5
L
Bacchus
kiikeBass97
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
22,420
33,592
Taken
28,246
15,457
Mitigated
14,215
7,730
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,905
990
0
2,725
7,839
2,609
0
801
7,018
0
23,994
L
Artemis
Ciskito16
Artemis
3,042
1,060
0
329
6,778
2,107
0
3,324
3,084
0
16,608
W
Fenrir
ElRinny
Fenrir
2,086
297
0
1,424
7,786
3,021
0
1,344
6,382
0
24,152
W
5,499
2,193
0
578
2,419
773
747
926
1,493
30,240
0
W
Bellona
Hudsn1
Bellona
5,589
2,048
0
3,257
6,245
5,322
409
624
5,589
0
51,741
W
Agni
M_RedK
Agni
5,286
481
0
768
6,690
2,000
0
3,808
2,519
33,110
2,113
L
5,773
388
120
3,168
7,129
2,348
0
3,419
3,186
46,356
0
L
Chaac
Radlesito
Chaac
2,041
453
0
567
5,054
2,365
0
1,560
3,299
0
15,388
W
Chang'e
giappo
Chang'e
3,960
1,355
524
2,599
5,106
3,099
305
1,072
4,020
17,394
959
L
Bacchus
kiikeBass97
Bacchus
2,470
494
0
821
6,792
6,028
106
3,569
2,897
7,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
29,578
187
Minions Killed
269
0
Camps Cleared
0
1,045,175
Distance Traveled
1,008,613
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,688
469
50
5
0
239,300
0
L
Artemis
4,483
448
18
2
0
197,276
0
W
Fenrir
4,712
471
40
4
0
221,044
0
W
Nu Wa
5,898
590
42
4
0
198,605
0
W
Bellona
7,097
710
91
9
0
187,320
0
W
Agni
5,771
577
66
7
0
200,848
0
L
Chang'e
6,760
676
90
9
0
206,307
2
L
Chaac
4,222
422
21
2
0
182,620
0
W
Chang'e
6,100
610
30
3
0
200,796
0
L
Bacchus
4,466
447
8
1
0
219,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role